Indie developer Peter Cardwell-Gardner details his experiences of his first GDC. A tale of woe trying to pimp a failing Kickstarter for the music game, Cadence – and finding loving friendships in unexpected places.
Unity's annual developer conference, Unite, drew over 1200 attendees this year and offered 40 talks on shader programming, console developing, post-mortems from development teams, and much more. design3 was there to check it out
Summaries from some of the sessions given at the business-focused New York Games Conference, held at the Museum of Jewish Heritage in downtown New York City along the waters of the Hudson River on Sept 22nd