Where do me start?

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6 comments, last by GameDev.net 24 years, 4 months ago
Search the web for tutorials on C++ and Windows programming, download the Microsoft DirectX SDK, study the samples, think up and idea (or just write a clone of Tetris or similar small, simple game) and start cranking out code. That ought to keep you busy for the next year or so!

Former Microsoft XNA and Xbox MVP | Check out my blog for random ramblings on game development

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apple has huge technical support on thier site
//end plug
oh, and there are some good C/C++ tuts on the web if you dont already know C/C++
Please check out my site for basic C++ tutorials:
http://hitw.cjb.net

Best regards,
sherman

_________________ Best regards, Sherman Chin Director Sherman3D (Malaysia) Sdn Bhd www.Sherman3D.com www.AlphaKimori.com
of course the best way to do it is to:

-learn c++
-on the linux platform
-and use a platform independant SDK (ie. OpenGL & Mesa)

thanks

Try the tutorials at http://members.tripod.com/mxf_entertainment/tutorials.htm
*GASP* Chocking from all the shameless *COUGH* plugs *COUGH* *GASP*

Seriousely though. Two books you should get even though they are expensive:
- Teach yourself C++ in 21 days (or something like that)
- Tricks Of The Windows Game Programming Gurus

These are the only two books you need to start game programming. Everything else you can get from tutorials or figure out on your own.

Good luck!
--TheGoop

Where do me start learning how to create games? Me try to get a good start, but me to young to go to college or afford to buy huge books. Sigh.. Please help me.
I have that Learn C++ in 21 days book, and I can vouch for it.

Its very nice to learn with, doesn't make an excellent reference, though.

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