Mason McCuskey
Spin Studios
www.spin-studios.com
A career in programming
In general, math is the most important, followed by Physics... but definately talk to people locally and see what they have to say, too.
Hiya Jonman, I think that with maths and two sciences you will have no problems getting onto a computer CS degree (providing you meet the entry point requirements) Some Universities may ask that you do Computer science at A-Level but I think thats rare. In my opinion Maths is the most important, physics is also helpfull in some areas of computer (3d graphics).
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Gemini
Having just dropped A-Level maths for the sole reason that it didn't help my games programming at all, I would recommend Computing and Physics...
The topics covered in Maths are too vague to be used in Computing, although some general background knowledge is given, but this can be learned in your own time from books and online tutorials.
Do maths, you *will* need it if you wish to pursue a serious career as a games programmer. Take a look at how many maths-related articles are in games developer, or pick up any graphics book.
If you don't do maths, you will regret it and end up taking it at a later date (just as I'm doing now ;->)
If you don't do maths, you will regret it and end up taking it at a later date (just as I'm doing now ;->)
Be lucky
Yes, a knowledge of maths is required, but the knowledge needed isn't covered at A-Levels. A-Levels don't even touch on the required topics. It's mainly Stats and basic Algebra, with *some* Calculus.
Get a *good* Maths book, such as
"Mathematics for Computer Scientists".
I'm about to begin studying A levels and i was wondering which A levels are required for a degree in Computer Science or Software programming, there are no courses that i can take which involves programming, well i could do systems but that doesn't go into a lot of depth.
I have heard Maths is important which is what i am studying, will MAths and 2 sciences be enough to get a place in university to study programming ???
You can never have enough math but for game programming you can pick up most of what you need on your own if you already have a solid foundation in math. It's not like your gonna work for NASA are you? I would suggest getting in as much progamming as possible especially "large" programming projects i'm talking about 10,000+ lines of code. That would probably help you more than anything.
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