Welcome to the Music and Sound forum on GD.net. Pull up a chair, listen to some tracks by your peers and discuss all things music and sound. We're happy to have you. Please check out the FAQ link for some basic (and mostly common sense) approaches used in this forum. If you have any questions, feel free to PM me.
Okay I know it''s not true, but from the looks of the help wanted section it seems if you''re not a programer or an graphics type no one needs ya or wants your help on their projects... what gives?
From my last post I gather that companies understand the need for high quality sound. Heck the background sounds in diablo 1 had my neck hair standing on end. Is it just that most of the people doing projects on a smaller scale assume audio will be delt with later?
I don''t know... im working on a small project myself with a friend, a Migth and Magic II clone ( not the heroes series ), such a game does not need an impressive sound library, but the reason I am looking at this forum is that I realised that I did not know how to create/find sounds for the game... I guess I was to focused on programming and art... But your right sound is important. In many small project it can SOMETIMES suck