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Found 179 results

  1. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! A chaotic dragon-swiping "slingshot" platformer with 50 levels, an endless mode, and lots of awesome weapons to unlock. The game provides some great fun for a few days, and is monetized very lightly through occasional video ads, which can be removed through a single $2 IAP. My thoughts on Drag'n'Boom: Google Play: https://play.google.com/store/apps/details?id=com.ankama.dragnboom&hl=en iOS: https://itunes.apple.com/us/app/dragnboom/id1249845602?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  2. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! As a story-driven zombie FPS played as a mix between a 3D shooter and a level-based "runner" where you run forward automatically, moving from side to side and blasting enemies, Into the Dead 2 does really well! The energy system through which the game monetizes is frustrating to say the least, but the daily missions game-mode makes up for this by allowing you to play as much as you want in an "endless" game-mode. My thoughts on Into the Dead 2: Google Play: https://play.google.com/store/apps/details?id=com.pikpok.dr2.play&hl=en iOS: https://itunes.apple.com/us/app/into-the-dead-2/id1151220243?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  3. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Aiming and shooting your way through singleplayer, same-device multiplayer, and soon even online multiplayer game-modes using a ton of different characters with unique weapons is a lot of fun. The ragdoll effects are hilarious, art-style is Happy Tree Friends-like, and the gameplay reminds me of old PC games like Pocket Tanks. Monetization happens through TOO MANY ads, but at least they can be removed through a single $2 IAP. My thoughts on Bowmasters: Google Play: https://play.google.com/store/apps/details?id=com.miniclip.bowmasters&hl=en iOS: https://itunes.apple.com/us/app/bowmasters-multiplayer-game/id1118431695?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  4. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! With a light-hearted storyline, high-quality voiced cut-scenes, hundreds of characters to unlock, and a pet system, Lionheart: Dark Moon is an interesting RPG with quite a bit of depth to both characters and combat. The energy system is frustrating and limiting, however, which might ruin the gameplay experience if you're looking to play for extended periods of time. The game's everything you expect from a mobile RPG these days (both good and bad), so expect a grindy level progression but lots of awesome heroes to unlock. My thoughts on Lionheart: Dark Moon: Google Play: https://play.google.com/store/apps/details?id=ca.emeraldcitygames.erpg&hl=en iOS: https://itunes.apple.com/us/app/lionheart-dark-moon/id997490707?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  5. Today there are millions of Android apps of all descriptions available in the market. The main concern is about choosing the right one and in the era of competition, survival is the key. We have all grown up with the technology, and we never settle without choosing the best of the apps. There is an excellent market for both leading mobile development platforms -iOS and Android apps available on the market. The mobile usage and time spent using mobile apps are continuously growing. Nowadays, a native mobile app is a part of the smartest mobile strategies. Once you have decided to build a native app, where do you start from? Which platform should you choose to build your first version on? Is it good to choose the Android platform first or the iOS or both? The choice would depend on factors which need to be taken into consideration while building a native mobile app. Customers ● The target customers always play the key role in the market. ● The primary consideration is where are the targeted app adopters located. ● The customers and location play an impactful role in the app production and growth in the app. If the customers belong to Europe, U.S, or Australia, the possibility is that Android would have a strong priority but would lag behind iOS apps and their demand. In countries such as Asia, South America, Android sales prevail over iOS apps. Therefore, Android app developers consider targeting such locations for stable and better sales and revenue generation of their apps. However, in terms of app revenue generation for developers, iOS continues to lead the way. It helps revenue generation in terms of both - app sales and in-app purchases. Apple and the iPhone or iPads are a premium brand. As a result, compared to the Android device owner, an average iPhone owner tends to spend more on apps. Also, app developers India consider the demographics of the targeted user. Younger generations choose Android over iPhones considering Android phones are cheaper and better. On the basis of these factors, android app developers can develop creative apps and target them to the relative customers. Open source and fragmentation The main disadvantage of Android’s environment is that it is open source. Android app developers also face the challenge of fragmentation. They ought to consider this at the device level, and the component level within those android devices. The other factor is that there is more significant fragmentation at the software level. Each Android release by Google is later customized and adapted by the different hardware producers. This makes the software fragmentation even more diverse. For Android app developers, it is important to test an Android app to remove bugs for avoiding future crashes. The process takes far longer than its equivalent iOS app. However, Android app developers can manage this issue by limiting the release of the apps to specific types of hardware and specific versions of Android OS. Thus, they must consider certain parameters such as the device size, screen resolutions, OS versions. Without these parameters, an Android app could take longer to develop than a similar iOS app. The review process Android is an open source platform and has many pros and cons in view of its review process. It might be a plus factor for the Android app developers when it comes to building the first product. But sometimes, it can be a trap too. Apple carefully reviews all the iOS apps before releasing it in the App Store. The iOS app developers generally need to wait for up to 10 days. If the app does not meet the Apple standards, developers have to make certain changes and resubmit it. Once, they get a green signal; the app is ready to go live. While on the other hand, Google Play Store does not have this kind of a barrier. Google provides a separate Google Play beta play store to its Android app developers for the test releases. This means the developers can iterate and deploy builds easier and faster for Android than iOS. The downside of Android apps is that they are also more susceptible to malware threats. There are more chances of the app being quickly copied, especially if they are popular and generate enough revenue. However, now with Google Play Protect, Android apps are getting more secure. Apple provides its own test environment; however, it can be tricky to use from the practical point of view as many beta testers encounter issues while installing the apps on their iPhones. Conclusion For mobile app developers, it is important to think and decide upon such factors. Therefore, they should make sure that they spend time carefully on research and analyzing the market and trends. Before deciding whether your native app should be iOS or Android, weigh the pros and cons of developing apps for each of the leading platforms.
  6. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! 8-bit indie action game Magink has you battle it out against ink-monsters in a short but interesting and very unique game. The "swipe to attack" mechanism works really great, and choosing the correct attack for any given situation is a real challenge (you have three types of ink; red, yellow, or blue, each with their own basic attacks and special abilities). The game has no IAP nor ads, most likely because the game doesn't seem 100% finished yet. As the devs are Chinese, however, it is difficult to find any info on any potential updates. My thoughts on Magink: Google Play: https://play.google.com/store/apps/details?id=com.InterNerdtion.Magink&hl=en iOS: https://itunes.apple.com/us/app/墨術-magink/id1230497092?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  7. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Highly polished Super Phantom Cat 2 is one of the best platforming games I've played recently, with many interesting powers (skills), characters, and lots of hidden areas to uncover. Monetization happens through a "life" (energy) system, which can be completely removed through a $2 IAP, however, and even with the life system, you'll still easily be able to get through at least a 30 minute play sessions without ever experiencing it. An easy recommendation if you're looking for a bright and colorful platformer that is actually fun! My thoughts on Super Phantom Cat 2: Google Play: https://play.google.com/store/apps/details?id=com.veewo.supercat2&hl=en iOS: https://itunes.apple.com/us/app/super-phantom-cat-2/id1153486225?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  8. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Wow! No chests to open, great graphics, both auto-shoot and non-auto shoot modes, 500+ weapons and armor pieces, and the most awesome "open-world menu" ever. Shadowgun Legends is amazing! My one and only complaint about the game is the load times, but everything else simply plays and feels amazing. As for my wish for the future, I simply hope they'll add 3v3 or 4v4 PVP game-modes too, as there's only 1v1 or co-op campaigns right now. My thoughts on Shadowgun Legends: Google Play: https://www.shadowgunlegends.com/beta iOS: https://www.shadowgunlegends.com/beta Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  9. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Completing hundreds of thousands of user-generated tracks on your BMX in stick-figure-themed racing game classic, Free Rider HD, is amazing! I've been waiting for the game to arrive on mobile for ages. The original Flash games have been played over half a billion times, and the mobile adaption is everything I hoped for. There are IAPs to buy skins (hats), but apart from that, the only IAP is a $1 one to remove ads. My thoughts on Free Rider HD: Google Play: https://play.google.com/store/apps/details?id=com.kanoapps.frhd&hl=en iOS: https://itunes.apple.com/us/app/free-rider-hd/id773716739?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  10. Hi all, I have written a nice(ish) looking game of solitaire in Windows Forms, using VB.NET and Visual Studio 2015. It allows the player to play the game, and if their score is in the top 10, it saves the username and score o a leaderboard (saved in a text file so it is non-volatile). My next goal is to let the user know if the hand they are dealt is playable, but I'm not sure on the most efficient way of achieving this. I'm working on time complexity over space complexity! It's a simple game to code, but not an easy one to find the solution. Do you know of any algorithms that may achieve this goal that I would be able to look at?
  11. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! "TD meets Clash of Clans"-game Wild Guardians is a multiplayer tower defense game with two main elements; attacking other players' waves of enemies in a traditional TD-style, and a "base defense" element where you setup waves of monsters yourself, who other players then have to fight against. Unlocking new heroes and troops happens through instantly-openable chests, and gold and "plasma" rewards for winning battles are locked behind timed-chests. The latter sucks, but at least for once we do NOT have to collect "xx" amount of each hero to upgrade it - instead, we simply use gold. Although the game is still early in its development and fine-tuning, it's definitely one to keep an eye out for. My thoughts on Wild Guardians: Google Play: Alpha signup: https://www.corsegames.com/ iOS: Alpha signup: https://www.corsegames.com/ Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  12. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Stop / Start trains to avoid them crashing together as you transport the right people to the right train stations in this level-based train conductor simulator. Simple in theory, but it gets super chatoic (in a good way) really quickly! The art style is amazing, there's plenty of train designs to unlock, and monetization happens through video ads, which can be removed through a single $4.99 IAP. My thoughts on Conduct THIS!: Google Play: https://play.google.com/store/apps/details?id=co.northplay.ConductTHIS&hl=en iOS: https://itunes.apple.com/us/app/conduct-this/id1151455384?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  13. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! The UI sucks, but the core real-time PVP mech batles in ExoGears 2 are simply epic (both 1vs1 and 2vs2). The one-joystick setup where aiming happens automatically works really well, changing the focus from "how well can you aim" to "what's the right strategy for using your different attacks (of which you have quite a few!)". There's a ton of weapons and gear to unlock and upgrade, as well as different types of Mechs. Although the game still needs a bit of optimization and COULD turn p2w if th devs get greedy, it is definitely one to check out if you like Mech fighting games! My thoughts on Exogears 2: Google Play: https://play.google.com/store/apps/details?id=com.zombotstudio.galaxy&hl=en iOS: Soon Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  14. Hello, I am researcher from University of Phoenix. I have received permission from this site to post about permission to recruit subjects for participation in a study entitled Cyber Threats to Online Gaming and Education: A Delphi Study. The purpose of the study is to find out what current and future measures might be taken to eliminate or reduce organizational risks when using MMORPGs while still allowing organizations to use this powerful tool. I need a minimum of 10, maximum of 20 participants/game developers to contribute to my study. I need the expert opinion of game developers on what they think needs to be done to make MMORPG's secure. The game developers do not need to be MMORPG game developers, just game developers. The study will be completely anonymous, no identifying information will be used in the study. The participants will have to sign a permission slip and an informed consent slip which I will be the only one that will have access to. If anyone is interested in this PLEASE send me a message ASAP as time is of the essence. The study should not take up much of your time each day (maybe 10 15 mins max depending on you) and should not last too long ( maybe a week or two depending on how long it takes all participants to send me their data). As stated above the study will be a Delphi study, which means that all participants will answer a series of questions on a questionnaire for three rounds, those answers will then be sent to me, I will analyze the answers/data and send out the next round of questions and repeat the process until round three is finished. I will start out with 5 of the 20 participants to conduct a pilot study, this will be used to construct the questionnaire that all of the participants will answer. once the Pilot study is finished the actual study will start. all communication for the study will be via email of SurveyMonkey website. Thank you for your time
  15. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Graphics look great, controls work really well, the level designs are amazing, but the gameplay of Tentacles Enter the Mind is nearly impossible to explain (sorry...). You basically play as a tentacle (monster?) living inside the brain of a mad professor, and your job is to get to the end of each randomly generated level by throwing your tentacles (in best Spider-man style) and defeating enemies along the way. Monetization happens through ads and a $2 IAP to remove all ads. My thoughts on Tentacles - Enter the Mind: Google Play: https://play.google.com/store/apps/details?id=com.flashbulb.enterthemind&hl=en iOS: https://itunes.apple.com/us/app/tentacles-enter-the-mind/id1144422536?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  16. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Blow up tanks and troops as you take control of the entire war-zone playing vs. an AI or hot-seat vs. a friend in this 8-bit turn-based strategy game with no ads nor IAPs! The game is fun, completely free to play, and even has a level editor. What more is there to ask for, really? My thoughts on Tanks of Freedom: Google Play: https://play.google.com/store/apps/details?id=in.p1x.tof.beta&hl=en iOS: Not available Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  17. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! In "survive for as long as you can"-game Bomb Hunters, you run around diffusing bombs while avoiding snipers, soldies, and yes, even cars in a crossy road-like level design. The game is fun and challenging, but even though there are no forced ads, I feel like there are too many incentivized ads and they feel too forced upon me. Not a game for everyone, but certainly enjoyable as a casual experience. My thoughts on Bomb Hunters: Google Play: https://play.google.com/store/apps/details?id=com.craneballs.bombhunter&hl=en iOS: https://itunes.apple.com/us/app/bomb-hunters/id1164102837?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  18. A big game project contains a lot of runtime data like List of all world objects List of all players Game states Viewport ... I have to pass a lot of these data to most of my classes. So I have a huge list of parameters in every constructor. What's the best practice to avoid this mass of parameters? Is it recommended to summarize all data to one class (something like "GameData") and pass this container to all methods and classes? Is there a common name for this container in game development? I'm a bit worried, because if I pass this class to all classes and methods, I get something like a global variable. Thanks a lot for your advice!
  19. Need an Interview

    Hey I am writing a research paper on why games are considered art. I need a couple of interviews with game designers to get their perspective. Anyone know some designers that would be available to take 5 or 6 questions?
  20. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! A humoristic 2D side-scrolling base-defending game set in a "cat"-themed universe with over 100 cats to unlock through a gacha system (yes, even a "cow cat" :p). The game has an energy system, but the amount of energy available can be upgraded for gold (soft-currency), and even the premium currency is plentifully rewarded simply through playing. My thoughts on The Battle Cats: Google Play: https://play.google.com/store/apps/details?id=jp.co.ponos.battlecatsen&hl=en iOS: https://itunes.apple.com/us/app/the-battle-cats/id850057092?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  21. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Much like Swordigo, Sword of Xolan is a fantastic action platformer with 30 levels, offline-playability, a great soundtrack, and controller support! Finding all the hidden areas in each level is a bunch of fun, and the game monetizes in a nice way too; with ads, which can be disabled through a single $1 IAP. A mobile game without all the frustrating fuzz! My thoughts on Sword of Xolan: Google Play: https://play.google.com/store/apps/details?id=com.Alper.SwordOfXolan&hl=en iOS: https://itunes.apple.com/us/app/sword-of-xolan/id982819497?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  22. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Unique take on a side-scrolling runner, where instead of levels, you choose a quest and run, jump and attack your way through randomly generated maps until you finish it and receive its xp reward. The game is a fun casual game, has a serious amount of shuriken designs to unlock, and character upgrades to get through, but there is no way to disable the obtrusive video-ads, which ruins the gameplay experience during longer play-sessions. My thoughts on Ninjawesome: Google Play: https://play.google.com/store/apps/details?id=com.gameresort.ninjawesome&hl=en iOS: https://itunes.apple.com/us/app/ninjawesome/id1060739646?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  23. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! As a free retro 1984-themed dungeon-crawling adventure with no IAPs or ads, Netflix shows how games based on TV series should be made! What more is there to say, really? The game plays really well, doesn't take up a lot of space, can be played in offline mode, and is overall just a great game - both for people who've watched Stranger Things and for newcomers to the universe. My thoughts on Stranger Things: The Game: Google Play: https://play.google.com/store/apps/details?id=com.bonusxp.legend&hl=en iOS: https://itunes.apple.com/us/app/stranger-things-the-game/id1220479307?mt=8 Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  24. In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Indie racer Brake to Die is a frustratingly fun "endless runner" where you take control of a car that explodes if you lose speed, as you navigate your way down a crowded highway. There's quests, upgrades, a surprising amount of cars to unlock (or buy), and the immediately-skippable ads can be removed through a $2 IAP. The game had me hooked for 30 minutes straight, and although it's not a game you'll be playing for tens of hours, it's surprisingly addictive. My thoughts on Brake to Die: Google Play: https://play.google.com/store/apps/details?id=com.kiarygames.braketodie&hl=en iOS: Soon Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh Or join me on Facebook: https://www.facebook.com/mobilegamefan/ Or Instagram: https://www.instagram.com/nimblethoryt/ Or Twitter: https://twitter.com/nimblethor
  25. For the occasion of our Brand new Sound Effect Website www.ogsoundfx.com we are giving away a 50% discount on every item in our shop, including those 2 awesome, ready to use Guns & Explosions Sound effect packs ! At checkout just use the coupon code: ogsoundfxlaunch Guns & Explosions Premium Pack: http://www.ogsoundfx.com/product/guns-explosions-premium-pack/ Guns & Explosions Standard Pack: http://www.ogsoundfx.com/product/guns-explosions-standard-pack/