If there''s already a java implementation why not implement an OpenGL version using GL4Java?
Java is a lot nicer language than c++ anyway....
no worry about handling pointers etc...
Hurrah for Java!
check out my shadows prog at
http://www.randomjon.redhotant.com
tank wars and/or 3d studio max question
I don''t think this would be too hard to make. If we maybe asked to use glUfo''s source code for like terrain rendering all the grapichal stuff... and than put in loading stuff.. and camera.. etc. It wouldnt be hard..
Sounds like Scorched Earth, the scourge of college networks everywhere when I was in school! I love that game. Simple, utterly addictive, and a great way to spend an evening. When Worms came out, its exactly the same game - but with cutesy graphics and no nuclear weapons (IIRC).....
A 3D accelerated version could be really neat. Going into full 3D might also be fun, although it would risk becoming too complicated to be a beer and pretzels type of game!
A 3D accelerated version could be really neat. Going into full 3D might also be fun, although it would risk becoming too complicated to be a beer and pretzels type of game!
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