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For the first time I'm happy with my engine design. 3 rewrites ! Thats not to bad :-)
Jan 15 2012 01:16 PM

Merry Christmas everyone and a Happy New Year !!!
Dec 23 2011 10:56 PM

I have just finished a full refactor of vortxGE, changing it from a game loop system to a stepping flow instead. I also removed any Operating System spacific code, so I can port to MacOSX Cocoa and Nokia Qt.
Dec 22 2011 08:14 PM

Fresh Flake for dinner tonight, was so yummy !! Its all I seem to catch :-)
Dec 21 2011 07:01 PM

3 days of coding !! Ahhhhh...
Aug 12 2011 08:07 PM

24 degrees and the water is like glass, hmmmm a spot of fishing I'z thinks !!
Aug 07 2011 11:42 PM

If you were raised on bangers and mash for dinner, weetbix for brekkie, played in the dirt, got grounded had 3 TV channels and had to change the channel by getting up and doing it yourself, school started with the national anthem, had a bedtime, recorded the top 40 from the radio on cassette tapes, drank from a hose, played in the creek, rode your bike all day without a helmet ...and you still turned out OK, Repost this
Aug 04 2011 07:21 PM

Mac OSX Lion problems with xlib/GLX, come on guys get your shit togeather. I'll have to rewrite lots of code now
Jul 25 2011 08:21 PM

Port of lsCDL and vortX GE done for MacOSX xlib/GLX support
Jul 19 2011 01:44 AM
  • Lee A. Stripp's Photo
    updated image to show a simple lighting demo in action on Mac and Linux

    Jul 22 2011 02:06 AM

What a marathon effort !! Just rewrote my old Screen magnifier app to use lsCDL, all from scratch in one day. Head pains :-) Getting ready to switch to my iMac to port the Game engine.
Jul 13 2011 01:22 AM

I need to use Cocoa, so this means I need to do some objC.
Jul 10 2011 06:29 PM

Boooo CFL only supports full screen rendering. WTF, Stupid Apple :-)
Jul 10 2011 06:27 PM

Yay !! Saved by CGL and Core Graphics for the Mac. This port is looking easier then I thought.
Jul 08 2011 07:14 AM

Its looking like I have to learn Cocoa on the Mac.. F!@k me !!!
Jul 05 2011 06:14 PM

Put in a late one last night to improve vortX GE. Starting to add some code for MacOSX too.
Jun 23 2011 08:06 PM