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GDC 2013: Interview with Beau Blyth

Peer Reviewed by jbadams, Dave Hunt, ivan.spasov


interview gdc igf indie
What does it take to develop video game hits? Only 8-bits! Design3 chatted with Beau Blyth at GDC 2013, where he told us all about what it's like to be a solo developer, his desire to make an NES game and the details on his hit-game, Samurai Gunn

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What does it take to develop video game hits? Only 8-bits! Design3 chatted with Beau Blyth at GDC 2013, where he told us all about what it's like to be a solo developer, his desire to make an NES game and the details on his hit-game, Samurai Gunn.


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design3 is THE game production web portal. Whether you’re an industry veteran keeping up with new tools and trends or an aspiring developer searching for professional training, expert advice and career tips – design3.com is where you need to be.

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