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Found 601 results

  1. Hi guys, check out our new game about sticks. Feedback welcome! Download on Google Play: https://play.google.com/store/apps/details?id=com.stickman.destruction.annihilation4 Youtube: Stickman Destruction 4 Annihilation is a sequel to the legendary game of survival, where to make incredible tricks, driving different transport and getting into different crash! The game is made in the best traditions of simulator games with ragdoll physics elements. Make incredible jumps and tricks and destroy the enemy! Your task is make the finish alive or dead! Website: http://strifexxx.wixsite.com/cyberpony Facebook: https://www.facebook.com/groups/577850349043463/ VK: https://vk.com/club122273704
  2. Hi I am having this problem where I am drawing 4000 squares on screen, using VBO's and IBO's but the framerate on my Huawei P9 is only 24 FPS. Considering it has 8-core CPU and a pretty powerful GPU, I don't think it is not capable of drawing 4000 textured squares at 60FPS. I checked the DMMS and found out that most of the time spent was by the put() method of the FloatBuffer, but the strange thing is that if I'm drawing these squares outside of the view frustum, the FPS increases. And I'm not using frustum culling. If you have any ideas what could be causing this, please share them with me. Thank you in advance.
  3. I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far. Don't let the graphics fool ya', Wizard's Wheel: ReRolled is an indie idle RPG with more depth than most mobile games can only hope to achieve. There's buildings to buy, loot to find, weapons to upgrade, dragons to slay, heroes to hire, and of course time to warp (makes you restart from zero with some advantages), as you experience the game and world slowly expanding. The game monetizes through a few IAPs going up to $10, and incentivized ads, which aren't pushed heavily either. Although I was a bit intimidated by the sheer complexity of the game at first, I've only come to love it more and more the more I play - it's close to everything I'd expect from a great indie game! My thoughts on Wizard's Wheel: Google Play: https://play.google.com/store/apps/details?id=com.WindingClock.WizardsWheel&hl=en iOS: https://itunes.apple.com/us/app/wizards-wheel/id1273827438?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  4. Hi, so I am trying to implement packed VBO's with indexing on OpenGL but I have run across problems. It worked fine when I had separate buffers for vertex positions, colors and texture coordinates. But when I tried to put everything into a single packed buffer, it completely glitched out. Here's the code which I am using: this.vertexData.position(0); this.indexData.position(0); int stride = (3 + 4 + 2) * 4; GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, buffers[0]); GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, vertexData.capacity()*4, vertexData, GLES20.GL_STATIC_DRAW); ShaderAttributes attributes = graphicsSystem.getShader().getAttributes(); GLES20.glEnableVertexAttribArray(positionAttrID); GLES20.glVertexAttribPointer(positionAttrID, dimensions, GLES20.GL_FLOAT, false, stride, 0); GLES20.glEnableVertexAttribArray(colorAttrID); GLES20.glVertexAttribPointer(colorAttrID, 4, GLES20.GL_FLOAT, false, stride, dimensions * 4); GLES20.glEnableVertexAttribArray(texCoordAttrID); GLES20.glVertexAttribPointer(texCoordAttrID, 2, GLES20.GL_FLOAT, false, stride, (dimensions + 4) * 4); GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, buffers[3]); GLES20.glBufferData(GLES20.GL_ELEMENT_ARRAY_BUFFER, indexData.capacity()*2, indexData, GLES20.GL_STATIC_DRAW); GLES20.glDrawElements(mode, count, GLES20.GL_UNSIGNED_SHORT, 0); The data in vertex buffer is ordered like this: Vertex X, vertex Y, vertex Z, Color r, color g, color b, color a, Tex coord x, tex coord z and so on... (And I am pretty certain that the buffer I'm using is in this order) This is the version of the code which worked fine: this.vertexData.position(0); this.vertexColorData.position(0); this.vertexTexCoordData.position(0); this.indexData.position(0); GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, buffers[0]); GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, vertexPositionData.capacity()*4, vertexPositionData, GLES20.GL_STATIC_DRAW); ShaderAttributes attributes = graphicsSystem.getShader().getAttributes(); GLES20.glEnableVertexAttribArray(positionAttrID); GLES20.glVertexAttribPointer(positionAttrID, 4, GLES20.GL_FLOAT, false, 0, 0); GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, buffers[1]); GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, vertexColorData.capacity()*4, vertexColorData, GLES20.GL_STATIC_DRAW); GLES20.glEnableVertexAttribArray(colorAttrID); GLES20.glVertexAttribPointer(colorAttrID, 4, GLES20.GL_FLOAT, false, 0, 0); GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, buffers[2]); GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, vertexTexCoordData.capacity()*4, vertexTexCoordData, GLES20.GL_STATIC_DRAW); GLES20.glEnableVertexAttribArray(textCoordAttrID); GLES20.glVertexAttribPointer(textCoordAttrID, 4, GLES20.GL_FLOAT, false, 0, 0); */ GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, buffers[3]); GLES20.glBufferData(GLES20.GL_ELEMENT_ARRAY_BUFFER, indexData.capacity()*2, indexData, GLES20.GL_STATIC_DRAW); GLES20.glDrawElements(mode, count, GLES20.GL_UNSIGNED_SHORT, 0); This is the output of the non working code: From this picture I can see that some of the vertex positions are good, but for some reason every renderable object from the game has a at least one vertex position of value 0 Thank in advance, Ed
  5. I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far. Techno Strike is an Overwatch-like Mech shooter that runs really smoothly, has aim sensitivity options that are customizable on a per-hero level, and free hero rotations (like in MOBAs). HOWEVER, some weapons can be acquired only through premium currency, and you'll be fighting against bots in the non-league "quick matches", and there are only US and Asian servers, which leaves out EU players. Honestly, the game is good is good fun and I'm impressed by the graphics and gameplay, but the monetization ruins it for me. My thoughts on Techno Strike: Google Play: https://play.google.com/store/apps/details?id=com.lilithgame.jijiagpob&hl=en iOS: https://itunes.apple.com/us/app/techno-strike/id1133865477?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  6. Mobile App MVP: Why and How to Build It

    Mobile apps are an expensive thing to build and given the competition it faces from the millions of others already present in the market, it is also a risky proposition. So, before you rush out to hire application developers to give shape to your fantastic idea, it is necessary that you have already figured out the aftermaths Additionally, despite having considerable technological developments over the years, developing a sophisticated mobile app is still a slow process that requires even the top mobile app development companies months, if not a year, to deploy. Now, to overcome this overhead of cost and time of deployment, starting your venture with an MVP (Minimum Viable Product) may just be the best route to take. Not only is its development relatively quick and inexpensive for developing a full-scale app, but it also helps businesses to test their idea and gain the first-mover advantage before they commit considerable resources and efforts in their app venture. Now that it is clear why businesses should start their app idea with an MVP, here is how to actually do it: Figure out the core objective- Yes, your app performs a function and has some unique features that you can market later, but unless you figure out what exactly is the problem that your app solves, it is nearly impossible to draw a roadmap from idea conception to success. Not only will it bring clarity to the project, but will also indicate who your core audience is going to be form the start Look for competitors- Having competitors isn’t as bad as it sounds. Without them, the only way you can learn is by your own mistakes. So, when you start to implement your idea, look for the businesses already providing similar services and study what the users like and don’t like about their product. , Eventually, this will help you refine your own service without actually risking your prospects. Layout and user flow- The only correct way of defining the layout and work flow of your app is the way your users want it to be. They should, at no point, feel that the app is forcing them to take multiple steps to achieve the simplest of tasks. This is a general rule of thumb to minimize the number of clicks that a user has to do to reach certain sections or avail certain services. Simply reminding yourself that you are not the intended user and what seems right to you might not be the same for your potential users, will go a long way in achieving the optimum outcome. List and prioritize your features- Now, this is where it gets tricky. Though it is possible for an app to incorporate any number of features, it is simply not feasible to incorporate them all. Not only will it cost an inordinate amount of time and money, but the usability of such apps declines exponentially. So, even though you might have many ideas about what your app should do, you need to rationally evaluate all such features and create a priority list. The most feasible way to achieve this is to measure the value each feature brings to your app against its overhead. Agile development- Once you have everything figured out, it’s time for the actual development to kick-off. The best way is to take the agile route where all the concerned parties are constantly kept in the loop to promote transparency, eliminating any chances of miscommunication. Learn as you lead- The whole purpose of deploying MVP is to provide businesses with the liberty of making quick mistakes, improving upon which, they can create a more reliable and feasible product in the future. So, in a sense, it is only after that the MVP is completely developed that the real development starts. Do you have an idea that you are itching into turn to a marketable product but isn’t sure of the response it will gain? And while you might be inclined to either take or drop that risk, an app development company suggest you adopt a pure business approach- the calculated risk. Project your idea in the shape of an MVP, that can be built in a small percentage of cost and time that the full-fledged app requires, while still allowing yourself enough room to make rational changes in the future.
  7. I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far. Gacha RPG Final Heroes has some great app store reviews, but sadly enforces quite a few P2W elements, such as VIP and Energy systems, and has a - at best- stale PVP system. HOWEVER; playing the game, I found myself both excited and scared by how good the game is at triggering all the right areas in my brain, providing me with an instant-gratification overload of free gems, powerful items, skills and more. To be fair, the game is very generous with providing premium currency for free (at least $60+ worth of it), and at this rate, you'll definitely be getting 2 times 10 hero pulls for free. I think some can have fun with this game, but I would strongly suggest only diving into it if you either have money to spend or know these types of games. My thoughts on Final Heroes: Google Play: https://play.google.com/store/apps/details?id=com.xd.global.and.hf&hl=en iOS: https://itunes.apple.com/us/app/final-heroes/id1313229524?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  8. Mobile SFML in android

    Can I use SFML to create a android app and is it good idea to do so ? I am so confuse right now to choose between SFML and SDL to learn . I liked SFML cause it is more Object oriented but Don't have android support(yet) on the other hand SDL have android support but is C based API.Some post on github tell that it is possible to use SFML in android but my question is that is it good Idea to do so? will app made in SFML C++ perform worse or equal to Java app on android ? I am really noob to Android and Game development.I can Only make some small Android apps using Java on Android and some some Calculator level apps using GTK+ on Linux, So I am pretty noob here. I don't know which to chose SDL or SFML but as My requirement for Android and Linux please also suggest me that should I choose SFML or SDL for learning ? Thanks for help in advance
  9. screenshot_2.png

    From the album Pixel Memory

    Screenshot: Pixel Memory
  10. screenshot_1.png

    From the album Pixel Memory

    Screenshot: Pixel Memory
  11. This is the 1st game we built by Cocos Creator! We need your feedback about this game on: Is this game fun? How is the graphic performance (laggy?) How can we improve the game? https://itunes.apple.com/us/app/color-block-game/id1347502739?ls=1&mt=8 Thank you =) App Preview - Color Block - 886x1920.mp4
  12. I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far. MilkChoco is a unique and lightweight indie third-person 4 vs 4 shooter with a variety of game-modes (Deathmatch, Escort etc.) played on small maps. The UI is customizable, there's both auto-shooting and manual shooting, matchmaking takes seconds, and all weapons can be acquired through in-game currency. Honestly, this is one of the more fun casual shooters I've played on mobile in a long time! My thoughts on MilkChoco: Google Play: https://play.google.com/store/apps/details?id=com.gameparadiso.milkchoco&hl=en iOS: https://itunes.apple.com/us/app/milkchoco-online-fps/id1244497574?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  13. Good Evening all, My name is Tristan and I am looking for one person to form a 2-man team with to bring this mobile management game with visual novel elements to fruition. If you are comfortable with anime, non pc humor and/or memes them this is a great project for you! I am a full time unity programmer with a decent background in back-end code and thus built large portions of the project in Unity / C#. I am purchasing art out of pocket thus artistic content is not much of a concern. Ideally I would love to take on another Programmer or Artist to speed up development. Having little unity experience is fine as long as you are willing to learn and push the project forward, genuine management skills are always a plus! Offer By joining this project, I can offer the following: 1: A chance to work along side another committed developer on a singular code base 2: A chance to complete a medium sized project in 3 months 3: Revenue share is very much open as its targeting mobile. Contact If you are interested or want to know more then please feel free to send me a message on discord _wkd#6716, I'll be happy to let offer up more information Thank you for your time.
  14. Project Retro NInja !

    Hello ! I'm pretty new to game dev and i'm showing my first "real" game, at least, the alpha version I will very grateful if you can test my game ! http://project-ninja.bitballoon.com/ Press A to AttackPress D to Dash (you became invulnerable while dashing)Move on Arrows (left, right)To jump, up ArrowTo enter on "doors", press E If you want to keep receiving all the updates, please like my studio page on facebook too! https://www.facebook.com/pikbombstudios/
  15. I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far. Escape the growing number of police vehicles as long as you can, picking up power-ups, destroying other cars, completing missions, and finding secret areas in each map. Then get caught and repeat. That's Reckless Getaway 2 for ya'. There are several maps and a bunch of cars to unlock, the play-sessions are short (30-120 seconds for the most part), and there are no forced ads - which is sadly surprisingly rare for endless games like this one. Overall one of the more enjoyable endless games I've played in quite some time! My thoughts on Reckless Getaway 2: Google Play: https://play.google.com/store/apps/details?id=com.pixelbite.ga2&hl=en iOS: https://itunes.apple.com/us/app/reckless-getaway-2/id1190553787?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  16. Pistache Games: IOS release

    Pistache Games has been published in iTunes. Check it out! https://itunes.apple.com/gb/app/pistache-games/id1345143005?mt=8&ign-mpt=uo%3D2
  17. Game cover illustration design

    From the album Casual vector art

    Game cover illustration design More details about this project are at: https://fgfactory.com/en/work/action-vitas
  18. Advice Beginner? Sure

    I make a game on my own. I do not use forums (until now) or social media programs to talk about it, I just do it. So the problem is: I finished the game, I published the game for android, no one (ok, 3 persons) check the game. So I see 2 possibilities: either the game is really, really bad (I suck) or I have no idea how to promote my game (this one is true for sure). I really think the game is rather fun but maybe I completely wrong. So, how the hell I check if my game is good or not and how the hell can I do some little promotion of my game for free. I would stop caring about the game if the game is really bad, but I sincerely think it is not. I would be grateful if someone post an opinion about this. Thanks.
  19. Unreal Beginning to make games

    i am just starting to learn c++ and i want to know exactly which free engine will be okay for a beginner to make games
  20. I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far. Controller support, 60 FPS and a relaxed monetization - top-down twin stick mutant-shooter "Xenowerk" by Space Marshals developer Pixelbite has a lot going for it! The game's fun and has a neat atmosphere, and although the controls take a few minutes to get used to, the game's highly optimized, meaning it should be able to run smoothly on most devices. My thoughts on Xenowerk: Google Play: https://play.google.com/store/apps/details?id=com.pixelbite.mutant&hl=en iOS: https://itunes.apple.com/us/app/xenowerk/id969447496?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  21. I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far. A perfect match between an online PVP ".io" game and the RPG genre, adding guilds, pets, heroes, 5-minute limited play-sessions, arena ranking, and lots of game modes to the .IO genre. I was hooked on this game all day, and although I have a feeling they sometimes place bots to fill up the matchmaking, the game is still good fun! In addition to cosmetics, the monetization does include the ability to buy stats-improving pets, but the effect of these are so small that I haven't found them to matter during my time with the game. My thoughts on BarbarQ: Google Play: https://play.google.com/store/apps/details?id=com.bbqstudio.bbqqoversea&hl=en iOS: https://itunes.apple.com/us/app/barbarq/id1254324286?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  22. FREE App of the week

    Our 1st children's app Abigail's Tales: First Day is free this week for iOS, if you have kids ages 6 thru 8 give it a try. Features Whimsical soundtrack Narrated by the author, Melissa La Manna 26 pages of lively and colorful illustrations Word highlighting for beginning readers Move between pages with swiping gesture or by selecting a page Fun, developmental activities to boost language skills (i.e., “match” and “opposites” game) Adaptive game levels system that gets harder as your child improves Multiple settings to customize the App for your child’s reading experience
  23. I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far. Epic items to craft, bosses to level up, and skills to master. Like a Boss turns the RPG-story on its head, having us play as the "bad" monsters fighting against the heroes who try to steal our loot - and the game's actually got me quite hooked. I enjoyed the focus on crafting, and that the game doesn't feel like a huge grind - in fact, you progress at a very nice pace. Just be aware of the 200+ mb additional download waiting for you after the installation. Despite the premium currency, which can be used to acquire crafting materials, I haven't felt the need to buy anything so far, and it seems that it's primarily there if you want to progress faster. My thoughts on Like a Boss!: Google Play: https://play.google.com/store/apps/details?id=com.versusevil.likeaboss&hl=en iOS: https://itunes.apple.com/dk/app/like-a-boss/id1055347265?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  24. Which ASO Tools are Right for Your Game? When I started doing app store optimization (ASO) for my games, I was so overwhelmed by the numerous ASO tools available in the market… App Annie, Mobile Action, Meatti, Sensor Tower, App Radar, Priori Data, ASOdesk, Searchman, TheTool, Keyword Tool, AppKeywords.net, Apptentive, Appbot, AppFollow, Apptopia, APPlyzer, SplitMetrics, StoreMaven, Raise Metrics, TestNest, SearchAdsHQ, SearchAds by Mobile Action, adAhead, you name it. And as if things were not already complicated enough … These ASO tools provide very different features, pricing, options, … When deciding which ones to use, I was like… How to Choose your ASO Tools If you are looking for your best ASO tools, check out my findings below. I will first start with a categorization of ASO tools, and follow up with a big list of app store optimization tools. You can then choose your ASO tools based on the category and the details of individual tools. Free Bonus: Click here to get a free comparison spreadsheet of all top ASO tools. It can be printed nicely on one page, and you can easily sort the ASO tools by type, price, availability of free version, etc.It also includes 2 more ASO tools that are not covered in this post. Types of ASO Tools ASO tools come in many flavors and packages, and they can be grouped into the following categories: 1) App Keyword Optimization Tools ASO tools of this type help you optimize your app keywords to increase your app search traffic. The app keyword related features include app keyword suggestions, keyword optimization, keyword tracking, etc. ASO tools like Mobile Action, Sensor Tower, Meatti, App Radar, Priori Data, ASOdesk, Searchman, TheTool, Keyword Tool, and AppKeywords.net are some good examples. 2) Review & Sentiment Analysis Tools ASO tools of this type perform optimization of your user reviews and ratings. Tools like Appbot, Mobile Action, Meatti and TheTool analyze your user ratings and review contents, and tell you what your users like and don’t like. With this kind of sentiment analysis, you can then refine your product development roadmap to earn better ratings. For example, if you find out a lot of users are complaining about a specific issue, you can prioritize your effort to fix that problem, and tell the complaining users about the solution. Many users will appreciate your positive reaction to their comments, and give you better ratings. Related to this, AppFollow provides features that help you reply all comments in App Store and Play Store efficiently. On the other hand, ASO tools like Apptentive help you increase the chance of getting 5-star reviews. It optimizes your app’s rating prompt process by deciding who, when, and how to present your rating prompts. 3) A/B Testing Tools A/B testing enables you to test your mobile app just like a science project. It helps you test two or more app product pages and determine which one gives you a better download conversion rate. Tools like Splitmetrics, Store Maven, TestNest, and RaiseMetrics are some good A/B testing tools for your app product page. 4) Search Ads Optimization Tools These ASO tools help you optimize your advertising campaign on Apple Search Ads. They provide automation features and competitor data that help you run ad campaigns more effectively. Some tools also integrate with app attribution partners (Adjust, AppsFlyer, Kochava, TUNE, etc.) and allows you to optimize campaigns not only for installs, but also for in-app events. ASO tools like SearchAdsHQ, SearchAds by Mobile Action, and adAhead are some good examples. 5) App Store Intelligence Tools ASO tools of this type provide estimates of competitor performance and app market trends. For instance, they offer estimates on data on competitor apps. These estimates include app downloads, revenue, advertising spend trends, market penetrations, etc. The information can be useful to app product managers and marketing managers for doing competitive analysis and marketing planning. App Annie, Mobile Action, Sensor Tower, Priori Data, Apptopia, and APPlyzer are ASO tools that offer app store intelligence. Top ASO Tools Listed below are the top ASO tools in 2018. The list is organized according to the types of ASO tools discussed above. To make the list more authentic, I personally reached out to everyone of them and collect their views of how their tools can help their users. And I’m fortunate enough to receive some great answers! Lastly, I’ve prepared an one-page comparison spreadsheet with all the ASO tools. It is a printable version, and you can easily sort the ASO tools by type, price, availability of free version, etc. 1) App Keyword Optimization Tools Mobile Action Meatti Sensor Tower App Radar Priori Data ASOdesk Searchman TheTool Keyword Tool AppKeywords.net 2) Review & Sentiment Analysis Tools Mobile Action Meatti TheTool Apptentive Appbot AppFollow 3) A/B Testing Tools SplitMetrics StoreMaven Raise Metrics TestNest 4) Search Ads Optimization Tools SearchAdsHQ SearchAds by Mobile Action adAhead 5) App Store Intelligence Tools App Annie Mobile Action Sensor Tower Priori Data Apptopia APPlyzer A Side-by-Side Comparison of ASO Tools One Page Comparison Spreadsheet of all ASO Tools Mobile Data Intelligence & Actionable Insights Mobile Action Mobile Action is an intuitive App Store Optimization tool and a data company providing actionable insights for their users. It provides its users with the most accurate data possible but that’s what every ASO tool claims to do. In fact the difference of Mobile Action is its dedicated customer success team that provides instant support across the entire globe 24/7. Mobile Action got into business as a ASO agency so we know a great deal of stuff regarding App Store Optimization and we build our tools from the perspective of an ASO specialist. Aykut Karaalioglu, CEO Mobile Action ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: $69/Month Boost App Downloads using Artificial Intelligence Meatti Meatti helps mobile app developers boost app downloads without spending a penny on advertising. Our Meatti platform analyzes data from millions of apps every day. Using the data and artificial intelligence, it provides app developers with the best keyword and optimization suggestions to gain more app downloads in a systematic way. Marcus Kay, CEO Meatti ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: $24/Month Data That Drives App Growth Sensor Tower Sensor Tower provides mobile developers with powerful market intelligence and App Store Optimization solutions that enable them to easily surface competitive insights and achieve maximum organic growth on the App Store and Google Play. Randy Nelson, Head of Mobile Insights Sensor Tower ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: $79/Month App Store Optimization made easy App Radar App Radar is an search engine optimization tool that helps app developers optimizing their apps being more visible within the app stores. With a direct integration into iTunes Connect & Google Play Console, App Radar makes the process of App Store Optimization easy like never before. Thomas Kriebernegg, CEO App Radar ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: $150/Month Win Your Mobile Market Priori Data Priori Data App Intelligence enables you to research, benchmark, and track your competition all in one place. Create individual or team viewable watchlists and comparisons of apps in your competitive set, and track their rank, download, revenue, DAU, MAU, ARPDAU and retention performance on a daily basis. Set up smart alerts to get notified of any major shifts, and receive daily and weekly reports so that you never lose track of the big picture. Priori Data ASO Tool - Quick Facts: Free version / trial available? No Premium plan starts at: $99/Month Boost your organic downloads with Data-Driven Marketing Technologies ASOdesk Our dream is to make our customers more and more successful. App Store Optimization is a never-ending optimization process that can bring millions of free installs. Our clients have many opportunities to make their business more effective. Just in a couple of clicks our product is available for you and ready to help you to find new real users. Sergey Sharov, CEO ASOdesk ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: $41.6/Month App Data Solutions to accelerate Ecosystem success Searchman SearchMan is the leading App Analytics Data & Technology company with over 100 000 companies actively using our solutions to help them succeed in the App economy. SearchMan’s parent company, AppGrooves was founded in San Francisco Bay Area by former executives of Rakuten, AdMob, Yahoo and many other startups. Our investors include 500 Startups, Digital Garage, and several internet luminaries whose experience includes Disney, Google, Yahoo, Gree, Ricoh, Hatena, and Rakuten. Searchman ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: $25/Month Performance-Based Mobile App Marketing & ASO tool TheTool TheTool helps developers and marketers to track and optimize their App Store Optimization strategy in 91 countries or globally, carry out keyword research, benchmark ASO KPIs with competitors, understand the impact of marketing actions on installs, conversion rate and revenue; and, ultimately, grow the organic installs of their apps and games. Basically we help people make more money with apps. Daniel Peris, CEO TheTool ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: €29 /Year Find Great Keywords Using Autocomplete Keyword Tool KeywordTool.io helps marketers and app creators discover what app store users are looking for by generating keyword suggestions using the app store’s autocomplete. A simple search can yield hundreds of hidden keywords for you to optimize your app towards. Khai Yong Ng, Head of Growth KeywordTool.io ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: $48 /Year Sneak into Google Play's auto-suggest feature AppKeywords.net When I launched AppKeywords.net back in 2015 it was really hard to get proper data on keywords. Sure you had a lot tools giving you some kind of estimates but you could not be really sure if the data is accurate. Especially when you were researching non-english keywords. Sebastian Knopp, Growth and Product Strategy Appkeyword.net ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: Free Build a brand your customers love Apptentive Using proactive mobile communication tools, Apptentiveempowers companies to better understand more of their customers—at scale—in order to drive app downloads, create seamless customer experiences, and validate product roadmaps. The product gives brands the opportunity to listen to, engage with, and retain their customers through intelligently timed surveys, messages, and prompts. They power millions of customer interactions every month for companies including Buffalo Wild Wings, eBay, Philips, Saks Fifth Avenue, and Zillow. Robi Ganguly, CEO Apptentive ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: Custom Plan App review & ratings analysis for mobile teams Appbot Appbot helps developers understand how customers feel about their apps, by monitoring and analyzing their app reviews and ratings across all major platforms. Appbot applies proprietary sentiment analysis and clustering techniques to help developers understand current issues, and identify quick wins. Claire Mcgregor, Co-founder Appbot ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: $39 /Month Reviews & Updates Monitor for App Store & Google Play AppFollow AppFollow is created to support everyone (this year we will expand this support even further) involved in the process of development and growth of mobile apps and games. We support everyone whether it is a developer, CEO, customer support or product manager, ASO expert or publisher. Anatoly Sharifulin, CEO & Co-founder AppFollow ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: Custom Plan Achieve success through apps App Annie The industry’s first app data platform integrates your app data with our comprehensive market data, cutting-edge data science, deep data foundation and engaging data experience. Through our platform, you can get immediate access to all our latest technology innovations and data sets, share the right data with the right people at the right time, pinpoint prime opportunities — and most crucially — create winning strategies. App Annie ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: $15,000+/Year (source: TechCrunch) Grow Your App Business Apptopia Apptopia provides competitive intelligence for the mobile app economy. Through intuitive tools, we’re able to display actionable data. This means user acquisition managers, product teams, SDK sales teams, growth marketers and more can make smarter decisions faster. Data we provide includes downloads, revenue, usage, retention, rank, SDK data, audience intelligence, advertising intelligence and more. Adam Blacker, Communications Lead and Brand Ambassador Apptopia ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: $55 /Month App Market Analysis & App Store Optimization APPlyzer Applyzer is a leading app industry analysis service providing market insights since 2009. Our service offers reliable data to a wide range of customers in the app business – From actionable data for publishers to relevant information for tech investors. Applyzer ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: €10 /Month Optimize Your App Conversion Rates on the App Store and Google Play with A/B Testing SplitMetrics With SplitMetrics, such app publishers as Rovio, Halfbrick, Wargaming, ZeptoLab, Pocket Gems optimize app store conversions by A/B testing app page elements: from icons and screenshots to subtitles, app previews, etc. To help publishers get the most out of their app marketing efforts, SplitMetrics shares industry benchmarks and a great volume of educational materials, such as an AppGrowthLab course. Alexandra Lamachenka, Head of Marketing SplitMetrics ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: $4,999 /Year Increase app store conversion rates & pay less for every install StoreMaven StoreMaven helps more than 60% of top-grossing app publishers optimize their app store product pages to increase install rates and reduce the cost of user acquisition. Companies like Google, Uber, Facebook and Zynga rely on StoreMaven‘s testing and analytics platform to define their ASO and global mobile marketing strategies. Gad Maor, CEO StoreMaven ASO Tool - Quick Facts: Free version / trial available? No Premium plan starts at: Custom Plan Raise your App Store & Google Play install rates with A/B testing RaiseMetrics Insight Is Everything. RaiseMetrics provides a visual understanding of how your audience interacts with your app page, and what you can do to maximize conversions. RaiseMetrics ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: $99 /Month Best Self-serve App Store and Google Play AB Testing Platform TestNest Best self-serve app store and google play ab testing platform. Unoptimized App Store pages may increase CPIs by up to 40%. A/B test your app listing pages and get more quality users for less. Learn from user behavior analysis make optimized data-driven decisions. TestNest ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: $149 /Month Optimize Apple App Store Ads for Revenue, not just downloads SearchAdsHQ SearchAdsHQ helps app publishers run ROI-driven Apple Search Ads campaigns. To make it possible, the platform connects Apple Search Ads with app attribution partners (Adjust, AppsFlyer, Kochava, TUNE, etc.) and allows to optimize campaigns not only for installs, but for in-app events: in-app purchases, subscriptions, conversions. Alexandra Lamachenka, Head of Marketing SearchAdsHQ ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: Custom Plan Mobile Action provides awesome tools to make the most of your Search Ads and keep up with the competition. SearchAds by Mobile Action Searchads.com was created specifically for Apple Search Ads and as Apple Search Ads is a rather new service it tries to cover the shortcomings of Apple Search Ads by providing competitor data, more reactive notifications and automation features that allows users to get the most out of the time and resources they have spent in Apple Search Ads. Aykut Karaalioglu, CEO SearchAds by Mobile Action ASO Tool - Quick Facts: Free version / trial available? No Premium plan starts at: Custom Plan Optimize Apple App Store Ads for Revenue, not just downloads adAhead adAhead is an Apple Search Ads Optimization Platform that is fully self-managed by mobile app marketers. It provides GEO reports, COHORT analysis, keyword reports and charts, powerful rule manager tool, keyword rank monitoring, custom ad scheduler, bulk edit, duplication option for campaigns/ad groups, and multi account dashboard. adAhead also provides fully featured live demo for new visitors. Yury Listapad, CEO adAhead ASO Tool - Quick Facts: Free version / trial available? Yes Premium plan starts at: 2.5% of ad spend A Side-by-Side Comparison of ASO Tools The list of ASO tools here is really long. To make it easier to do comparison, I've prepared an one-page comparison spreadsheet with all the ASO tools for you. It is a printable version, and you can easily sort the ASO tools by type, price, availability of free version, etc. Click here to get a free comparison spreadsheet of all top ASO tools. The spreadsheet also includes 2 bonus tools and additional details that I didn’t have room to include in this post. This post originally appeared on Meatti Marcus Kay Marcus is the founder of Meatti - a platform that helps mobile game developers boost app downloads using artificial intelligence. Find him on Twitter, LinkedIn and his blog.
  25. Borbudo! What do you think?

    Hi folks, During a recent leave of absence for family reasons, I needed something to take my mind off my troubles. So I decided to learn Android development and create a game I've always wanted to play. "Borbudo" is available on the Google Play Store at: https://play.google.com/store/apps/details?id=com.borbudo.free Very briefly, Borbudo is inspired by the old 80s games Time Bandits and Gauntlet, and in the future I hope to include lots of puzzles and quests in the spirit of Dungeon Master. Right now I confess that the game needs some re-work to create a unifying theme, but I think the alpha version available now is pretty solid. My game also features the music of Eric Matyas. I'd very much appreciate any comments (or even Patreon pledges). With many thanks, Rob Lehrbass
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