Any one REALLY good at math and want to see if they can give me a hand coming up with an equation?
I've got a minimum Height in the negatives:
((double)-0.008 * Radius());
and I have a Maximum Height in the positives:
((double)0.008 * Radius());
I'm working on a method to assign the texture coordinates. They must be between 0.0 and 7.0 I also have a method for finding the height at the position. So what I need is a equation that puts the height in a number between 1.0 and 7.0...