Original post by Martin Piper
EQ Only uses UDP for game communication.
Ah ok, I don't know a lot about EQ so I just took the info from the emulator site, thanks for the correction. I confuse this with DAoCs hybrid system I guess.
Everquest2, which uses UDP for game data, also has much better network performance than WoW.
With less than 1/4 of the players as well which is a factor.
I've also not noticed Asheron's Call problems that are related to them using a specific network protocol. The game might be rubbish, but that is not a network protocol related problem.
My point was that it is not a network protocol related problem exactly. I said that they use UDP but the game runs horribly not because of the protocol but because of the server architecture. Who knows the same could probably be said about WoW.