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Found 48 results

  1. Hello everybody! I've got a little problem. I need to create jetpack action. The main target is when I will press some button on my keybord my character will fly in the sky and stay here for some time then he will remove to the ground. I'm working with Unreal Engine 4 with blueprints.
  2. slogy logo(Early Stage)

    From the album Slogy

    Early logo , of my upcoming game, What do you think?

    © ZiZuLot

  3. Knight character design

    From the album Casual vector art

    Knight character 2d design for a mobile game.
  4. Illustration design for match 3 game

    From the album Casual vector art

    Illustration design for a mobile match 3 game. More details about the project at: https://fgfactory.com/en/work/magic-drops
  5. Hey there ! are you an ambitious individual who want to make a change in the game industry and get noticed ? have you been dreaming about creating a enxtraordinary gaming experience that will bring a touch of innovation that the industry is wating for? are you willing to enjoy the process of making games and learn and imporove your skills in the same time? then i welcome you to take part of this journey where we will explore new possibilities and ideas and put our dreams into action How is that ? i am looking to build an environment where we try to bring innovation in all aspects of video games this includes gamepaly , art , design , sound/music and even Marketing. we will have fun experimenting our craziest ideas and transforming them into a real project while we learn from each other and improve our skills. so if you are into 3D Environment art / 3D Character art / level design / programming / music or anything else and you want to help make something with different from what we have been seeing over and over in the market and if you think you've got what it takes to make a positive impact on gaming and if you want enjoy the process of game making dont hesitate to contact me. so why don't you tell me why you're interested and never hesitate to send your portfolio/side project if you have one. be sure to drop me an email : achrafgarai@hotmail.com or find me on facebook : www.facebook.com/achraf.garai
  6. The #coloredWoman video is out!

    Finally, the #coloredWoman video is released!! Watch it now on YouTube!! Be careful, the video is BIZARRE!!
  7. Hi everyone, I'm developing a tile based 2d game from scratch, because I love pixelart and other tools like the rpg maker have a very high cpu usage, which I don't like, and they are not flexible enough for working with sprites of different sizes and animate and move them individually frame by frame. I also want to use random generated maps later by generating xml files which will be generated and interpreted at runtime. I made a short video to show what I've got right now which you can see here: https://www.youtube.com/watch?v=e7YwvbsU8ns There is actually a little bit more functionality that is not shown in the video. I'm showing only one kind of trigger point a figure can activate by walking onto and that sits in the house door. Other trigger points can also teleport the figure inside the current map and also to another map. Else tripper points can set map event flags which are interpreted by a map related state machine which then could spawn/remove sprites or put any kind of event into the event queue. And I've also got exploding barrels;) I am really exited to hear from you what you think about that program. You could also follow me in GitHub. Link in video description.
  8. All about the #coloredWoman.

    The #coloredWoman video is planned to be published on Halloween, so we are totally focused on cutting and perfecting her moves and style. (see pics below) Her hair, her face, her colors, her moves: the colored woman is determinded to be perfect while all these cameras are scanning her entire hot body from all perspectives. The #coloredWomanSong is also finished and will be played as musical background in the #coloredWoman video. The face of main-character Charly Clearwater is completely modeled, too. His bones are installed and he is waiting for his subsequent processing after Halloween. We have also decided to write more detailed technical blog entries , now and then, e.g. about how we made the whole colored woman video from the technical point of view. See you on Halloween, hopefully!
  9. Christophe Demers

    From the album Beneath the Waves

    Our player character is progressing nicely. This is a render in Marmoset.
  10. Hello everyone Arctic Game Studios is looking for Voxel artists with creation of 3D Voxel Characters. We are an Indie game studio who is looking for one or more 3D Voxel Artists for a game we are currently developing. There will be attacked files for some of the voxel work that has already been done and are looking for dedicated people who would like to help on a group project. Team up with friends or other individuals with like minded goals of conquering the hardest dungeons in the the land. Explore a beautiful hand crafted world while gathering resources for your own player operated shop or sneak up on unsuspecting individuals and kill them for THEIR resources and gear. Your game play experience changes of the fly with classes which are determined based upon which weapon you have equipped and not from the character creation. Pesky enemy running away? Simply equip your bow and pepper him slowly with your arrows, or try your frost enchanted staff and slow his speed to finish him off with your flaming great sword. PROJECT DESCRIPTION A Voxel based Action RPG (with eventual goals of turning it into an MMO). Players will be able to explore carefully handcrafted Voxel worlds, cities, and dungeons while also given the chance to enter randomly generated dungeons for an ever changing experience and increased chances for greater loot. Dungeons will off constant rewards from enemies killed while within it as well as an explosion of loot at the end of the dungeon if the player/players complete the dungeon. WHAT WE NEED Voxel Character Voxel Monsters and Animals Modular Voxel Buildings WHAT YOU NEED Voxel program (MagicaVoxel is free and popular) Passion and dedication to a project COMPENSATION? Currently there will be no compensation but will be offering Back Pay for any work done AFTER the project is released. INTERESTED? If you are interested in helping us with this project either reply to this thread with some samples of your work or email 0zgabez0@gmail.com with the subject like [AGS Voxel Work] (yes include the brackets) and include some of your work. Email will be the fastest way to contact me but is not needed.
  11. We just finished adapting the colored woman's bones. She is able to dance! We positioned the bones on the right place and then adapted their envelopes until the colored woman moved correctly. During a self-made animation, she, for example, lifted her right leg, so that we were able see whether or not her thigh and lower thigh acted correctly while she held her knee bent. Same procedure with her arms, fingers, her feet, etc. Our next plans for the upcoming two weeks: Install her facial bones, so that she can speak. Adorn her body with nice specials (jewels). Paint her body colorful (as she is the colored woman). Produce a song for the #coloredWoman video which is due on Halloween (made by Charly Men). Develop a choreography so that she can dance nicely during her video. We continue working on the main-character Charly Clearwater when work on the colored woman is finished for the most part as her video is planned to be published at first. Check Twitter for new pics and short videos.
  12. Environment concept art for a mobile game

    From the album Concept art

    2d concept art for a mobile game environment. More of our concept art can be found on our website.

    © Fgfactory

  13. Bomber concept art

    From the album Concept art

    Bomber character 2d concept art for a mobile game. More of our concept art can be found on our website.
  14. Characters concept art

    From the album Concept art

    Characters design for a mobile cards game. More of our concept art can be found on our website.
  15. Illustration concept art

    From the album Concept art

    Illustration concept art for a mobile game. More of our concept art can be found on our website.
  16. Character concept art

    From the album Concept art

    Illustration design for a mobile game promo. More illustrations design can be found on our website.
  17. Character concept art

    From the album Concept art

    2d character concept art for a mobile game. More of our concepts can be found on our website.
  18. Knight concept art

    From the album Concept art

    2d concept art for a mobile game character. More character concept art can be found on our website.
  19. Elf concept art

    From the album Concept art

    2d concept art for a mobile game character. More character concept art can be found on our website
  20. Lip-syncing and believable facial expressions. I have Maya licence for 3 years, but I haven't explored this aspect yet, as I've focused on mechanistic animations so far. I was wondering if there is a specialized software outside of Maya that would make this very easy and quick. I would only need it for 3-5 characters, but I suppose I could use the exact same facial animation mechanism for all of them. If you are an experienced Maya user, I would appreciate your response even more. If the easy and quick solution already exists in Maya 2018, I would hate the expenditure of an additional specialized software(also, how time-consuming would it be if you have about 1000 words of dialog).
  21. [Pixel Art] Making Of

    Hi there, after a long time I decided to do a "Making Of" for a new character again. This one is called "The Necromancer" and may be featured in future games. What do you guys think? Maybe I will do an additional video for animating the whole thing. Best regards, Lukas
  22. Player character WIP.jpg

    From the album Beneath the Waves

    This is work in progress art of the body of the player character of the adventure game Beneath the Waves. Webpage Facebook IndieDB

    © KJ Interactive

  23. Player head WIP

    From the album Beneath the Waves

    This is work in progress art of the head of the player character of the adventure game Beneath the Waves. Webpage Facebook IndieDB

    © KJ Interactive

  24. High poly player

    From the album Beneath the Waves

    This is the high-poly of the player character of the adventure game Beneath the Waves. Webpage Facebook IndieDB

    © KJ Interactive

  25. Head concept

    From the album Beneath the Waves

    This is the concept art of the head of the player character of the adventure game Beneath the Waves. Webpage Facebook IndieDB

    © KJ Interactive