game wrath games engine mornings development did selenite edi
We speak to Raymond Jacobs, founder of Massachusetts–based independent game studio Ethereal Darkness
Interactive about their history and experiences developing RPG-Adventure games Morning’s Wrath and The Lost City of Malathedra.
Raymond talks over the lessons learned from the past and tells us how they’re constantly refining their processes and technology to bring us new games "http://staticgame.com/">STATIC: Investigator Training and Morning’s Wrath 2, both powered by EDI’s first-party engine technology Selenite.
in 2005 when you released Morning’s Wrath...
Morning’s Wrath and who did what at the time?
– did you take a break, plow headlong into your next game, or...?
Lost City of Malathedra
different in theme to the original Morning’s Wrath?
the development of Morning’s Wrath into Lost City?
– can you tell us more about this game?
game – can you explain how this came about? Why did you depart from using hand drawn/rendered images to using video footage?
– have you always developed your own engines?
do you start?
about RPG games?
to make the games you do?
hand-in-hand with the gameplay?
characters, how much time do you put into the background, dialog and development of these characters in the development process?
committing to them full-time?
development, how do you go about polishing the games and seeing them through to completion?
indie studio like EDI? Which channels do you currently use and what are planning to use?
things that the larger studios aren’t able to?
that other larger studios don’t face?
full-time venture to you?
what’s the game about this time around?
Morning’s Wrath 2, the development of it, the lessons learned from previous games and anything you’re proud of about the new game?
games, social media and microtransactions – the “hot topics” in game development?
what platforms will you work with, what ideas are you wanting to explore?
as a member there?
developers like yourself?
like to pass on to game developers based on your experiences so far?
You can catch up with the latest news and buy their games by visiting their website or by following Raymond and EDI Games on "http://twitter.com/EDIGames">Twitter @EDIGames. Developers interested in licensing EDI’s Selenite engine can contact EDI via email at "mailto:Raymond@EDIGames.com">Raymond@EDIGames.com