Must RPGs have a story?

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94 comments, last by Nazrix 23 years, 5 months ago
I agree naz, though remember - you can''t have progress without opposition

-Chris Bennett of Dwarfsoft - Site:"The Philosophers' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          
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yeah dwarf, but the real problem is that people keep opposing the wrong point


"All you touch and all you see is all your life will ever be --Pink Floyd
Need help? Well, go FAQ yourself.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi
Quite right naz... so here I go

quote:Original post by Anonymous Poster

I can''t believe a person would actually deface the true essence of the RPG game genre!



Forgetting that us game designers and writers scrapped the idea of genres at least 2 weeks ago? We don''t care for sticking with tradition anyway, [ex-]RPG[-ish]''s SUCK! That is why we propose new ideas!

quote:
The is only one type of classic RPG: the one with the amazing storyline and characters.


There is no ''type'' of classic anything... That is the whole problem with the outlook on games. I am all for stories in games, but I don''t think you are seeing the point. We are saying that there is a PURPOSE to the game, but there is no DEFINED story, in that the player MAKES the story in order to ACHIEVE the PURPOSE. This requires that the game has a loose set of rules and a few different methods of achieving the same goal, possibly on different paths... This is why we don''t think you understand.

I have no problem with [ex-]RPG[-ish] stories, but I would also like to see the alternative... Nuff said

PS, Naz - I am from Tiberia because 1) I also wanted to piss off pouya and 2) eveybody else is doing it, so why not jump on the bandwagon

-Chris Bennett of Dwarfsoft - Site:"The Philosophers' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          
You should have to be on any certain page for 10 seconds/post before you can add, to ensure that you at least read SOME of it before posting.
======"The unexamined life is not worth living."-Socrates"Question everything. Especially Landfish."-Matt
Thanks, dwarfsoft. I didn''t have the energy to go over it again. Basically, AP, we''re not saying RPGs shouldn''t have a story we''re saying that the concept of RPG locks people into a certain idea of what an RPG must be.

We''re not debating the importance of a story. We''re debating the fact that the idea of an RPG (or any genre) makes us as designers locked into specific concept of what an RPG is.

quote:by dwarfsoft
PS, Naz - I am from Tiberia because 1) I also wanted to piss off pouya and 2) eveybody else is doing it, so why not jump on the bandwagon


Yeah, I am all for pissing off pouya
Maybe we can get the whole forum to do it



"All you touch and all you see is all your life will ever be --Pink Floyd
Need help? Well, go FAQ yourself.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi
quote:Original post by Landfish

You should have to be on any certain page for 10 seconds/post before you can add, to ensure that you at least read SOME of it before posting.


Yeah really ~LoL~
That''s going into the GDNet suggestions




"All you touch and all you see is all your life will ever be --Pink Floyd
Need help? Well, go FAQ yourself.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi

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