All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
33
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to Music and Sound FX
ms-adpcm(*.wav) & directsound!!!
Music and Sound FX
Audio
Started by
wooks
July 16, 2000 05:18 AM
-1
comments, last by
wooks
23 years, 8 months ago
wooks
122
Author
July 16, 2000 05:18 AM
can you say me how i can MS adpcm(*.wav) and play it with the directsound buffer. ( i need MS sample C code ==> msadpcm.c <== ) please......... help!......
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
my experience with game-dev (why most games suck)
GDNet Lounge
Is the level design for my game too boring?
Game Design and Theory
Bestl 2D game engine for starters? (that isn't Unity or Godot) [clearer question than my last post]
For Beginners
Stealth And Detection System
General and Gameplay Programming
Do your part to stop global warming and climate change
GDNet Lounge
How to fight the urge to meticulate?
Writing for Games
Advertisement
Recommended Tutorials
How to Cut Your Content Update Times by 10x With PlayFab
General and Gameplay Programming
Fire
Graphics and GPU Programming
Game Design : Immersiveness
Game Design and Theory
Real-Time Realistic Cloud Rendering and Lighting
General and Gameplay Programming
Using Modern C++ to Eliminate Memory Problems
General and Gameplay Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top