LOL! I agree... I WANNA KNOW LF!
As for influencing stories... What about the game I am working on at the moment. Teaches people not to trust in their beliefs on stereotypes... I think that is an important first step, then I will move onto more moral issues (well, if genocide wasn''t counted a vast moral issue that is )
I bet you thought I would have left a hidden message here... HA! I did =P
-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
What you know
quote:Original post by dwarfsoft
Damn you! Always theiving my colours ;-). I should woop your a$$ boy =P. I wonder if anybody will bother reading this message... Hmmm
I read it!
Yeah, the game you're working on dwarf is definitely in a good direction
although it was my idea first (j/k)
"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.
Edited by - Nazrix on November 9, 2000 12:13:32 AM
Hmmm.. It is also a combination of the modelling of the ideas of the doc in conjunction with a lot of crazy whacked out storyline (thoughtfully inspired by none-other-than LF ) and basically on crack on the whole.
Yeah, sure you can take credit for it naz... I don''t believ you =)
I think we are getting a little OT... We should at least stay half on topic...
-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
Yeah, sure you can take credit for it naz... I don''t believ you =)
I think we are getting a little OT... We should at least stay half on topic...
-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
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