Jump to content
Posted 27 January 2003 - 12:17 PM
Posted 27 January 2003 - 01:28 PM
Posted 28 January 2003 - 12:34 AM
Posted 28 January 2003 - 05:32 PM
Posted 29 January 2003 - 01:45 AM
Posted 29 January 2003 - 09:30 AM
Posted 29 January 2003 - 10:08 AM
Original post by Ro_Akira
On the 16-bit Z-Buffer front, I saw this page : http://developer.nvidia.com/view.asp?IO=geforce3_faq.
Answer22 seems to suggest that the card does support a 16-bit Z-Buffer. However, it does mention in Answer32 things like D24X8 which is Direct3D speak for 24-bit depth buffer, no stencil.
What I''m saying is that maybe it''s just that the OpenGL drivers, or maybe just the version of the drivers I''m using now (41.09 reference), don''t support it. As always, one is at the mercy of what the drivers tell you is on the card. I''ll try some other/earlier drivers, and see what they tell me...
Posted 29 January 2003 - 05:14 PM