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GDC 2013: Interview with Kate Craig

Peer Reviewed by jbadams, Dave Hunt, ivan.spasov


interview gdc igf indie
Kate Craig talks about IGF finalist "Gone Home", the challenges of being a 3D environment modeler, some of her favorite video games and more

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Is the dream of the 90's alive at The Fullbright Company? Yes, in the form of "Gone Home", a story exporation video game. Design3 got the scoop from Kate Craig at GDC 2013, where she told us about Gone Home, the challenges of being a 3D environment modeler, some of her favorite video games and more.


Gone Home


About the Author(s)

design3 is THE game production web portal. Whether you’re an industry veteran keeping up with new tools and trends or an aspiring developer searching for professional training, expert advice and career tips – design3.com is where you need to be.

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GDOL (Gamedev.net Open License)

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