Search the Community

Showing results for tags 'Analytics'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Audio
    • Music and Sound FX
  • Business
    • Business and Law
    • Career Development
    • Production and Management
  • Game Design
    • Game Design and Theory
    • Writing for Games
    • UX for Games
  • Industry
    • Interviews
    • Event Coverage
  • Programming
    • Artificial Intelligence
    • General and Gameplay Programming
    • Graphics and GPU Programming
    • Engines and Middleware
    • Math and Physics
    • Networking and Multiplayer
  • Visual Arts
  • Archive

Categories

  • News

Categories

  • Audio
  • Visual Arts
  • Programming
  • Writing

Categories

  • Audio Jobs
  • Business Jobs
  • Game Design Jobs
  • Programming Jobs
  • Visual Arts Jobs

Categories

  • GameDev Unboxed

Forums

  • Audio
    • Music and Sound FX
  • Business
    • Games Career Development
    • Production and Management
    • Games Business and Law
  • Game Design
    • Game Design and Theory
    • Writing for Games
  • Programming
    • Artificial Intelligence
    • Engines and Middleware
    • General and Gameplay Programming
    • Graphics and GPU Programming
    • Math and Physics
    • Networking and Multiplayer
  • Visual Arts
    • 2D and 3D Art
    • Critique and Feedback
  • Topical
    • Virtual and Augmented Reality
    • News
  • Community
    • GameDev Challenges
    • For Beginners
    • GDNet+ Member Forum
    • GDNet Lounge
    • GDNet Comments, Suggestions, and Ideas
    • Coding Horrors
    • Your Announcements
    • Hobby Project Classifieds
    • Indie Showcase
    • Article Writing
  • Affiliates
    • NeHe Productions
    • AngelCode
  • Workshops
    • C# Workshop
    • CPP Workshop
    • Freehand Drawing Workshop
    • Hands-On Interactive Game Development
    • SICP Workshop
    • XNA 4.0 Workshop
  • Archive
    • Topical
    • Affiliates
    • Contests
    • Technical

Calendars

  • Community Calendar
  • Games Industry Events
  • Game Jams

Blogs

  • Michael Tanczos.. Gamedev.net code monkey
  • So much for Creativity
  • The nearsighted one cometh
  • Kylotan's Developer Journal
  • Rabbit Droppings
  • The Code Zone Bargain Basement Blog
  • Author, Programmer, Bag of Wind(TM)
  • Journal of Sneftel
  • Strife's Most Excellent Journal
  • Readme.txt
  • Journal of Null and Void
  • Dirty Hacks and Stupid Tricks
  • This is not a blog
  • Continuous Refinement
  • 23yrold3yrold's excessively awesome journal
  • Journal of Tiffany_Smith
  • Journal of The God
  • Journal of void*
  • Journal of UknowsI
  • The Mothership Connection
  • Journal of Sandman
  • Gaiiden's Scroll
  • Journal of LessBread
  • mittentacular
  • Journal of adventuredesign
  • Journal of WitchLord
  • Journal of cone3d
  • Ian's Blog Rants
  • Is this thing on?
  • There is no escape from the Washu
  • /* Why you crying? */
  • Journal #259850
  • Journal of Yann L
  • Fortress of Solitude
  • Insignificant Corner on the Wild Wild Web
  • T. Wade Murphy - Sketchbook
  • Journal of Woodsman
  • Journal of kevmo
  • Not dead...
  • Working late past midnight...
  • Journal of pi_equals_3
  • Adventures in Game Production
  • Journal of Drewish
  • Development, OSS, and pie at work
  • Rarely Spoken
  • evolutional.co.uk
  • Welcome to the bowels of hell
  • Journal of danbrown
  • Journal of __Daedalus__
  • Journal of a Magical Badger
  • The Mad World Of Me
  • Perpetual Alpha
  • Journal of Buzzy
  • The Storytelling Ape
  • Untitled
  • Reminiscence
  • Big Sassy's Ramblings
  • Journal of dthorp
  • Journal of benstr
  • Journal of Prairie
  • The Simplest Thing That Could Possibly Work
  • Journal of eklypse
  • Journal of falkone
  • Let
  • Journal of DarkZoulz
  • 0_o
  • Adagio for GameDev
  • MEY - Archive
  • Journal of Ysaneya
  • A constant battle with time
  • Journal of CoffeeMug
  • Journal of Clash
  • My personal space of thoughts...
  • Journal of Void
  • Journal of xEricx
  • Jorgander's journal
  • Journal of mohaps
  • Journal of SEHenley
  • Journal of EricMeyer
  • A view from the trenches
  • Journal of LorenTapia
  • Incoherent Ramblings of a Madman
  • Journal of _zombie
  • FRIZZLEFRY!
  • Journal of IronWolf
  • Designing: The Game and Its Content
  • Fuzzlr
  • Journal of Deltah
  • Game Development of the Graphics Type
  • Journal of IndyHood
  • Raptor's Den
  • Journal of Scott
  • Journal of NafdahliX
  • Journal of Stoffel
  • Journal of the Digital Hobos
  • J3's Joint
  • The NoMonkey Experience
  • Codex of the Modemancer
  • Journal of Blivvy
  • My Thoughts and Progress
  • Journal of Mulligan
  • Boring banter of a programmer.
  • The mighty journal of Raymondo
  • Journal of Nurgle
  • Journal of Bossk
  • Journal of DJHoy
  • One bastard's rants
  • Reprogramming my brain
  • Building the Sphere, one vertex at a time.
  • Journal of Kraiklyn
  • Journal of MonkeyChuff
  • Journal of jakem3s90
  • Journal of Shred
  • Journal of Erluk
  • Ramblings of a Red Dwarf addict
  • Beginnings of the Wayward Programmer
  • Journal of mattnewport
  • Journal of iNsAn1tY
  • MMO Indie? Can't Be Done
  • Journal of CGameProgrammer
  • Journal of scarmiglion
  • Mmm...soylent green...
  • _luridcortex
  • Journal of SeanHowe
  • Journal of Zophar
  • Journal of glincoln
  • Daedalus Development
  • World of Sshado
  • My GameDev Journal
  • Shell extensions, code design and fluff
  • Deux
  • Eh
  • A Keyboard and the Truth
  • The Unofficial 'Empyrean Gate' Journal
  • Journal of whaleyboy
  • Journal of RobertC
  • Journal of James Trotter
  • The Barracks
  • Untitled
  • Don't Click Here
  • Stupid .NET Tricks
  • Journal of JimboC
  • iosys Research and Development Journal
  • ... And on the 8th day, God created Pouya ...
  • Angry Cuttlefish's Fishtank
  • SteelGolem
  • Journal of onehundred
  • Drakkcon's journal
  • Alexmoura's Journal
  • Journal of thesadjester
  • zdlr's game development journal
  • Destructive Design
  • You are all weirdos.
  • Train of Thought
  • Andy Pandy's Magical Journal of DOOM
  • Any Colour You Like
  • Inane Ravings of a Mad Engineer
  • Adventures In Managed World
  • Compiling...executing...recompiling
  • Journal of codemonster
  • Journalgasm
  • Journal of digisoap
  • So long, Gamedev.
  • Journal of hothead
  • For The Storm! a Tribute to Netstorm :)
  • Journal of Magmai Kai Holmlor
  • Journal of JoeDorson
  • Amazing Journal
  • Journal of John Swidorski
  • Journal of benutne
  • Journal of caffeineaddict
  • Journal of Antonie_Bouman
  • Journal of Thygrrr
  • In Which Christopher Robin Buys Some Cheese
  • The Monkey Digest
  • Jinxed
  • Rixter by Rixter by Rixter by Rixter
  • Journal of Cold_Steel
  • NanoTera
  • Journal of MagicScript
  • Journal of a struggling Student
  • MyJournal.lnk
  • Journal of doomhunk
  • Sir Code Alot's Codex
  • Unbreakable
  • Journal of lethalhamster
  • Brain Drain
  • Journal of uto314
  • Not your journal.
  • Computer food
  • Journal of The Frugal Gourmet
  • Digital Scrawl
  • Journal of ToohrVyk
  • Journal of graveyard filla
  • A look into the mind of TheNobleOne
  • Journal of BioMors
  • "That wasn't dirty dancing, it was Salsa"
  • Brandon N's Journal
  • Journal of HughG
  • DogCity Adventures
  • Programmology
  • Journal of Bluehair_fr
  • Graham's Incessant Ramblings (gwihlidal)
  • noaktree leaves
  • ElJournalo
  • Booleans spiffy development journal
  • Journal of Pants
  • coldacid.dev.journal
  • Simple Foolishness :: Just What I Like
  • Journal of Raduprv
  • Journal of Prozak
  • Dave, The Mystical Workings Of...
  • Journal of kentcb
  • Rhaal's Journal
  • Journal of evillive2
  • mobile chronicles
  • Proverbial Max
  • Codename: Karma Online
  • krez's Amazingly Entertaining and Informative Journal
  • The Re-education of Maik Vidales
  • Ols (Away)
  • Yar
  • Writing Web Games
  • What's going on at TDLGames or TDLSoftware
  • DruinkJournal
  • The Meaning of Nahrix
  • Journal of Obscure
  • Drawing Lightning
  • Metaphorical Journeys of Happenstance
  • Journal of Eddie Hicks
  • Ubertainment
  • DavidRM's GDC Coverage
  • Sande's GDC Blog
  • Journal of KellyM
  • joanusdmentia::journal
  • Stompy's Gamedev Journal
  • How to finish a game in less than ten years
  • The Long Road to Making Games
  • Journal
  • Unhandled Exception
  • Journal of cm2
  • Journal of SanityAssassin
  • The sleeper must awaken... and code some.
  • Devnull's Log o' Geekery
  • markr's complete waste of time
  • Ahhh! I think I'm melting!
  • Journal of MrP
  • rhummer's Journal
  • Journal of CyberSlag5k
  • Journal of scubabbl
  • Journal of BlueDev
  • Journal of chadmeyers
  • Journal of Raisor
  • Journal of Undergamer
  • Journal of Hedos
  • Journal of robpers2003
  • Journal of NeHe
  • Nothing much of interest...
  • The Realm of Trial
  • Starving Programmer - Will code for food!
  • Journal of iduchesne
  • Journal of Kippesoep
  • On the path with a ramblin' man
  • You Gotta Squeeze Every Pixel
  • Lame? Where?!
  • Journey into a 3D World
  • Child of GDNet
  • Journal of finch
  • Journal of Hakiko
  • Journal of Lenox
  • Journal of LastUnicron
  • MrEvil's Journal
  • Journal of evelyn
  • Journal de S'Greth
  • donjonsons thoughts
  • Journal of dotnetted
  • The Tub of Awesome
  • Journal of EnemyBoss
  • Triangular Pixels
  • Radioactive-Software
  • Ubik
  • Journal of wasted_druid
  • Level-Grind Online
  • Journal of adam17
  • Sir Sapo... The Man ... The Legend
  • An Artist's Ramblings
  • Journal of LiyonDR
  • Thoughts from a Wanna Be Producer
  • Independent thoughts of PaulECoyote
  • Journal of Lab-Rat
  • Journal of Revelations
  • Gauntlets of Recursion (+3)
  • Journey to the Ancient Galaxy
  • Random things uavfun thinks are cool
  • NickGeorgia's GameDev Journal
  • Journal of jonpolly99
  • Brutally honest game dev stories
  • Journal of Lacutis
  • Clever Title
  • Beals Software
  • Journal of TheArtifex
  • Journal of Ranger Meldon
  • Journal of Pestilence64
  • Journal of jyk
  • Kudu's GameDev Blog
  • Tech: Arena
  • Journal of skittleo
  • Shiny Journal of Programmingness
  • Journal of LamerGamer
  • Programming. Academics. Life
  • Journal of unazona
  • Journal of CalvinCoder
  • Adventures in 3D
  • Journal of tstrimp
  • Journal of Xiachunyi
  • Journal of QuadMV
  • Neutrally Buoyant in a Sea of Productivity
  • Cypher's Journal
  • Journal of Nomad010
  • Journal of a freak
  • Journal of dcosborn
  • Journal of Nagashi
  • The XNA Struggle
  • Journal of Mrs Kensington
  • Journal of heavygearz
  • J of K
  • Journal of MikeWW
  • Distilled Brilliance
  • Journal of EvDaedalus
  • Journal of WillC
  • Necron00bicon
  • Jemgine
  • Big Trouble In Little Chairtown
  • Satisfaction Guaranteed*
  • Journal of munKiecs
  • NetSim: A Hacking Simulator
  • Almost Lackadasical Gamedev
  • Journal of cppgirl
  • Journal of PennstateLion
  • Journal of sathenzar
  • Journal of Trading Route
  • Journal of RingTek
  • Journal of Aiursrage2k
  • Journal of Kalidor
  • The Bag of Holding
  • Journal of Sages
  • Journal of fur (p2pmud project)
  • Journal of Landsknecht
  • Joshua Pilkington's Journal
  • Journal of JoriathLionfort
  • Maddox's Best Friend
  • Primal Damage
  • The Rambloring of Beldamir
  • #ifdef TRAPPER_ZOID
  • Journal of IronGryphon
  • 1000 Monkeys
  • Horror Stories of RanBlade
  • UberFantasticoSuperJournalRahr!
  • Ascending the Lift Hill of Life
  • shilblog
  • "Another genius foiled by an incapable assistant."
  • Exploring infinity
  • Journal of meix
  • Journal of Impeller Head Games
  • The scriblings of Samsonite 2007 AD.
  • Kazade's GDNet Life
  • SteevR's Deadly Development Mistakes
  • IBTL
  • The Moonpod Insider
  • Journal
  • I update. You read. Ok?
  • Journal of pink_daisy
  • In The Beginning
  • We stumble at noonday as in the dark.
  • Journal of Zipster
  • Journal of fearghaill
  • Evolve Games
  • No ninjas here, no really they are over there.
  • Journal of Caitlin
  • Journal of _winterdyne_
  • Journal of PreditorX0789
  • Journal of TyroWorks
  • Journal of AfroFire
  • The Whine Cellar
  • Journal of bargasteh
  • Journal of LilBudyWizer
  • Journal of CTar
  • Journal of furin121
  • Journal of Khaos Dragon
  • Untitled
  • Sheridan's adventures in random nonsense.
  • Nitrous Butterfly Developer Journal
  • Journal of Mephs
  • Journal of Nuget5555
  • Journal of xaver
  • Journal of Fahrenheit451
  • Captaiz Z
  • Journal of nts
  • Journal of rodgaskins
  • Chronicles of the Hieroglyph
  • Journal of Kuro
  • The Life of Corman
  • Journal of Kria Krabbit
  • Abwood's Coding Notes
  • extralongjournal
  • A love story: Me and my 2D engine.
  • Journal of sBibi
  • Journal of necreia
  • Dzz's Journal
  • Journal of Jervin
  • The journal of rpg_code_master
  • 2D Game Development with a splash of Mumbo Jumbo
  • Journal of Mordt
  • Journal of paradoxnj
  • The Wayward Druid
  • Journal of Tera_Dragon
  • darkpanda's awakening
  • Journal of Downer
  • Journal of RageHard
  • Journal of TommyA
  • Journal of kylecrass
  • Destination: Failure
  • Ye Olde Ramblings
  • Journal of Johnny Casil
  • Journal of C J W
  • Krizo
  • Journal of Zao
  • Journal of socrates200X
  • Journal of chapmast
  • Journal of rjhcomputers
  • The Broken Mind
  • Journal of ebner-wilson
  • Journal of SKREAMZ
  • Journal of astralvoid
  • Graphics is gooder and stuff
  • Journal of Talonius
  • Explicity undeclared yet implicitly defined ramble
  • UofU Team Journal
  • Journal of thedott
  • I am a duck
  • Delusions of Grandeur
  • Journal of kirkd
  • Exploration of pie and caek
  • Journal of slowpid
  • It's a hobby.
  • Subverting C++
  • Journal of Dreddnafious Maelstrom
  • Journal of marmin
  • Monkey Land
  • Dev. Blog of Empire Productions
  • Wiiiiiiiiiiiiiiiiiiiiiiiii!!
  • Slow progress
  • Journal of trailervoice
  • Illusive Studios
  • Journal of MindWipe
  • Journal of kmccusker
  • Ramblings of a partialy sane programmer
  • My Game programming journey
  • Adventures in Text-mode
  • Better Together
  • Journal of Kyle N
  • Journal of Genesis : Origins
  • NO
  • Project Kingstone
  • Brainfold
  • Journal of darkzim
  • Journal of jkielpinski
  • Dovyman's Journal
  • Journal of Goober King
  • Adventure Owns You
  • Journal of Sentientv2
  • Journal of mistermecha
  • Journal of sipickles
  • Prodigious
  • Bradley Sward - Small Game Projects
  • El Nino Games
  • Journal of Trefall
  • Tesseract's Game Development Journal
  • Mark the Artist Fights the Future
  • PumpkinPieman's Journal.
  • Get back to work!
  • Journal of Kevinator
  • Journal of Charles Thomas
  • Journal of erwincoumans
  • Journal of Michael Nischt
  • Journal of ukdm
  • Journal of Andrew Fults
  • Level editor in the works
  • Good Enough?.... Never!
  • Wijnand's Game Journal
  • Odorless Entertainment
  • Journal of blimey
  • Milkshake's Dev Diary
  • Journal of dist0rted
  • Journal of -JetSirus-
  • Bandit Revolvers: Championship Edition!
  • Journal of the enemy
  • Journal of soconne
  • Journal of valles
  • Journal of Aardvajk
  • Frog Blog
  • Journal of GreenGiant
  • Journal of ArNy
  • Developing Firebox
  • Journal of John_23
  • Journal of Luminous
  • Journal of CloudNine
  • The Enigma Code
  • bricklayer developers: Fountaindale
  • Journal of The_Neverending_Loop
  • Abort Button Software
  • Journal of Xrystal
  • Journal of Stuart Y
  • Journal of Jesse_P
  • H3O + U-235
  • Journal of a Shaven Ape
  • metaverses
  • Journal of C0D3Name
  • Journal of binaryguy
  • Journal of a wannabe game programmer
  • Journal of Fortia
  • Journal of dracan
  • Journal of boto
  • iLiNX
  • Journal of a undecided
  • Journal of cwestbrook20
  • Yet Another Game Maker
  • Journal of smc
  • The Journal of Thraed, Shadow of Fahrenguard
  • Journal of webjeff
  • Journal of phantom-soft
  • The Wild West of Programming
  • Journal of tribalKris
  • shadowcomplex's stuffs
  • Journal of IceSynth
  • Journal of Tesl
  • Surreal Sensations
  • Journal of AlexLoren
  • Journal of Ronnie Howell
  • Indisputable Tales of Interest
  • Journal of KGodwin - Newbie Game Dev
  • Wills' Wishes
  • Journal of miminawewe
  • Journal of DavidNeal
  • soggyfries
  • Journal of Tallitus
  • Promit's Ventspace
  • Journal of FunLogic
  • Journal of cheops2007
  • Journal of Sensei Maku
  • A Developer's Dream
  • Journal of VanillaSnake21
  • The ballad of a n00b
  • Journal of mattdev
  • Your company name here
  • The Richest Beggar in the World
  • Synbios128's Journal
  • Journal of AnthonyN1974
  • Journal of acappella
  • Journal of deerslyr1
  • Journal of Dragoro
  • Journal of Damon501
  • This Is My Story
  • Evil Stick Man in Evil Stick Land
  • Journal of noNchaoTic
  • Journal of Journaling
  • Phyletic gradualism
  • Fallen, oh dear :
  • The Byproduct of Facts and Fiction
  • Journal of Adam Hamilton
  • WISP
  • The Lion amongst the code
  • Abliss Gamedev
  • Once a Bird
  • Yeah
  • Journal of ShaneHeres
  • Orbital Fan's game development journal
  • Journal of VikingDK
  • Journal of zedz
  • Kiryn's Development
  • Defeating procrastination one post at a time!
  • Journal of HeftiSchlumpf
  • Journal of Scint
  • Journal of MattWhite06
  • Journal of Funkymunky
  • Under a ShadowyTree
  • Frogames adventures
  • Journal of Treesong
  • Brandogon's Journal
  • Alaklin's workshop
  • The never-ending story...
  • Journal of GreenToad
  • Journal of TiredofSleep
  • CAN Games Development Journal
  • What is Interactive Art?
  • Verg-o-nomics
  • Excursions into the Unknown
  • My Epiphany
  • Brain spasm
  • Brian Hoffer's Journal
  • BrokenThorn Entertainment
  • Journal of terry_burns85
  • Old code never dies, it just fades away
  • Journal of ChrisE
  • Journal of ShadowRancher
  • Journal of Dark Matter
  • Journal of mikalar
  • Journal of Moss
  • The Mystic work of Chad
  • Jason's journal
  • UserJP's Journal of Doom +4 ( Imbued with Fire )
  • Quanta's Journal
  • Journal of InnocuousFox
  • JasonP Works It
  • Every Semicolon
  • Data Spire
  • Blue stain
  • Journal of hashin
  • Journal of s3r1n
  • IndieZen Developers Journal
  • OddGames development journal
  • Journal of rvdwerf
  • Memoirs of a Graphics Engine
  • Journal of DraconisRavenix
  • Journal of dbaumgart
  • Journal of Nytegard
  • Archipelago
  • The truth between the lies
  • Journal of kornman00
  • Journal of EvanWeeks
  • Journal of _ArmuT_
  • Journal of stenol26
  • Journal of Besome Games
  • Journal of Palish
  • Journal of binchawpz
  • Magpie
  • MJP's Last Stand
  • Journal of theOneAwaited
  • Journal of EliteCoder
  • Journal of Pluvious
  • Journal of Veslefrikk
  • Journal of Vyper_uk
  • Journal of ExcessNeo
  • Mammal Games
  • Journal of Rascal
  • Laura's Game Journal
  • Robot, Ninja, Pirate, Monkey
  • Journal of Synthros
  • Journal of PsychoPumpkin
  • Rex of the Arx
  • Leandro's endeavours on managed code land
  • Journal of Moore452
  • Chronic Procrastination
  • Journal of Lode
  • Z Axis Games
  • Frisson
  • Journal of +1Games
  • Journal of kapilkapre
  • Journal of Taharez
  • Journal of xtBones
  • Journal of tinac2008
  • Life in the cereal box....
  • Journal of SilentSiren
  • Omegaice's Dev Journal
  • MMORPG Development
  • Journal of NowSayPillow
  • Pixelante
  • nerd_boy's journal
  • Journal of Remus Turcuman
  • The Log: Cloud Ocean
  • Journal of Jaap1978
  • Journal of Mak
  • Journal of lucius
  • Don't forget, it's supposed to be fun!
  • Journal of DarkPsychosis
  • Journal of rolkA
  • Journal of Sastrugi
  • Journal of 4fingers
  • Journal of nsmadsen
  • Just Glad to Be Here
  • Journal of MS Larsen
  • Ep's tool-dev diary
  • lightassassin.log
  • Journal of 2disbetter
  • Crawling with ideas
  • Journal of nightwreath
  • IfThen Software
  • Academia
  • Journal of ID Merlin
  • Journal of digitalerr0r
  • Journal of Hi Speed
  • Journal of Anexa85
  • Journal of ZootSuitGames
  • Journal of jrmcv
  • Journal of Earthania
  • Journal of Lethargic Programmers
  • The Adventures of a Universal Traveller
  • Merry Prankster Games
  • Journal of caldiar
  • Journal of Darkrider0318
  • Journal of davepermen
  • Journal of Encicra
  • Software Renderer in 28 days
  • Journal of DrSizzla
  • Journal of brainstyler
  • Journal of linternet
  • Journal of matt_j
  • Untitled
  • Journal of m3sh
  • My Newbie GD Journal
  • Journal of smr
  • Drew_Benton
  • Journal of FeverGames
  • Windows [Phone | 8] musings
  • Journal of popcorn
  • Journal of gytha
  • Isolate Development
  • Journal of MrCpaw
  • The Pixel Ocean
  • Journal of Zubski
  • Journal of inferno82
  • Journal of mikeman
  • Starting Thoughts
  • Journal of stimarco
  • dwn
  • Tachyon Wars
  • Journal of AndrewA
  • Journal of rip-off
  • Treehouse Gaming
  • Journal of Tom
  • Journal of rohde
  • Journal of wicked357
  • Journal of Roo Avery
  • Journal of Tower City
  • Journal of geekster
  • Graphics Engine Development
  • Journal of hGonzalez
  • Journal of Caste
  • Skipping a D
  • Journal of Matt328
  • Elucidation
  • Battlefield simulation engine
  • Journal of AEdmonds
  • DudeMiester Speaks!
  • Technical Artistry
  • Journal of Exide
  • Mason's Journal
  • istar's Game Life
  • The Greatest Development Journal Ever Written
  • A Traveller's Tale
  • Journal of foursticksj
  • Robot University -- a 2D DirectX Puzzle
  • Journal of KnivesAldren
  • Journal of jerrywilkins
  • Tales from the Veggie Patch
  • Journal of jnbutler
  • Lonely Hearts Club
  • Journal of Rakshasa
  • Journal of OmegaDog
  • Journal of Machaira
  • Journal of damix911
  • Journal of Richard Geslot
  • Dark Horse Software
  • Digital adventures through the third dimension
  • Gnoblins - Development journal of an indie game
  • Journal of ThomasBelgium
  • Wavesonics Pseudo-Random Journal Generator
  • Yckx's GameDev Journal
  • Tales of Ozak
  • Journal of nes8bit
  • Journal of bgund001
  • tinyrocket
  • Think Small
  • The YAR Project
  • Journal of Christopher Loyd
  • Journal of Vanderry
  • Journal of Ariste
  • Journal of namar777
  • Feathers and Code
  • Journal of Mussi
  • Dans Journal
  • Journal of Drakonite
  • Wilhelm's Journal
  • Journal of Laval B
  • Journal of Sybalos
  • Journal of dx elliot
  • True, False, Maybe
  • Journal of dragongame
  • Journal of ManuelMarino
  • Journal of wpalmer
  • Journal of KezraPlanes
  • ProgrammerMattC's Journal
  • Journal of reversinguy
  • Rants Etc.
  • Journal of daveodonoghue
  • Journal of Lunarjax
  • Journal of ShabbaStoney
  • Journal of Dwarf King
  • Journal of Lee Stripp
  • Rendering Systems
  • My C++ Journey
  • Journal of LarryWP
  • Journal of Daivuk
  • Journal of spacemoses
  • Journal of Sam Hagelund
  • #!/Bin/Bash-ObsidianBlk
  • etodd makes games
  • liger13's Blog
  • zer0wolf's Blog
  • davepermen's Blog
  • SageKri's Blog
  • Neutrix's Blog
  • speciesUnknown's Blog
  • FAR Colony's Blog
  • megamoscha's Blog
  • In the year 4016...
  • Lightning Engine
  • kiwibonga's Blog
  • Revenge of a Buzz Saw
  • InvalidPointer's Internets Rambling
  • KulSeran's Blog
  • Drilian's House of Game Development
  • alfith's
  • Ravyne's Blog of Blogs
  • cowsarenotevil's Blog
  • AndrewBC's Blog
  • JoeDev
  • Uncertanities, pitfalls and lesssons
  • martin_bfg10k's Blog
  • ScottsCreations' Blog
  • The Journal Of Luckless
  • Pixel ? Tile ? World
  • Fastcall's Development Blog
  • Blog 3.0
  • owl's Blog
  • dwarfsoft [GPA]
  • Seaßourne's Blog
  • mytre's Blog
  • Kevin's Blog
  • Gaetano Lenoci GameDev Blog
  • chench's Blog
  • fcoelho's Blog
  • Shozan's Quest
  • A Zombie Wedding
  • TheHinch
  • Dev Notes
  • kseh's blog
  • MichaelT's Blog
  • Mastrgamr's Blog
  • Life in Code
  • Mental(FrameRate)
  • The Animal Farm GameDev Blog
  • brslocum's Blog
  • Lost in the Catacombs of Game Development
  • LambdaRogue Development Blog
  • In the Shade
  • Moe's Blog
  • (O_o)
  • Blog
  • Scourage's Blog
  • Tocs' Blog
  • Ezbez's Blog
  • Liheike's Blog
  • Blendium's Blog
  • Madhed's Blog
  • Out Of The Ashes
  • stonemetal's Blog
  • Lords of Midnight Development
  • MarcotteR's Adventures in Research and Development
  • Coding in the Fast Lane
  • Lavinski's Blog
  • Leadwerks Developer Blog
  • MaskedAvenger's Blog
  • XXChester's Blog
  • Just Let It Trickle
  • assainator's Blog
  • Okiedoke!
  • HzerDown's Blog
  • Random Rantings
  • diablos_blade's Blog
  • Airy's Blog
  • HydroxicAcid
  • Igroman's Blog
  • Imgelling's Blog
  • px's cleverly named blog
  • JamesPenny's Blog
  • LogicalError's Blog
  • Splinter of Chaos' Blog
  • The Game Prodigy - GameDev.net Edition
  • Retronator
  • Rulers of the Known Universe
  • Exiled Dimension
  • Katerina's Blog
  • kasonerap's Blog
  • Crage Games' Blog
  • Mastering MMORPG3
  • Emotion Rays DevBlog
  • Adam Omega
  • The duckpond
  • Cross Mobile Gaming
  • Henry Prescott's Portfolio
  • 15 minutes of fame and an eternity of shame
  • Kristof's Game Dev Blog
  • wakahana's Blog
  • sdaq overflow
  • Kimmi's developer blog
  • Lightning Bolt Games
  • Tutorials By Andy Esser
  • BulletOtaku Games Journal
  • Eclision Programming Team
  • New Old Things
  • They don't teach this stuff in school
  • Glow engine Journal
  • Drennen's Journal
  • Jake's Journal
  • A non-programmer's programs
  • Hexagon's Journal
  • Mobeen's Journal
  • EndersGames' Journal
  • Minastas Games
  • Ali Akbar's Journal
  • Butabee's Journal
  • Dragon's Nest
  • Stop playing, start coding!
  • G-Truc Creation
  • Ninja GD
  • Slav2's Journal
  • NickyB's Journal
  • Jastiv's Journal
  • PARPG development blog
  • Romnia007's Journal
  • rachoac's Journal
  • Product Review Blog
  • developing gordebak
  • AciDGraphit3's Journal
  • SFAgent24 Developer Journal
  • Milcho's Journal
  • MikeTacular's Journal
  • The Start and Journey of Sound Creation
  • GDC 2011
  • Hypnotron's Saga
  • glaeken's Journal
  • Robot Ramblings
  • vicviper's Journal
  • jMonkey Business
  • Project Simplicity
  • alphablackzer0's Journal
  • gasto's Journal
  • InfectiousGames Brand NEW journal!!
  • GuardStar's Journal
  • MysteryMeat's Journal
  • deks' Journal
  • T-JAM Studios Journal
  • sk84z's Journal
  • Dace's Journal
  • Adrenaline's First Huge Project
  • Digivance Game Studios
  • Tomasz Dabrowski's Journal
  • Jacobean's Journal
  • Quiet Ponderation
  • Peter Vaughn's Journal
  • J-Snake's Journal
  • nomura's Journal
  • Opt7ons' Journal
  • gharen2's Journal
  • SymphonyOfDream's Journal
  • standingguy's Journal
  • ArtyjayStudios: A fistful of fail.
  • 3D BYTE Technology Blog
  • Aeroflot's Journal
  • Michael J Pierce
  • Datahammer dev blog
  • Bullet Points
  • Sappharos' Journal
  • Pendragon274's Journal
  • Daniel E's Journal
  • From Nothing to Everything
  • ballerplaya's Game Dev Blog
  • Twisted Shield Interactive
  • Menopia's Journal
  • The Legends of racoiaws
  • Andrew Kabakwu's Journal
  • BlueGlutton's Journal
  • StudioZx Journal
  • Lucas Daltro's Journal
  • zerothrillz's Journal
  • GameDev.net Staff Journal Old
  • Matthew Wood's Journal
  • RedPin's Game Jorunal
  • DeeMOONger's Journal
  • Locke's Game Dev
  • Lloyent's Journal
  • Wildlander's development blog
  • AmzBee's Journal
  • Kaushik's Journal
  • Shawn Hargreaves' Blog
  • Xerron's Journal
  • Mario Cavett's Journal
  • BauAir Studios
  • Jacob Gardner's Journal
  • TiagoCosta's Journal
  • Cypharr's Journal
  • loveworld99's Journal
  • Songbird's Journal
  • Oddbird Games
  • IsNe's Programming Journal
  • Firework Factory Development Journal
  • TheLogster's Journal
  • Little Coding Fox's Journal Of Exotic Adventures
  • Hexagon2D
  • TKE Super Dave's Journal
  • andi's Journal
  • Tim Sarbin's Open Wars Journal
  • Jaye's Journal
  • Vermaelen's Journal
  • The 'Massive' Project
  • Marek A. Krzeminski, MASc
  • The Road Less Traveled
  • Inclemency Studios Log
  • Short-Story about Meteora(My dev team)
  • Fox89's Journal
  • Trivigy's Journal
  • FetDaniel's Journal
  • Browser based RTS in the making
  • MortenB's Journal
  • LastContract
  • Developer Quest: Journey of Hope
  • Mayatrone's Journal
  • Vaguely In Focus
  • Starting up as a new company
  • __Homer__'s Journal
  • Sketching the Surface
  • Fubar the game - Developers Journal
  • StephanieRct's Journal
  • daver64's Journal
  • Mozly's Journal
  • Venfer's Riddle RPG/Puzzle game devjour
  • The AdaptivElite Developer's Journal
  • resell4's Journal
  • 2pacfarrar's Journal
  • Karim Kenawy's Journal
  • bandicootzcrib's Journal
  • grandiz3r's final gaming assault
  • ElementCy's Journal
  • Shadows, instruments and ohh my
  • Rattrap's Journal
  • XDaWNeDX's Journal
  • Eliad Moshe's Journal
  • ChugginWindex's Journal
  • Slyxsith's Journal
  • MutedVision
  • r1ckparker's Journal
  • ashkan_203's Journal
  • Project: CharWars
  • luckeytree's Journal
  • Journal of Suspense
  • PREDATOR_UK's Journal
  • Walking Towards The Sun
  • Trucking on
  • Zeypher Rise to Power
  • Keeping up with yesterday
  • vibrunazo's Journal
  • tangentstar's Journal
  • Accountability Journal
  • carlosx's Journal
  • EtherFields' Journal
  • mobilus' Journal
  • AnotherGS' Blog
  • Web by Day, Games by Night.
  • void* journal
  • N.O.W.
  • sosa's Journal
  • Cam's DevLog
  • Disciple of Jonato
  • StarDust DevLog
  • Paradigma11's Journal
  • GSoC '11 - Mono Runtime
  • D Bits
  • The Design Conundrum
  • DrTorte's Journal
  • Mobile RPG
  • 5MinuteGaming's Journal
  • KingofSwing94's Journal
  • Arc Fusion Games' Journal
  • ebontide's Journal
  • Yang G's Journal
  • Arcade Zombies
  • Xaviarrob's Journal
  • Stepping into demons lair
  • Rodimus and Unity
  • Linkfan88's block world journal
  • MeowMeow's Journal
  • A shooter game for all ages
  • The Failure Epiphany
  • Bregma's Persistent World
  • Nik02's Journal
  • lask1's Journal
  • Vic's Journal
  • sketckasketch's Journal
  • Last Engine
  • nife
  • Booniverse
  • Muzz5's Insane Witterings
  • Joe Storm's Journal
  • Switchblade_77's Journal
  • Eiffel's Journal
  • Graphics & Games... or the other way around
  • phara0h's Journal
  • IggyT's Journal
  • ElusiveCoder's Journal
  • Thoughts and Opinions
  • scout113's Journal
  • notyourbuddy's Journal
  • MERKB's Journal
  • Mr Moose's Journal
  • AAKN's Journal
  • TheEvilMuffinator's Epic Adventure
  • Cat Scratchings
  • FreeStejler's Journal
  • Gerónimo Garcia, a game developer
  • zacaj.devlog
  • TC's Journal
  • Luc the Whiny Wind Boy's Journal
  • Tactical Recon Dev Journal
  • OmensDev's Journal
  • OMG NUB!
  • Irvin's Journal
  • ZSG Development Journal
  • MrCodeSushi - Raw and Tasty Code!
  • bls61793's Journal
  • 3D Models for Games
  • T e c h l o r d's Journal
  • Santisan's Journal
  • ZenithSal's Journal
  • Reflections of a Mindless Individual
  • Polar's Journal
  • RetLee's Journal
  • Journey To Hammerdale Devlogs
  • BigDaveDev's Journal
  • bugbuster77's Journal
  • Survivor Game Journal
  • GoofProg.F's Journal
  • gash's Journal
  • Ghavami
  • blltdgr's Journal
  • marcelomp's Journal
  • ZARS Dev Journal
  • Joe P's Journal
  • Discouraged Programmer
  • Real Time RayTracing and implicit modeling
  • Space Exploration/Action RPG hybrid reliant on UGC
  • Random Developments
  • The Newbie Chronicles
  • Mark's Journal
  • DeXmas' Journal
  • Betable's Journal
  • parowoz's Journal
  • Topblast_'s Journal
  • CopperpotQ's Journal
  • japro's journal
  • Merlin3D Development Journal
  • SuperMaximo93's game development
  • Hect
  • Alberta online
  • DIEVOLUTION DevBlog
  • vodku's Journal
  • Codinguy's Journal
  • One man show
  • frang75's Journal
  • Calculemus's Journal
  • ConorJH's Journal
  • DaedalusK71's Journal
  • undead's programming corner
  • SubgateUniverseDevLog
  • Maciekp's Journal
  • Truxton's Journey into Game Development
  • -=cmaster.matso=-'s Journal
  • Not enought samples
  • Eigen's Journal
  • After Hours - and Then Some
  • Dylan's Journal
  • MelKay's Journal
  • Starpires - Space Strategy
  • StormJournal
  • QuestLore devblog
  • Journal of the Mini-Engine (ME)
  • Gl_Terminator's Journal
  • Terminal 0.1 Log 03
  • Odiee's Journal
  • Noisecrime's Journal
  • IMPACT Engine Development Blog
  • asm0day's Journal
  • YodamanJer's Journal
  • Learning Game Programming
  • The Beginning
  • GuardianResearch
  • Dumping Thoughts
  • lanemax's Journal
  • LaneMaxwell's Journal
  • IceFall Games
  • Ashnor's dev journal
  • moodywine's Journal
  • Thomas Amaranth's Journal
  • LoreHunter's Journal
  • VJ01's Journal
  • IronReaverGames Journal
  • OutlawZen's Journal
  • Xealgo's Tumblr Blog
  • Rich Markle's Journal
  • bigxow's Journal
  • Unity3D and AI Game Development
  • Project Updates
  • Lyost's Journal
  • AffenCode Blog
  • davispolk's Journal
  • LightSource Team's Journal
  • Midnight Thoughts
  • Subliminalman's Journal
  • AltairDali's Journal
  • NFL 2011 Talk
  • Valvatorezj's Development Journal
  • Silviu Andrei's Journal
  • Slaton's Journal
  • FlyingSpork's Journal
  • From AiGameDev's Secret Lab
  • FLeBlanc's Journal
  • sampad's Journal
  • Meh Entertainment
  • DeGod's Journal
  • dev.mind
  • ZEJOKER13's Journal
  • swiftcoding
  • paka3d's Journal
  • Lior Tal's Sandbox
  • The Forgotten Planet
  • Rav3nSt0rm's Journal
  • Litheon's Journal
  • ddn3 journal
  • Yacjys
  • I am a beginner and clueless.
  • Adventures in GameDev
  • Mallach's Dev Blog
  • mortalmarshy's Journal
  • Triax Bridge Command
  • EddyDownload's Journal
  • David Amador Journal
  • WorldAlpha.com DevBlog
  • DevDog82's Journal
  • Halley62373's Journal
  • pygame
  • Untitled zombie game
  • alwynd's Journal
  • Lucasnj's Journal
  • johnnycash's Journal
  • George Laskowsky's Journal
  • Eastfist Builds a Machine
  • Allar's Journal
  • irrationalistic's Journal
  • Bidimensional Dreams
  • Jeason's Journal
  • MikeDodgers' Journal
  • BrianTheProg's Journal
  • ZorgaGames Journal
  • Dreaming's Esoteric Teachings
  • compscialien's Journal
  • sythe's Journal
  • turbello's Journal
  • Xanthier's Journal
  • Flowers In Tears' Journal
  • Chris's Animation Blorg
  • Shaker25's Journal
  • SpeedRun's Journal
  • JetStone's Journal
  • sirkibble2's Journal
  • The Shadow Journals
  • Overm1nd's Journal
  • TommyForesd's Journal
  • LeonidValess' Journal
  • Black-Rook's Journal
  • My project blog
  • Mayley's Journal
  • Azure Acres
  • darc koder's Journal
  • Earthwalker's Journal
  • The Hitchhikers Guide to Video Game Production
  • LarryADaniel82's Journal
  • 2D Game Making, the Easy Way
  • DMFirmy's Development Blog
  • Giliam's Journal
  • Notes
  • The Curiously Recurring Gimlet Pattern
  • Zach's Development Journal
  • Dukandia
  • Under Development Law @ GDNet
  • #AltDevBlogADay
  • Digitalis Digoxin
  • Hedron Online Development
  • BlueStar03
  • Library of links to movies
  • SCForest's Journal
  • Heath's Journal
  • Malachor's Journal
  • Craftwork Games Blog
  • Behind the Scenes of Mirthwerx
  • omnomnom's RPG journal
  • Gaiiden's Journal
  • Overview Journal
  • Severed Infinity
  • Creating a Grand Strategy
  • Life at Demergo Studios
  • RADICAL HEROES: CRIMSON CITY CRISIS
  • Adam's Lair
  • Vilntus Entertainment
  • Lateral Creation's Journal
  • nodeg's learning journal
  • Eating The Elephant
  • Cbear's Dev Journal
  • The Siege Released
  • GDC 2012
  • ChezNoir
  • Journey Into Game Dev
  • Ya2's Journal
  • theNewb1e's Journal
  • Boreal's Dev Journal
  • www.Dubious-Games.co.uk
  • _Suezo_'s Journal
  • Lemon Treehouse
  • TechnoFlux
  • GrayMatters
  • Computational Contemplations
  • StarInc Android Development
  • Narf the Mouse's Journal
  • Antilia Development Journal
  • SpaceBeam development
  • Nocturnal Ferret
  • Tdawg30's Journal
  • Making the 'Rituals'
  • Timelines: Assault on America
  • Gunthera's Journal
  • Anthropocene: A Browser-Based Text RPG
  • AndreaTux's Journal
  • Rendering Is Fun
  • Emforce's Journal
  • _moagstar_'s Journal
  • Journey to Ironbane
  • Tipsy's Journal
  • Nick's Corner
  • Methods of A Madman
  • B O N E S' Journal
  • i-tech's Journal
  • Zul's Journal
  • kruncher's Journal
  • Misadventures in Game Making
  • WubWub Games
  • The Proverbial Bottom Rung
  • MidnightTangent's Journal
  • Bharath Raghavan's Journal
  • Stuff Games
  • From Pixel to Product
  • MissMarble's Journal
  • | dxCUDA | software development journal
  • Ralph McJournalstein
  • HorangiSoft
  • Flight of the Journal
  • Thekill473's Tinker Shop
  • Staring into the Moon
  • Mr Jones' Journal
  • BlackWingedGames' Journal
  • ChinaJoy CGDC 2012
  • A Weird Journal
  • necros devblog
  • CodeImp Game Developments
  • Face Punch Games Devblog
  • Sparked Studios Games
  • nighttime development
  • Coding In Transit
  • Journal
  • Kazuo5000's Journal
  • TMKCodes' Journal
  • miicchhii's Journal
  • Framework Philosophies
  • Journal of the Burning Hand
  • Warbringers - hotseat pvp game
  • Tyberthia Learning Experience
  • 2D MO Game
  • SIC Games' Journal
  • RATED-RKOFRANKLIN's Journal
  • Severin's Journal
  • lwm's Roa Journal
  • n00b0dy's Journal
  • uwi2k2 - Part Time Game Dev
  • Bluefirehawk's: "Path to World Domination"
  • Project Veritas - Working title
  • An Engine Through Time and Space
  • Epic Zombie's Journal
  • Bon Ink Creations' Journal
  • Aeronel's Journal
  • My Journey
  • vee's game development blog
  • The Long Road of Simulation
  • TestRoom
  • Amateuriffic
  • Alex Hopkins' Journal
  • Game Project #1
  • Project NN
  • Hostile Viking Studio Development
  • First game for Android
  • Jonathan's Journal
  • The Dwarfenheim Journal
  • codingnoobie's Journal
  • Will push pixels for food
  • Funstorm Dev Blog
  • Synchrex Studios Dev Blog
  • Tales of Allula: Crystal Spirits Development
  • Realm Chronicles developer's blog
  • dmdSpirit's Journal
  • Empyrios: Prophecy of Flame
  • Horizon Dev Journal
  • Corey Hoard's Journal
  • Freya's Journal
  • Hannah Wood's Producer Journal
  • Aurioch's Time Machine
  • achild's Journal
  • Retro Grade
  • Little Sticky Destroyer
  • C# Workshop - Some reedits.
  • creatures-of-gaia.com
  • Adventure Through Game Programming and Development
  • ellisvlad's MMORPG Development Journal
  • FantasyCraft's Game Engine Development
  • The life of a Unity Developer
  • My First Journal
  • Alex.SilR's Journal
  • Nathan's Blog
  • theartist493's Journal
  • Black's Tales
  • Fran Bow, a point & click adventure
  • Aaru's Journal
  • Drayan's TechBlog
  • Journal.Unknown
  • Josh Hartley's Journal
  • A long, frozen Path
  • Game Dev: P-13
  • Gianmarco Leone - Audio Director
  • slicer4ever's Journal
  • The Tribes Game Dev Journey
  • Like tears in the rain
  • Undead Castle Dev Journal
  • Welcome to Flying Cow Ink
  • Riphath's Journal
  • sgt_barnes' Journal
  • Voxel Game's
  • Xamusel's Gamedev Journal
  • Legends of Maelm
  • Crunch Magic
  • The Gameconomist
  • Kaptein's Journal
  • Morphex's Journal
  • Cafe Murder Dev Log
  • XNA 3D hexagon tile RPG testing
  • Modern Roguelike
  • Luis Krestos IOS
  • Gamieon's Journal
  • Koron
  • Sports Fiction ® New Sci-Fi Sports Game Project
  • cengizonkal's Journal
  • Minecraft/Survivalcraft Text Based Game
  • MrPhoenix's Dark Galaxy RPG
  • Vaerydian
  • j-jorge's Journal
  • Progress of 2D (?) Game
  • Orcus3D - The development of a modern game engine
  • Solo Game Developer Guy
  • Terrifying Secrets
  • Ground Up: A Journal Of An Engine
  • 1520:The Asylum
  • Electronic Meteor
  • Cthuga's Journal
  • ikam's Journal
  • Making a simple dungeon crawler
  • Digitopia's Journal
  • Ghostship Journal
  • Marc Mencher's Career Advice
  • Zombie Factory Dev Journal
  • Colony - Indiegame Dev Journal
  • Christian24's Journal
  • Joe's Games
  • MateiSoft's Journal
  • Tubocass' Journal
  • EWClay's Journal
  • And let there be light.
  • Starbase Citadel
  • arunDev's Journal
  • redw0lf's Journal
  • BGBTech: The Status Update
  • The Dawn Age - Development Journal
  • Fen's Journal
  • Jcam Engine 2 Development
  • More Than Cannons Announcement
  • chamomoe's Journal
  • Evolving as a programmer starting with Pong
  • scottrick49's Journal
  • Leadwerks Developer Blog
  • From idea to a game.
  • Game for kids
  • Azaral's Rants, Raves, and Lunatic Ideas
  • Krealit's Journal
  • Scarabus' Journal
  • Journey Into Functional Programming
  • The Beginner's Programmicon
  • Project Domini
  • fps games by mohammed 360
  • Infinity Elephant Development Journal
  • Making a Terrain Generator
  • Squared'D's Journal
  • Squire Studios: A Team of First-Timers!
  • AllEightUp's Journal
  • My attempt at making a platfo... no, a game
  • Spacetime Perpetuance
  • Multiplayer Project Journal
  • PokingWater's Journal
  • Creating A Game: My Journey
  • Konrad's Journal
  • Sam Jackson's World of Game Development
  • Miscellaneous Programming Notebook
  • Somewhere in space
  • Le Journal de Yahiko
  • TidBitCode
  • Nightmaare Shares
  • Dev notes from the Crypt!!!1eleven
  • Neometron's Journal
  • Snapey Code
  • Morikubo's Journal
  • Game A Week Self Challenge
  • DareDeveloper's Journal
  • Aura Games' Journal
  • Viadukt Dev-Journal
  • Arhim's Journal
  • DOT Space Hero's Journal
  • Building a browser game.
  • IcedCrow's Dev Journal
  • BigGiantHead's Journal
  • Richards Software Ramblings
  • Mikkel Staunsholm
  • The Wood under the Moon
  • Dialock's Journal
  • Meatsack's Workshop Journal
  • LouisMed's Journal
  • UncleVlad29's Journal
  • Hands On GameMaker:Studio
  • Project StickandCarrot
  • Casey Hardman's Journal
  • The SeaVax Journal
  • Howligan's Journal
  • Better Than Accounting
  • Death rays and scrapyards
  • Jsvcycling's Journal
  • Vilem Otte's Journal
  • Fight Club Games
  • TOT to Unity3D
  • LemCoop Development Journal
  • Dog Days Dev
  • The Journey of Taking Over Someone Else's Project
  • Gamedev info
  • Caveman
  • Project Z
  • A different way
  • Big Boss TV
  • Sunchasers development diary.
  • The Great Emoticon
  • Nothing Journal
  • Arkanong development blog
  • Building OllieBit
  • Kveitosphier -- Angelic Series (092113)
  • The Adventures of Mr. Fluffypants and Galaxy Lad
  • EraEngine
  • BallShooter Dev.
  • slayemin's Journal
  • Shane C's Journal
  • 2DFriends
  • PanPan's Journal
  • 2d Game Creation
  • #GameDevIsWayMoreFun
  • Grand Strategy: Space War
  • mabulous techblog
  • Mippy's Beehive
  • The development of Voxel
  • Return of Spy Ghost Raider
  • Wunderpong
  • Living and working in Russia
  • Dumont's Journal
  • reenigne's Journal
  • The coming Onslaught
  • Too dumb to make it, too dumb to quit.
  • The Development Blog of Neuton Mouse
  • Brass Watch Games Development
  • Sky Battles - Follow the evolution
  • Kornner Studios
  • The Dev Journal
  • N.I.B.'s Journal
  • jph's itreationGAMES development journal
  • csliva's Journal
  • Ilya Suzdalnitski's Journal
  • Project North Dev Journal.
  • Pete's Journal
  • A Youngster's Development Journal
  • [Theoretical] Games that evolve from player input
  • NerdSushi's Journal
  • Only if [Beta] - Surreal Puzzle Game
  • Never Miss: Dev Journal
  • My SDL Adventure
  • montify's Journal
  • Battle City
  • The Seven Tides
  • Latte Deconstruction - A classic 2D platform game deconstructible
  • SeaCraft! – game development journal
  • exOfde's Journal
  • Nyphoon's Thrilling Quest for Release and Everything In-Between
  • Tutorial Doctor's Journal
  • Path Tracing Adventures
  • ferrous' Journal
  • Alex's Journey Through Game Development
  • Exploring, learning and failing
  • arka80's Journal
  • J Fixby
  • GrinnTech's Notes
  • Spectra - First Game Creation
  • Fortification Hills Studios
  • QuickSilverCarpet's Journal
  • Flappy Assassin is now available
  • Animated Skinned Meshes
  • Undergroundies Projects
  • From End to Beginning
  • ShadowKind Games DevLog
  • Code Snippets
  • The Inner Circle
  • EveronWorlds Ew FPS Online
  • bradleycooper11's Journal
  • The Journeycat's Handbook
  • russelvedcse's Journal
  • MadRockGames
  • Sergioni's Journal
  • Pixel Perfect blog
  • MacAfeeje's Eludiant Time:Starlit
  • Smeagol's Journal
  • chel's Journal
  • Flared Development Journal
  • Malkavian Assembly's Journal
  • OLD Lactose!'s Journal
  • Alurik's Journal
  • Dreaming of adventure
  • Jsvcycling's Tower Defense DevBlog
  • Truerror's Journey Through Insanity
  • Jordan Bonser's Indie Dev Journal
  • afraidofdark's Journal
  • Journal Ov Azathotep
  • Fallen Shadows
  • GTRACE
  • deadstip's Journal
  • showtime
  • Edward's Journal
  • LOST ORBIT Development
  • Raven_rs Journal
  • PNGs and Things
  • Ding! Games
  • ZeroBeat's Journal
  • Coding with OpenGL
  • Joe Gilliver - Black Shuck Audio Journal
  • Giallanon's Journal
  • Project Root
  • delagames' Journal
  • Saint Retro's Journal
  • Arch1eN's GameDev Adventures
  • Return of the Dodo's
  • Riuthamus's Freelance
  • lalilulelost's Journal
  • newtechnology's Journal
  • normoyle1993's Journal
  • Kiritsu Games
  • LariGuilger's Journal
  • Creating Spacemasters
  • Hedeic's Journal
  • dustArtemis ECS Framework
  • IKazma: The Development & Experience
  • SelenaMiller's Journal
  • Project Anera
  • Daath Galaxy Devlog
  • Exploring Programming
  • Wombat Hole
  • GoCatGo's Development Journal
  • JumpSmash Legend a 3D Badminton Simulation Mobile Game
  • The Cuboid Zone
  • Avengers UTD Chronicles
  • Xylvan's Journal
  • Jean-François Fortin's Journal
  • Parallel Development Log
  • Gregory's Development Journal
  • SynchingFeeling's Journal
  • FinalXIIISora's Journal
  • The Big Procedural Game Journal
  • GiTS' Journal
  • Sporniket's log - Game programming while having a busy life
  • 2Play's Developer Journal
  • Garrett Hoofman's Journal
  • Island Troll Tribes
  • int main
  • cyberspace009's Journal
  • Impossibru is nothing!
  • NineheadGenesha's Journal
  • Inside a Wicked Lair
  • Final´s Game-Dev
  • Stett's Journal
  • Madolite's Journal
  • My Game"The Alien On The Planet"
  • How to make a clone of Futile Tiles
  • A Dreamer's Notebook
  • AfricanThunder's Journal
  • Arikin's Journal
  • Sinvas_K's Journal
  • Procedural Worlds
  • Binary Cats
  • Burnt Dragon's Journal
  • Washu's Journal
  • imoogiBG's Journal
  • Eck's Journal - Still Flying
  • Thaumaturge's Journal
  • ryan20fun's Journal of Rasterisation
  • Xaer0's Journal
  • The Week of Awesome II
  • The week of awesome II - shadowisadog
  • 0sok's Journal
  • Making of: Acclimate Engine
  • Misantes' Journal
  • The Week of Awesome II Herd of Nerd Star Participation
  • New Syntax blog for Week-of-Awesome-II
  • Captain Coffee's Journal
  • WoA II Journal
  • Jack & Francis's Week Of Awesome II
  • Erik Rufelt's Journal
  • Week of Awesome II
  • Xai's Awesome Living Toys
  • Week of Awesome II dev journal
  • WoA - My first gamejam
  • The Last Toy in the Toy Box
  • Extremely Usefull Bits
  • GeoffreyS' Journal
  • Jurassic Park Aftermath
  • Project PX
  • H.A.C.K. - Development Journal
  • ajm113's Journal
  • LV-341B
  • Archmage Rises
  • Stormynature's Miscellanea
  • Hierarchical subdivision
  • Radiant Engine Development
  • "Barricade"
  • New New Things
  • Librexus
  • mtlk's Journal
  • EmpiresInRuins' TD Journal
  • Collectible Card Game + Commercial Sim = Awesome
  • Legend of Grimrock 2 Review
  • Dr.John's Journal
  • Gorogorosama vs GameDev
  • Ironbane Devlog #1
  • Game News
  • PowerShell Games
  • ODMO - puzzle game - android release
  • Gaiiden's Journal^2
  • Gaiiden's Journal
  • Gaiiden's Journal
  • Debugging Diaries
  • General Thoughts
  • Captain's Log
  • Orangepixel's Journal
  • LAURENT*'s Journal
  • the game
  • fakhirs's Journal
  • A sound guy making a game.
  • Sisofys' Journal
  • Browser Scent
  • AuroraRL
  • Manager of Hell
  • Tales from the Engine's Core
  • Nemo Persona
  • victoriaadams02's Journal
  • Rico's Development Log
  • Funky Monkey Studios Dev Blog (French)
  • Fear the Light: The Path to Playable
  • Astari
  • mousetails RPG
  • Developing a JRPG
  • goldmoelly's Journal
  • Goblin War
  • Phaetonium's Journal
  • Flame
  • Reactor Engine
  • Boardspace.net Game AI Journal
  • TheComet's Journal
  • Negazina and his shenanigans
  • Realm Crawler Development Journal
  • Becoming an indie
  • The Wizards Blog
  • SIMSpace 8.0
  • Educating an artist
  • Michael Staud's Journal
  • YanimStudio's Journal
  • Adventures into Unreal Engine & indie dev
  • GamzTV
  • Blacksea Odyssey Devlog
  • The Furious Ape Journal
  • Feras' Journal
  • SnailLife
  • Ray Tracing Devlog
  • hgoel0974's Journal
  • GameGeezer's Journal
  • Pavloid game
  • cozzie's Journal
  • Han''s Quest Journal
  • Lost Repo
  • DevBlog: Wolves at the Door
  • victorx's Journal
  • TheChubu's Journal
  • Mobile Game Dev Journal
  • Protheus Engine
  • ducanhtuvu's Journal
  • YGGDRASIL STUDIO's Journal
  • Skinned Mesh/Skeletal Animation Editor in D3D11
  • Proceedings of TheUnimake
  • Inko makes Prototypes
  • Caldera Games' Journal
  • Machine Made
  • YAAG
  • Xam'n'Eggs
  • Developer Journal
  • Game Tale
  • Jygle's Journal
  • Sol-Ark's developer journal
  • Blender - skinned meshes and animation DirectX export
  • Night Lone Engine: Journal and progress
  • Vortex Game Studios
  • williamssara005's Journal
  • Onigiri Flash's Journal
  • The Week of Awesome III
  • Simmie's Journal
  • The Dark Prognosticus
  • Game explorations
  • Danmaku no Kyojin
  • Epicelitedude's Journal
  • Thinking about treasure lately
  • IYP's Graphics Journal
  • My Stuff
  • Trades with Spirals Development
  • WoA 3 (2015)
  • Seven Spells Of Destruction Development Journal
  • Battleships Development
  • An arcade console developer's Journal
  • Spidi, Magic Item Tech Journal
  • Galactic Adventures
  • Week of Awsome III journal
  • TeamTeamEric's Journal
  • From The Forth Dev journal
  • Speed's Progress
  • Gooey's Journal
  • Week of Awesome III
  • ArThor's Journal
  • hu3 team - WoA III
  • Inside the blizzard
  • JamCats' Week Of Awesome III
  • Our Week of Awesome Project
  • Lich Dev Log
  • Single-Handed Game Dev
  • GTEntertainment's Journal
  • Soulwielder Dev Journal (Week of Awesome III)
  • MarioLuigiMan's Journal
  • WoA3 - Still Flying
  • Calinabris' Journal
  • DKoding's Journal - Koding Nights
  • alexokita's Journal
  • TBFC's Week Of Awesome III Dev Journal
  • My First Game !!
  • Dusters Devblog
  • Bigdog57's Journal
  • El Tomba - Developer Diary
  • Starshard Dev Journal
  • alexmasen's Journal
  • bobbentz's Journal
  • Merc Tactics
  • WatsonTBK's Journal
  • Spiral Lords: Armada
  • Arms of Telos
  • Really Slick Blog
  • c++ SFML TEAL
  • A random Game
  • Creation of Zergification tech demo
  • Opiniocracy
  • Kill All Demons!
  • Moon Pub Games
  • KruSuPhy's Journal
  • KruSuPhy's Journal
  • Final Year
  • Monster Chronicles: Mobile Strategy RPG
  • Shinylane's OpenGL Journal
  • psychedelia smith's Journal
  • Conkoon's Journal
  • GE2015's Journal
  • We the Innovation
  • Engine development for fun and bachelors thesis
  • Farom Studio
  • Geometer's Apprentice
  • NavWorkshop
  • an unnamed youtube simulator
  • Eck's Star Citizen Efforts
  • Project Gift
  • opmania35's Journal
  • Westorm's Journal
  • What I did
  • Short rules for beginners in game dev
  • DEV - War of Kingdoms Pocket
  • MoonKiteTree's Journal
  • Tinus Tate's Journal
  • Fowl Flying
  • Memorial Trees: forget-me-not Journal
  • Fidelum Games
  • Hexmind's Journal
  • MVG Interactive
  • EXODUS - A New Age Dawns
  • OmnicidalStudios Akintoo Journal
  • Kingpin
  • iMini Development
  • Oblivion Wars Development Journal
  • devlion's Journal
  • 2D Platformer
  • Cleemo's Journal
  • Becoming the Lord of Dwarves
  • Rogue555's Journal
  • Not Yet Implemented
  • Prali Games
  • Multiplayer RPG dev diary
  • Venatus
  • AVaW2015's Journal
  • Faison92's Journal
  • ProcGen Journal
  • Sector0's Journal
  • P2p online's Journal
  • One Piece Ultimate War
  • Syrena's Journal
  • w32's Journal
  • Max-Green's Journal
  • [GBA] Kingdom of Twilight a retro rom
  • Gamescrye's Game Design Blog
  • GameDev.net Partners
  • Blend4Web Development Journal
  • STAR SHIFT
  • Sweat, tears and blood
  • Amanda/adamSnowflake's Journal
  • Unity Parkour Game
  • Lawnjelly's Journal
  • ProcFxGen's Journal
  • dpadam450's Journal
  • Sungazer Software Development Log
  • A New Developer's Journey
  • De Feet - a 3D interactive story RPG
  • V0xel Sp4ce Development
  • yoshi_t's Journal
  • Strategy Empire's Journal
  • VikingVRStudio's Journal
  • Towards The Pantheon Devlogs
  • GameArch
  • SilviuShaders' WoA Dev Journal
  • Frango Digital Log - The Week of Awesome IV
  • AlienCore's Journal
  • Mousetails WoA 5 journal
  • Mind of Khan
  • XycsoscyX's Journal
  • The Week of Awesome IV
  • WOA 2016 | Team Bytetroll
  • EarthBanana's Journal
  • GameDev.net Staff Blog
  • Unnamed Turn-Based Strategy
  • "Popular" progress.
  • 3D, AI, procedural generation and black jack
  • Avalander's Journal
  • Andrey Macritskiy
  • Drone Combat Devlog
  • Rog Games' Journal
  • The Xoid Isometric Survival... from the start
  • Journal of Gruffler
  • Project Tidalwave
  • Ultra Kai's Graphics Journal
  • MY FIRST INDIE GAME! :D
  • DoomedGaming
  • V-Play Cross-Platform Game Engine
  • Bacterius' WoA Feedback
  • Project Mistwrapped
  • Game Development Adventures
  • The Achilles Journal
  • The Cptn's first voyage
  • A short Journey over Zeno's Bridge
  • MagForceSeven's Journal
  • TheCaptainSly's Journal
  • School and Mazes
  • Development of My Own Civilization
  • Richie2Pixel's Journal
  • khaniiuc's Journal
  • saadtaame's Journal
  • First Complete Game
  • Turn-based strategy about agriculture
  • Systemic Games
  • anyone needs a 3d modeller?
  • Vidar DevBlog
  • Vertexwahn's Journal
  • Opportunities in AR/VR
  • AngleWyrm Studios
  • "Project SpeceVille" Developer Journal
  • Floatlands devblog
  • Game Creation Journal: Midievalry
  • Arceneaux's Log
  • ViciousGaming's Journal
  • ACE Team's Journal
  • yps_sps' Journal
  • Alchemist
  • Project Life
  • GrindQuest
  • Paninairo's Journal
  • JacPete's Super Mage World
  • Resilients Journey
  • Who is Who? Dev blog
  • Multiverse: Cosmic Conquest TCG Development Journal
  • Aggroblakh's Journal
  • Fight the ADHD
  • The Time Rider Community Journal
  • Too few shopkeeper games!
  • VFX Highlights & Games
  • lougv22's Journal
  • First Impact: Rise of a Hero's Journal
  • Labraid's Journal
  • BattleForte Game DevLog
  • WinterDragon Says Print("hello")
  • Ascension Game Journal
  • bogosaur's great journal of wisdom.
  • AurumDust journal
  • Progress on The Last Score
  • BrykuTheDev's Journal
  • Developing a good looking story to make it a game
  • Rebirth of a classic card game
  • Ships vs Sea Monsters. From sketches to final edition
  • SquaserZ - The Devlog
  • Dev Quest With AriiMoose
  • ohoyy056's Journal
  • TheLastKind's Journal
  • ohoyy070's Journal
  • essaywriting
  • Idea To A Game
  • XyraniaDev's journal
  • ohoyy082's Journal
  • Pirate Dawn Universe
  • Deep Waters Devblog
  • brigittepetrie's Journal
  • GoldbarGames' Journal
  • Kickstarter/Greenlight Dev Journals/Tips/Insights
  • Delphinity
  • Big List of Mobile Game Reviews [UPDATED DAILY]
  • 0day's Blog
  • DuelingDevblogs
  • Jaden's Blog
  • Tee_Hunter
  • GDC 2017
  • Voxelaxy
  • Power Pong Devblog
  • Spinbot's Blog
  • SerikASA's Blog
  • Brewing the tee
  • Johnnymorgan's Blog
  • Blog #1 - You can't push a rope!
  • Korvas' Game Dev
  • Tough Story Volume I - Big Hell
  • VirtualRN's Blog
  • Game Blog
  • Dadou666's Blog
  • SHIRO Developers Log
  • Star Heritage
  • Bluword
  • Appodeal Blog
  • juegostudios
  • saraedward's Blog
  • shirawinget's Blog
  • Baro's Beginning
  • phil67rpg's Blog
  • Video Game Sound by Olivier Girardot
  • Deep Worked Blog
  • Swim Out
  • Bypassed - DevBlog
  • Muisca's Blog
  • AlexHoratio's Blog
  • Hell Warders
  • hydra1's Krypton Development Team
  • tommorow's Blog
  • ¿How to do Game?
  • My 1st GDC: Recap
  • Beyonce's Blog
  • donislawdev's Blog
  • Creating Complexity
  • dovodi's Blog
  • Stitched Showcase
  • itSeez3D Avatar SDK
  • 40Ggames' Blog
  • GamerX1221's Blog
  • HunterGaming
  • Nicolas Bertoa's Blog
  • Masters VR
  • PiN
  • Ben's Appallingly Humble Blog
  • Starfall Tactics
  • Ermergerd Ent's Blog
  • Secure Vend LLC's Blog
  • Cascapadia
  • Last Regiment Dev Blog
  • sarwar's Blog
  • Spaceguard 80
  • appguruz's Blog
  • ios\Android games promotions!
  • Forgiveness devblog
  • The creative industries digital game.
  • xboxoneya's Blog
  • Untitled: My journey with LibGDX and bullet hell
  • Block Builder Update Blog
  • noisechip's Blog
  • Call of Avatar
  • behc's Blog
  • Terrible Mess Games
  • polyfrag's Blog
  • polyfrag's Blog
  • Dr. Lexus Blog
  • Jungle Tag by The Kid Can Drive
  • polyfrag's Blog
  • Wormhole Devlog
  • Age of Dark
  • Trym Studios' Concept Blog
  • PSG's Blog
  • sinopgames
  • Space Warfare Blog
  • EdenAeternum's Blog
  • APPTUTTi's Blog
  • SlammaJammaMovie's Blog
  • Village Monsters Dev Diary
  • Rox087's Blog
  • THEDARKMEME's Blog
  • Progorion's Blog
  • lexnewgate's Blog
  • Starminer7Z7 of Fullpower's Blog
  • Progorion's Blog
  • DualTD
  • OandO's Blog
  • From UltDip to ...
  • io games
  • .io Games
  • JohnTheRipper88's Insight and Ramblings
  • Moosehunt
  • VBexEngine
  • Games Development Notes
  • Eart - a similar to an rpg but with typical elements of a bullet hell games
  • Valley of Crescent Mountain
  • Charly Men's BIZARRE
  • 울산오피 ○1○《⑻⑼⑷⑺)⑥⑥④⑧ 세계일등클래스
  • 청담안마 OlO⇔2816⇔2526 〃최저가 청담안마방 청담역안마 청담안마시술소 청담안마추천 청담역안마가격 청담안마위치 청담동안마방 청담동안마추천 청담안마예약
  • 인천출장샵
  • ⅸ강원도출장샵 阝카톡gg882출장콜걸.홈피 kiss45.COM출장안마/ 출장마사지/출장샵/출장업소/콜걸연락처/섹파/콜걸아가씨카톡/업소연락처.
  • Michael Zhou
  • が대구출장샵阝카톡gg882출장콜걸.홈피 kiss45.COM출장안마/ 출장마사지/출장샵/출장업소/콜걸연락처/섹파/콜걸아가씨카톡/업소연락처.
  • Battle of Millenia Update #1
  • ⅸ아산출장샵 阝카톡gg882출장콜걸.홈피 kiss45.COM출장안마/ 출장마사지/출장샵/출장업소/콜걸연락처/섹파/콜걸아가씨카톡/업소연락처.
  • A Passive Gamer's Blog
  • Newbie Gamer
  • Android, the most popular mobile platform throughout the world these days
  • Aggressive Gaming
  • 경마사이트추천 ⟡->『 AA77.ME 』<-⟡인터넷경마사이트
  • The Yii Development Framework for fast, extremely professional performance
  • Psychology in game design
  • Check out my Game!
  • Hell Warders Development blog
  • Wildlife control service
  • EP (A Platform Game)
  • Outentiq
  • See Gee Eye
  • Jenny's Magical Adventure
  • Last Hills Teaser Trailer (Horror Game) - Red Projekt -
  • Want to help make a game
  • New Game - ArcAngel is released.
  • Corona Labs Blog
  • Java&Python game development
  • How to write outstanding game reviews
  • Exactly how Does the Euromillions Millionaire Raffle Work?
  • puppysss
  • World Game Info
  • Rick Henderson And The Artifact Of Gods
  • Mobile Application Development Today
  • Runica: The Ancient Dungeon
  • Benefits of Mobile Application Development
  • Enterprise App Development you need to know
  • Mobile Application Development
  • krkrgames
  • My First Success - Dev Blog
  • Alchemica
  • Elemento : Development Blog
  • Remote Jobseekers
  • Bird With Toes Development Log
  • Forward Creating
  • ギ일산출장마사지 << ㅇIㅇ / ②8ㅇ④ / ③⑧⑧⑤ >>キ빠끈신속 정확선입금 NO24시간 일산출장마사지
  • ゴ여천동출장마사지 ☎ 0①ⓞ.2⑧O④.③885 コ입니다.출장 콜걸뜨거운핫한 여천동출장마사지
  • ズ매곡동출장마사지 << ㅇ①ㅇ / ②⑧ⓞ④ / 3885 >>ス시원빠끈 신속후불선입금 NO 매곡동출장마사지
  • セ진천동출장마사지 < 0!0=2⑦1⑥=!8②⑧ >ズ빠끈신속 정확선입금 NO24시간 진천동출장마사지
  • Drunken Monday, developers of Slash Arena: Online
  • pythoblack
  • Game Developer
  • Levels of Lean Six Sigma Certification
  • Josh Grams - WoA V
  • POSTWORLD Development Diaries
  • Week of Awesome V
  • Journal of development
  • WOA - 5
  • Week of Awesome V - Dev Blog
  • WoA ProjectCastle
  • Ludologists
  • bestpharmacy
  • Micro Brood Games Devlog
  • Bouncy Bob Crunch Journal
  • golds
  • Mobile App Development Company
  • Why Brands Are Missing Out On Mobile Games
  • RPG Grind!
  • Kade Markoux
  • Project XSYS - WIP
  • Higame
  • Chromasia
  • BITSZER SOFTWARE/EARN BITCOINS
  • This is for my rpg game i am working on
  • ggd
  • Kavarna's blog
  • Mobile App And Game Development Blog
  • opensource & javascript game development
  • Fooliery: Build with tiles
  • Super Reaction Speed Arcade Game
  • Mobile Application & Game Development Blog
  • How To Choose The Right Learning App For Your Preschooler?
  • Project Industry[Unity Indie Game]
  • hello World
  • From Zero To VR
  • Mobile Game App Blog
  • A cute casual game
  • Game Design
  • Project Idra
  • Kung Fu Runner
  • PistacheGames
  • Dream Build Play - Resources
  • Modern game narratives - Writing better, stronger, more intriguing game stories.
  • onqtam
  • How to turn off Windows, Mac computers remotely using smartphone?
  • Game Testing and a Cup of Coffee
  • Mobile App Technologies, Unity3D Game Development Blog
  • Android Application Development and Growing Importance of Android Developers
  • disini
  • PandemicZ
  • Picswars.io devlog
  • First Blog
  • New Free Sound For You Guys
  • Cool Designing Tips They Don’t Teach You in Classes #1
  • Blog by Mobile App Development Company
  • 7 Things Every Mobile Team Needs to now
  • 선릉역안마 ゥェ1ゥェ。ィ.2816_〃2526 윤실장 ω환상의코스ω24Open #선릉역안마윤실장 선릉역안마연예인급사이즈 선릉역안마아가씨 #선릉역안마실장 선릉역안마정보 선릉역안마안내
  • Exploring Level Design
  • Mobile App & Game Development
  • Beneath the Waves
  • Mobile App and Game Programming Blog
  • Take my heart to this game
  • Mobile App, Web & Game Design News
  • BEST MEDICAMENT ONLINE
  • Embedded Training in Chennai
  • Free SOFTWARE PURE APK
  • South America Tours - Anubhav
  • Why BrainMobi is ranked among the best Android App Development Companies?
  • Origin Dehumidifier
  • lioryan
  • The Gragons Farm
  • Simple game for Pixabay's developer challenge
  • Oracle course in Chennai
  • Game Android
  • It's Bouncy
  • Homebrew Gamedevelopement Experiment
  • Gift of Parthax - An Ablaze Interactive game
  • White Harvest.
  • The Balcony
  • ScrewDriver
  • Major Factors need to consider in Wearable Development
  • Indienamic
  • Something Ate My Alien
  • Medical VR
  • Hadoop Training in Chennai
  • SAS Analytics
  • Software
  • Salesforce
  • Porting the mobile game to Gameroom (FaceBook)

Group


About Me


Website


Industry Role


Twitter


Github


Twitch


Steam

Found 6 results

  1. Hello, month ago I had released my 3rd Android/WebGL game, it’s a simple Clicker. I wanted to experiment with clicking mechanic, add some RPG elements. I didn’t know if I should release statistics from this game (they are really small). But in past I had said, that I will release statistics from my all games, so here is it: „Stickman RPG - Idle Money Clicker” has been downloaded by 166 people, WebGL version got 2400 plays. 78 Downloads come from Google Play, 88 come from Amazon Store. It might look strange, because, there are more downloads from Amazon Store, than from Google Play. It’s because my game was removed from Google Play (because „it’s look like another game”). I had written to Google Play (My game was not in Google Play, for 2-3 days), and they had brought back my game to Google Play, they just removed my game by mistake ;p Kongregate Data: Earnings: $3.70 Kongregate $0.03 ChartBoost $0 Unity Ads Yeah, I was ready for no earnings from my game, I had made 3 games, and I had earned total $0, it’s not problem. I know, that I need improve my skills to earn something, my games are just too weak to earn cash. I’m 19 year old, I just like making games, I think it’s pretty fun. From a fun fact, 9 September an area button was clicked ~9000x (counting only online players, counting all clicks, not only unique). And 14000x Start Shield button was clicked (not counting shield button, just Start Shield button, not only unique, only online players). 9 September players had spent in my game 505k seconds, in my last game (record) was 3.38 Million seconds at 13 August. Some Statistics about my game: At this moment I work on a next game, it will be a space shooter, we will fly from planet to planet, unlock/upgrade new ships, beat new enemies. Game will get own story: „I got normal life like other humans, but one day all has changed. I had decided, that I want leave my safe and peace planet, and have a trip over galaxy, I want to have adventure of my life. Death, life, brutality, continuous fighting, welcome to space travel, even if you survive, yes ... Nothing will be the same, here life is next to death, friend next to the enemy, anyway, today is difficult to distinguish.” Google Play Amazon Store Kongregate Web Version Facebook Twitter My Other Games Some ScreenShots from game:
  2. Material Design in Games?

    Hi everyone, first of all a little sorry, this is not about "visual arts" but more a GUI topic. I didn't know where else to put it, though. So, I just wondered if anyone of you has any experience or even real data on Google's material design in games? What are the pros and cons? Would players accept it? And can you make material design feel more "gamey"? Thanks in advance, BG
  3. I was reworking on my LightProbe filter, and I wrote some code to generate the Reference Cubemap, but then I noticed some discontinuous on the border of each face.(Top:CPU implementaion, Bottom: GPU implementation, the contrast has been adjusted on the right side) At first I think it maybe caused by the interpolation, but then I tried the same algorithm in 2D (like a slice in the normal light probe prefiltering) for better visualization, and the result really confused me. See the attachments, the top half is the Prefiltered Color value, displayed per channel, it's upside down because I used the ColorValue directly as the y coordinate. The bottom half is the differential of the color, it's very clearly there is a discontinuous, and the position is where the border should be. And as the roughness goes higher, the plot gets stranger . So, I am kinda of stuck in here, what's happening and what to do to remove this artifact? Anybody have any idea? and here is my code inline FVector2D Map(int32 FaceIndex, int32 i, int32 FaceSize, float& SolidAngle) { float u = 2 * (i + 0.5) / (float)FaceSize - 1; FVector2D Return; switch (FaceIndex) { case 0: Return = FVector2D(-u, -1); break; case 1: Return = FVector2D(-1, u); break; case 2: Return = FVector2D(u, 1); break; case 3: Return = FVector2D(1, -u); break; } SolidAngle = 1.0f / FMath::Pow(Return.SizeSquared(), 3.0f / 2.0f); return Return.SafeNormal(); } void Test2D() { const int32 Res = 256; const int32 MipLevel = 8; TArray<FLinearColor> Source; TArray<FLinearColor> Prefiltered; Source.AddZeroed(Res * 4); Prefiltered.AddZeroed(Res * 4); for (int32 i = 0; i < Res; ++i) { Source[i] = FLinearColor(1, 0, 0); Source[Res + i] = FLinearColor(0, 1, 0); Source[Res * 2 + i] = FLinearColor(0, 0, 1); Source[Res * 3 + i] = FLinearColor(0, 0, 0); } const float Roughness = MipLevel / 8.0f; const float a = Roughness * Roughness; const float a2 = a * a; // Brute force sampling with GGX kernel for (int32 FaceIndex = 0; FaceIndex < 4; ++FaceIndex) { for (int32 i = 0; i < Res; ++i) { float SolidAngle = 0; FVector2D N = Map(FaceIndex, i, Res, SolidAngle); double TotalColor[3] = {}; double TotalWeight = 0; for (int32 SampleFace = 0; SampleFace < 4; ++SampleFace) { for (int32 j = 0; j < Res; ++j) { float SampleJacobian = 0; FVector2D L = Map(SampleFace, j, Res, SampleJacobian); const float NoL = (L | N); if (NoL <= 0) continue; const FVector2D H = (N + L).SafeNormal(); const float NoH = (N | H); float D = a2 * NoL * SampleJacobian / FMath::Pow(NoH*NoH * (a2 - 1) + 1, 2.0f) ; TotalWeight += D; FLinearColor Sample = Source[SampleFace * Res + j] * D; TotalColor[0] += Sample.R; TotalColor[1] += Sample.G; TotalColor[2] += Sample.B; } } if (TotalWeight > 0) { Prefiltered[FaceIndex * Res + i] = FLinearColor( TotalColor[0] / TotalWeight, TotalColor[1] / TotalWeight, TotalColor[2] / TotalWeight); } } } // Save to bmp const int32 Width = 4 * Res; const int32 Height = 768; TArray<FColor> Bitmap; Bitmap.SetNum(Width * Height); // Prefiltered Color curve per channel float MaxDelta = 0; for (int32 x = 0; x < Width; ++x) { FColor SourceColor = Source[x].ToFColor(false); Bitmap[x] = SourceColor; FColor Sample = Prefiltered[x].ToFColor(false); check(Sample.R < 256); check(Sample.G < 256); check(Sample.B < 256); Bitmap[Sample.R * Width + x] = FColor(255, 0, 0); Bitmap[Sample.G * Width + x] = FColor(0, 255, 0); Bitmap[Sample.B * Width + x] = FColor(0, 0, 255); if (x > 0) { const FLinearColor Delta = Prefiltered[x] - Prefiltered[x - 1]; MaxDelta = FMath::Max(MaxDelta, FMath::Max3(FMath::Abs(Delta.R), FMath::Abs(Delta.G), FMath::Abs(Delta.B))); } } // Differential per channel const float Scale = 128 / MaxDelta; for (int32 x = 1; x < Width; ++x) { const FLinearColor Delta = Prefiltered[x] - Prefiltered[x - 1]; Bitmap[int32(512 + Delta.R * Scale) * Width + x] = FColor(255, 0, 0); Bitmap[int32(512 + Delta.G * Scale) * Width + x] = FColor(0, 255, 0); Bitmap[int32(512 + Delta.B * Scale) * Width + x] = FColor(0, 0, 255); } FFileHelper::CreateBitmap(TEXT("Test"), Width, Height, Bitmap.GetData()); } Roughness 0.5.bmp Roughness 1.bmp
  4. Hey everyone, I’m currently working on my bachelor thesis titled „Balancing Resource Management in First-Person Survival Games – A case study of Dark Side of the Moon”. Dark Side of the Moon is a Sci-Fi Survival Game hat my team and I produced at university last semester. My roles were lead artist/art director & Game Design. My bachelor thesis is based on the analytical and psychological aspects of balancing and the flow theory. I’m looking for anyone who has designed survival games so far or created spreadsheets for e.g. food item count & hunger curve balancing. I’d be grateful for any replies, Best, Marlis
  5. Nearly 5,000 developers and tech professionals across the world responded to Packt’s third annual Skill Up survey to share their thoughts on the latest tech tools and trends, and how they work and learn. Skill Up 2017 also investigated wider questions about the tech industry - from its status and value in organizations and industry today, through to urgent issues around diversity. The aim of Packt’s Skill Up survey is to help those working in tech make better decisions about the tools they decide to use, how they use them, and how they learn about them, in order to stay relevant and gain a competitive edge in their careers. Download the full Skill Up report to discover what it’s like to work in tech today. Who took part in Skill Up 2017? Skill Up was circulated globally to people working across an array of sectors in tech; from mobile developers to big data engineers, and everyone in between. 4,731 respondents from 43 countries around the world took part. The majority of responses came from men aged between 35 and 45 working full-time in software solutions in the United States. A full breakdown of this year’s demographics can be found in the full Skill Up report. Skill Up at a glance And the number one tool is… Python. Its popularity has surged over recent years and it has clearly gained huge mainstream uptake due to its accessibility, fully featured standard library, rich ecosystem of libraries and frameworks, and highly engaged community. Joining Python in the top 5 are Git, Visual Studio, Eclipse, and Java. Discover who’s using Python and the tools they’re most likely to use with it in Skill Up. What should people be learning next? Python’s popularity won’t be waning any time soon – it came in at second place as the tool to learn over the next 12 months. Python was pipped to pole position by Docker. With the growth of containerization, a surge in people learning Docker makes sense. Angular, Visual Studio, and Jenkins also make the top 5. Take a look at Skill Up to explore who will be learning what over the next 12 months. Why learn something new? ‘There is a problem that I need to fix and don't know how’ is the number one reason why developers and tech professionals choose to learn something new. They also cite solving problems more effectively at work, and curiosity about tools and languages they’ve read about online as reasons to get learning. 18-34 year olds are most likely to learn something new in order to expand their skillset and apply for a new role. Despite this career focus, they are the most likely to say they are not motivated to learn. The over 45s are very practical about their learning, saying that a new update or change to a language or tool they work with spurs them on to learn. Whilst they have the motivation to learn, they find that lack of time is their biggest barrier. Skill Up also revealed that 18-34 year olds are big Stack Overflow fans, whilst the over 45s are into their reading. Packt is committed to learning to suit everyone; offering eBooks, print books, videos, blogs, and an online learning platform, Mapt. Discover more about how those working in tech are learning in the full Skill Up report. The skills that pay the bills The big question – who’s earning the most? The top five roles to be in for ultimate earning power are C-Suite Level Managers, Big Data Engineers, Mid-level Leads/Managers, Security Engineers, and Information Architects. Unsurprisingly, developers and tech professionals in North America have the highest average salary, whilst those in South and South-East Asia are worst off. As for the lowest paid roles, hobbyists came out on top, yet we can assume respondents identifying as hobbyists do not work full-time in a tech role. In terms of full-time professions, Game Developers had the lowest average salary, followed by Web Developers, Technical Support Professionals, and Mobile Developers. So what do you need to learn to earn? Respondents with Splunk, Hadoop, Kafka, Chef, or SAS under their belt earn more than the average salary. It seems as though Big Data is the industry to be in. Does the tech industry have a gender diversity problem? 90% of respondents to Skill Up were male, which in itself reveals the industry’s lack of gender diversity. Packt asked respondents if they thought the tech industry does have a gender diversity issue, and a majority of 47.2% agreed. 24.3% didn’t think there was an issue, whilst 28.5% were sat on the fence. The biggest gap between gender equality appeared in the Financial Services and Software Solutions sectors, whilst Design and Marketing came out on top for diversity. It may come as no surprise that 18-24 year old males were the least likely to agree there is a gender diversity issue. Perhaps a rose-tinted view stemming from a lack of industry experience? The full Skill Up 2017 survey report is free and available for download here.
  6. Nearly 5,000 developers and tech professionals across the world responded to Packt’s third annual Skill Up survey to share their thoughts on the latest tech tools and trends, and how they work and learn. Skill Up 2017 also investigated wider questions about the tech industry - from its status and value in organizations and industry today, through to urgent issues around diversity. The aim of Packt’s Skill Up survey is to help those working in tech make better decisions about the tools they decide to use, how they use them, and how they learn about them, in order to stay relevant and gain a competitive edge in their careers. Download the full Skill Up report to discover what it’s like to work in tech today. Who took part in Skill Up 2017? Skill Up was circulated globally to people working across an array of sectors in tech; from mobile developers to big data engineers, and everyone in between. 4,731 respondents from 43 countries around the world took part. The majority of responses came from men aged between 35 and 45 working full-time in software solutions in the United States. A full breakdown of this year’s demographics can be found in the full Skill Up report. Skill Up at a glance And the number one tool is… Python. Its popularity has surged over recent years and it has clearly gained huge mainstream uptake due to its accessibility, fully featured standard library, rich ecosystem of libraries and frameworks, and highly engaged community. Joining Python in the top 5 are Git, Visual Studio, Eclipse, and Java. Discover who’s using Python and the tools they’re most likely to use with it in Skill Up. What should people be learning next? Python’s popularity won’t be waning any time soon – it came in at second place as the tool to learn over the next 12 months. Python was pipped to pole position by Docker. With the growth of containerization, a surge in people learning Docker makes sense. Angular, Visual Studio, and Jenkins also make the top 5. Take a look at Skill Up to explore who will be learning what over the next 12 months. Why learn something new? ‘There is a problem that I need to fix and don't know how’ is the number one reason why developers and tech professionals choose to learn something new. They also cite solving problems more effectively at work, and curiosity about tools and languages they’ve read about online as reasons to get learning. 18-34 year olds are most likely to learn something new in order to expand their skillset and apply for a new role. Despite this career focus, they are the most likely to say they are not motivated to learn. The over 45s are very practical about their learning, saying that a new update or change to a language or tool they work with spurs them on to learn. Whilst they have the motivation to learn, they find that lack of time is their biggest barrier. Skill Up also revealed that 18-34 year olds are big Stack Overflow fans, whilst the over 45s are into their reading. Packt is committed to learning to suit everyone; offering eBooks, print books, videos, blogs, and an online learning platform, Mapt. Discover more about how those working in tech are learning in the full Skill Up report. The skills that pay the bills The big question – who’s earning the most? The top five roles to be in for ultimate earning power are C-Suite Level Managers, Big Data Engineers, Mid-level Leads/Managers, Security Engineers, and Information Architects. Unsurprisingly, developers and tech professionals in North America have the highest average salary, whilst those in South and South-East Asia are worst off. As for the lowest paid roles, hobbyists came out on top, yet we can assume respondents identifying as hobbyists do not work full-time in a tech role. In terms of full-time professions, Game Developers had the lowest average salary, followed by Web Developers, Technical Support Professionals, and Mobile Developers. So what do you need to learn to earn? Respondents with Splunk, Hadoop, Kafka, Chef, or SAS under their belt earn more than the average salary. It seems as though Big Data is the industry to be in. Does the tech industry have a gender diversity problem? 90% of respondents to Skill Up were male, which in itself reveals the industry’s lack of gender diversity. Packt asked respondents if they thought the tech industry does have a gender diversity issue, and a majority of 47.2% agreed. 24.3% didn’t think there was an issue, whilst 28.5% were sat on the fence. The biggest gap between gender equality appeared in the Financial Services and Software Solutions sectors, whilst Design and Marketing came out on top for diversity. It may come as no surprise that 18-24 year old males were the least likely to agree there is a gender diversity issue. Perhaps a rose-tinted view stemming from a lack of industry experience? The full Skill Up 2017 survey report is free and available for download here. View full story