Accessing joystick (with GLUT)
hi...
How can I access the joystick with opengl?
I know that are the functions glutForceJoystickFunc() and glutJoystickFunc(), but I don't know how it works. Can somebody give me an example or a suggestion?
thanks
Renato Ele.Eng.
[Edited by - benjamin bunny on January 16, 2005 7:24:32 PM]
2 things:
1. OpenGL is a graphics library. It doesn't do input, it just rasterises triangles. (just like it says in the Forum FAQ, BTW)
2. GLUT != OpenGL. GLUT is a library that can be used with OpenGL; however it is not part of the GL.
Since this is a GLUT question I'm going to leave it here, but I've edited your title.
1. OpenGL is a graphics library. It doesn't do input, it just rasterises triangles. (just like it says in the Forum FAQ, BTW)
2. GLUT != OpenGL. GLUT is a library that can be used with OpenGL; however it is not part of the GL.
Since this is a GLUT question I'm going to leave it here, but I've edited your title.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement