On the front page of gamedev there''s news about a new version of Mappy. It''s a windows program that is used to crate tiled maps (new version supports iso-tiles). The program is WINE-able under linux. Also on mappy''s site there are a few loaders for different languages. I looked at the one for java, didn''t like it much but mappy''s file format is explained in some docs that come with the Mappy source. If you can''t make heads nor tails of the Java loader then maybe we can get together and make our own. Mappy seems to be pretty full-featured.
I was also working on some classes that represent a deck of cards for solitaire/poker games if anyone is interested in those.
I made a block puzzle game in Java as my first attempt with the language and it worked out really well. Now I am trying to do a jump and run platform game but I am having trouble with correct collision detection. I was kind of hoping that I could find a library where this sort of thing is covered.
But there will be a new version coming out hopefully within couple of weeks (just have to rewrite the developers guide as the library has evolved quite a bit during the last year). The new version will add at least: - Support for JDK 1.4 beta 1 - ByteString and ByteChar for faster string processing - Bitmap loader plug-in architecture