looking for GLUT replacement

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22 comments, last by JavaCoolDude 18 years, 9 months ago
Quote:Original post by Seriema
Hmm yeah a rendered context menu would work. But what I'm looking for isn't terrible advanced since GLUT has it, so it surprises me that no other OpenGL framework has done something equal.


Context menus and OpenGL don't play nicely with each other on some platforms (certainly they don't on my Mac), and present real performance problems. I think the reason for this is that the OpenGL context is rendered entirely on the Video hardware, and then the Windowing system has to override the usual operation of the framebuffer, and composite the menu over.

Tristam MacDonald. Ex-BigTech Software Engineer. Future farmer. [https://trist.am]

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Quote:Original post by Hexed
javacooldude, sound interesting, link?


What I have on my website is an old release of my SXML engine and frankly I'm quite ashamed of it since most of it was written (hacked together) back when I was a Junior in College :/
Having said that, I'm looking forward to releasing something almost entirely re-written and totally awesome this week [smile]
PS: You can check out my stuff at the GUI sticky thread which I shall update tomorrow.
Peace
Quote:Original post by Hexed
If GLUT does what you want, what else do you need. Just wondering.


I don't like to be forced into using globals :(
(you can't pass anything to the callbacks, and it's kinda hard to not want to since those are the only ways to react on input and render)


Quote:Original post by JavaCoolDude
*self promotion*


That sure looks cute. But how is that a OpenGL framework/wrapper? It seems more like an rendering engine.
[ ThumbView: Adds thumbnail support for DDS, PCX, TGA and 16 other imagetypes for Windows XP Explorer. ] [ Chocolate peanuts: Brazilian recipe for home made chocolate covered peanuts. Pure coding pleasure. ]
You're right, I once again was carried away by posting without thinking twice about the content of my post and for that I must apologize.
Take care dude

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