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Hello from design3!
design3 is happy to feature another tutorial series here on GameDev.net – this time our focus is on Blender. Blender is a great open-source 3D graphics application. We love the tool, but know that the interface can be a bit tricky to master. That’s why we’ve selected to feature our “Blender 2.5 – Interface” tutorial series this time around.
The design3 “Blender 2.5 – Interface” series covers interface fundamentals and is perfect for developers who are new to the tool. The series contains 12 tutorials, which are featured below.
Blender is great for creating interactive 3D applications, including video games, animated films, or visual effects. Blender's features include advanced simulation tools such as rigid, realistic body, fluid, cloth and soft body dynamics, modifier-based modeling tools, powerful character animation tools, a node-based material and compositing system and Python for embedded scripting.
Blender is useful for:
Water &Smoke Simulations
Blender 2.5 – Interface Tutorials
Chapter 1 - Introduction
A brief introduction on how to locate and download the newest version of Blender.
The design3 Training Center offers training for a variety of game development and 3D animation platforms and tools including Unity, UDK, Source, Blender, 3ds Max, Maya,Softimage, Photoshop, Substance Designer and more. New tutorial content is added to design3 weekly!