Original post by Metahawk
I am writing a dissertation on games AI and am interested in frequent gamers opinions on the current state of game AI.
Very cool! Will I be able to read it when you're done?
I think that most people are in agreement here. Graphics have indeed seen amazing advancement in recent years. A lot of focus is on the graphical aspect of a game, more so than AI. So, yes, AI has been neglected in a lot of games.
I've played alot of RPG games, and the AI in that genre is mostly concerned with NPC interaction. I recall specifically two games which I played, the one being Morrowind, the other being Gothic 2. Morrowind had stunning graphics, and was enjoyable to play... for a little while. Gothic 2, at first, was disappointing when comparing the visuals with Morrowind. However, at length, Gothic 2 was much more enjoyable, (this is likely a matter of taste, though), and really served to will the suspension of disbelief. This was all because of the NPCs interacted in a much more believable way.
Let me give you a simple example: In Gothic 2, while walking around in the city, you would notice people mingling in groups, actually having conversations with each other. In morrowind, there is absolutely no interaction between NPCs, whatsoever. The environment in Gothic 2 is much more believable.
Does anyone else have any good examples?