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Weekly update #8

  • 0 comments
  • 380 blog views
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  • 20 January 2017 - 08:46 AM
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Weekly update #7

  • 5 comments
  • 604 blog views
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  • 16 January 2017 - 03:20 AM
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Weekly update #6

  • 2 comments
  • 977 blog views
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  • 06 January 2017 - 07:52 AM
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All Over The Place, Nailing Things Down, Finding My Way (Movement and Pathfinding)

  • 5 comments
  • 979 blog views
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Deer and time for GUI

  • 1 comment
  • 496 blog views
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  • 03 January 2017 - 04:37 AM
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Weekly update #5

  • 0 comments
  • 636 blog views
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  • 23 December 2016 - 07:16 AM
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Weekly update #4

  • 3 comments
  • 768 blog views
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  • 16 December 2016 - 07:37 AM
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Weekly update #3

  • 2 comments
  • 679 blog views
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  • 12 December 2016 - 03:54 AM
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Weekly update #2

  • 2 comments
  • 744 blog views
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  • 02 December 2016 - 07:33 AM
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Action/Adventure/JRPG/Platformer/Diabloesque RPG Prototype

  • 4 comments
  • 1,062 blog views
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Weekly update

  • 2 comments
  • 560 blog views
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  • 28 November 2016 - 08:01 AM
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It's Done!

  • 5 comments
  • 1,219 blog views
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Technical preview

  • 2 comments
  • 841 blog views
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  • 22 November 2016 - 06:57 AM
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Character Animation Effects Director - Using Fork Particle

  • 1 comment
  • 851 blog views
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  • 21 November 2016 - 04:43 AM
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Procedural island generator

  • 3 comments
  • 1,606 blog views
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  • 11 November 2016 - 05:25 AM
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Smelting & Storage

  • 1 comment
  • 501 blog views
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  • 07 November 2016 - 05:31 AM
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Towards The Pantheon Devlog #12: Turntables, KAOSS, and camping

  • 0 comments
  • 837 blog views
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Projectiles, Bounciness and Penetrability

  • 2 comments
  • 1,153 blog views
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  • 04 November 2016 - 07:14 AM
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Common NPC robots

  • 1 comment
  • 514 blog views
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  • 31 October 2016 - 05:29 AM
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NPC robot design

  • 1 comment
  • 604 blog views
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  • 27 October 2016 - 06:10 AM
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Floatlands won best indie game at SGC 2016

  • 2 comments
  • 1,483 blog views
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  • 24 October 2016 - 04:31 AM
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Winter is coming!

  • 4 comments
  • 465 blog views
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  • 20 October 2016 - 05:46 AM
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Electricity

  • 2 comments
  • 787 blog views
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  • 17 October 2016 - 05:16 AM
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A short overview

  • 1 comment
  • 692 blog views
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  • 14 October 2016 - 05:51 AM
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Added Build mode

  • 1 comment
  • 807 blog views
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  • 12 October 2016 - 03:01 AM