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## Sprites, sprites and more sprites!

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122 replies to this topic

### #1Maquiavel  Members

Posted 24 September 2004 - 09:01 AM

Hello, I've found a lot of sprites' sites that I took more than 400 MB of sprites! October 30, 2007: Package with about 2800 sprite sheets (110 MB): http://www.sendspace.com/file/8v7uq8 Added 10/30/2007: Iron Plague, a Sinistar clone http://lostgarden.com/2005/03/download-complete-set-of-sweet-8-bit.html Game Sprite Archives http://www.gsarchives.net/ SpriteLib GPL http://www.flyingyogi.com/fun/spritelib.html Set of free game tiles for a 2D Zelda-like RPG http://lostgarden.com/2006/07/more-free-game-graphics.html Complete set for a RTS game http://www.lostgarden.com/files/HardVacuum.zip / http://www.lostgarden.com/game_HardVacuum.htm Added 09/08/2006: http://www.newwavemugen.com/~zweifuss/ EDIT 10/24: The below were suggested by prh99: Tantalus Resources http://olls.impressur.com/ RPG Underground http://www.gaminggroundzero.com/ First Seed Material(Site in Japanese) http://www.mogunet.net/~fsm/ NES SNES Sprites http://www.nes-snes-sprites.com/ Links: http://tsgk.captainn.net/ http://www.bd.turbocomix.com/spritesheets.html http://www.panelmonkey.org/category.php?id=1&theme=1 http://munkki.net/index.php?sec=sprites http://reinerstileset.4players.de/ http://www.molotov.nu/?page=graphics http://www.cs.uu.nl/people/markov/gmaker/resource.html (by Spudder) http://www.rmxp.net/resources/rmxp/Graphics/ http://www.gsarchives.net/ (by c-gibson-s) More than 1300 images of Mega Man sprites: http://sprites.planet-megaman.com/ Sonic sprites: http://www.planetdreamcast.com/sonic/see/sprites/index.html The below were given by codemonster: Emugifs http://www.emugifs.emuita.it/home.htm Fenrir's Sprite Domain http://www.geocities.com/cyberfenrir/ Mario Fan Games Galaxy http://www.mfgg.net/resourcedb.php?cat=sprites&subcat=sheets Mortal Kombat Warehouse http://mkw.mortalkombatonline.com/ Nintendo Sprite Sheets http://www.koolpages.com/nintendojjw/sprites.html Super Mario Portal http://www.marioportal.com/modules.php?name=Content&pa=showpage&pid=1498 The Leaf Forest Zone http://dioxaz.free.fr/index_en.html The Spriters Resource http://clik.to/ninsprites Zelda Fan Game Network http://zfgn.gunsha.com/resources.php?page=sheets Backgrounds Background HQ http://www.bghq.com Androcity Backgrounds http://androcity.com/backgrounds.php Tilesets Kyodai Mahjongg Tilesets http://www.vikinganswerlady.com/kyodai/ Mugwump Dillard's Kyodai Mahjongg Tilesets http://www.haywired.com/mugwump/ Regards. [Edited by - Maquiavel on October 31, 2007 12:21:58 PM]
Alfred Reinold Baudisch[Game Development Student] [MAC lover] [Ruby, Ruby on Rails and PHP developer] [Twitter]

### #2demonkoryu  Members

Posted 24 September 2004 - 09:05 AM

WOW!

Thanks.

Thermo/Konfu

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### #3crystallus_sancire  Members

Posted 24 September 2004 - 10:35 AM

0_O oh my word, wow, thanks, I was goign to do a search on this a few days ago, but now I don't have to, weeee, thanks a ton!

### #4raptorstrike  Members

Posted 24 September 2004 - 10:43 AM

another good place to get good sprites is

http://gaminggroundzero.com/home.html
then go to files then on the Quick Type scroll bar go to char sets but they do come as sprite sheets they still work though (you might need to change some of them to .bmp as they start PNG

### #5Rob Loach  Members

Posted 24 September 2004 - 11:07 AM

This really should become a sticky...

... at least in the Visual Arts Forum.....

Rob Loach [Website] [Projects] [Contact]

### #6PmanC  Members

Posted 24 September 2004 - 11:36 AM

great work. i love you.

### #7red_sodium  Members

Posted 24 September 2004 - 11:53 AM

Maquiavel: consider yourself rated! Cheers!
"Learn as though you would never be able to master it,
hold it as though you would be in fear of losing it" - Confucius

### #8MonkeyInBlack  Members

Posted 24 September 2004 - 09:33 PM

++ for you - been looking for some of those sprites for months

### #9BiGF00T  Members

Posted 24 September 2004 - 09:41 PM

Quote:
 Original post by KonfusiusTales of the SPRITE JEDI:Q: "SONIC SPRITES,NO SPRITE SHEETS!"A: "why dont you just take the sprite sheet and cut it into pieces in MS Paint ?"Q: "IT HAS TO BE EXACT,AND I ALWAYS MESS UP SEPERATING SPRITES!POST PRE-SEPERATES SPRITES!"A: "[...]learn how to cut sprites out of the sprite-sheets. i really dont see the problem here. you dont expect someone to do the work for you, do you?"Q: "get one,and do it for me!"

lol, now this is already a sig :)
sprite sheets are teh evil... ms paint is a far too complex program. you cant expect someone to understand how one can cut a big picture into little pieces using it.

### #10Spudder  Members

Posted 25 September 2004 - 12:49 AM

Here's my contribution, the game maker resource packs has some decent quality sprites/sound effects/music and backgrounds. There's bound to be something in one of them you can use. The page also links to a few other sprite sites.

clicky

### #11raptorstrike  Members

Posted 25 September 2004 - 02:52 AM

ok just to help you out PAINT isnt that compilicated Just open it then open the image use the Square dashed button and select the pice of the image if the whole image height can be evenly divided by the section of image that you choose and the width of the whole image can be divided by the width of the image you choose then your good to go and you can just implement the loading of diffrent images as X*X tiles

### #12Zahlman  Members

Posted 25 September 2004 - 12:48 PM

...

...

... I think he was being sarcastic.

### #13Maquiavel  Members

Posted 25 September 2004 - 02:12 PM

Thanks for the replies and the new sites, I added them to the top.

Alfred Reinold Baudisch[Game Development Student] [MAC lover] [Ruby, Ruby on Rails and PHP developer] [Twitter]

### #14c-gibson-s  Members

Posted 25 September 2004 - 03:28 PM

This has every sprite i have ever needed and more..

Game Sprite Archive

### #15Tiffany_Smith  Members

Posted 25 September 2004 - 03:34 PM

Someone requested this thread become a sticky ... so here you have it, stickyfied! .... I'll try to incorporate some of this into the FAQ when I get chance.

Thanks for the informative thread. [smile]

### #16Ekim_Gram  Members

Posted 25 September 2004 - 03:41 PM

Hey, Tiffany. Sorry to go off topic but do you think you can give me the link to your ASCIIRI source? Haha, I doubt if you remember but last year you tried to explain to me the 'dirty rectangles' method and I think I can fully understand it now (one year later).

I'm beginning to think I should have PMed you this...And now I'm wasting even more time typing all this when I could have put it in a PM. :(

### #17Tiffany_Smith  Members

Posted 26 September 2004 - 03:29 AM

Quote:
 Original post by Ekim_GramHey, Tiffany. Sorry to go off topic but do you think you can give me the link to your ASCIIRI source? Haha, I doubt if you remember but last year you tried to explain to me the 'dirty rectangles' method and I think I can fully understand it now (one year later). I'm beginning to think I should have PMed you this...And now I'm wasting even more time typing all this when I could have put it in a PM. :(

No problem... if I post it here in the forums maybe somebody else can get some use out of it also.

AsciiRis

### #18Maquiavel  Members

Posted 26 September 2004 - 11:30 AM

Quote:
 Original post by Tiffany_SmithNo problem... if I post it here in the forums maybe somebody else can get some use out of it also. AsciiRisThanks for asking! [smile]

Hey Tiffany, nice Tetris. It'll guide me a lot, thanks for giving it!
And thanks for 'stickfied' the topic.
Alfred Reinold Baudisch[Game Development Student] [MAC lover] [Ruby, Ruby on Rails and PHP developer] [Twitter]

### #19benryves  Members

Posted 27 September 2004 - 03:18 AM

Quote:
Original post by Tiffany_Smith
Quote:
 Original post by Ekim_GramHey, Tiffany. Sorry to go off topic but do you think you can give me the link to your ASCIIRI source? Haha, I doubt if you remember but last year you tried to explain to me the 'dirty rectangles' method and I think I can fully understand it now (one year later). I'm beginning to think I should have PMed you this...And now I'm wasting even more time typing all this when I could have put it in a PM. :(

No problem... if I post it here in the forums maybe somebody else can get some use out of it also.

AsciiRis

Whoah... that's... cool... [grin] Meh, who needs fancy pixel shaders when you can add all the subtle lighting effects with a few well-chosen ASCII characters.

### #20Pipo DeClown  Members

Posted 27 September 2004 - 03:21 AM

I still think that this should be for testing purposes only, don't release your games with it (even for free).
I'm not back. I'm just visiting.

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