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GDC 2013: Interview with Jonatan "Cactus" Söderström

By design3 | Published Aug 13 2013 01:58 AM in Interviews
Peer Reviewed by (jbadams, Dave Hunt, ivan.spasov)

interview gdc igf indie

Does the thought of game development beat you up from the top down? Well, put on your chicken mask and hit back. Design3 got to speak with Jonatan "Cactus" Söderström of Dennaton Games, where he gave us the details on his hit-game, Hotline Miami, what tools he uses and the source of Hotline Miami's awesome music.

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