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Posted 16 September 2007 - 01:47 AM
Elves and other Tolkein/D&D races, or werewolves and vampires. No. Just no. We've seen it a hundred times before,
Posted 17 November 2007 - 03:46 PM
Posted 14 March 2008 - 11:35 AM
Original post by sunandshadow
Some good principles for designing any story:
Control Focus With Detail vs. Ambiguity - Some of us prefer a lot of detail, some of us very little; nevertheless, you need to use both in your writing to direct your audience's attention to the important elements of the story. If you make everything detailed your audience will be bored because you are not asking them to use their imaginations; if you make everything ambiguous your audience will be confused, which again leads to boredom because they have no foundation on which to base their imaginative guesswork. Either make the setting ambiguous and the main character and plot clearly detailed, or make the setting detailed and the character motivations and plot ambiguous, and the audience's attention and suspense will be focused on figuring out what the detailed parts imply about the ambiguous parts.
Posted 14 March 2008 - 12:23 PM
Original post by Sulphix
That's just my two cents. Loglines. Learn about them, use them, love them. They're also great tools for separating the good ideas from the bad ones.
Posted 08 November 2008 - 06:05 PM
Posted 01 January 2009 - 10:47 PM
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