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D3DIM - Triangle Strips ??

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#1 Phillip Schuster   Members   

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Posted 07 October 1999 - 03:48 AM

Hi All !

I have written a 3D Studio Max exporter which exports my 3D Models into my own PSO-Format. Ok, in this format, first I export all vertices and then the faces. A face has 3 indexes into the vertex-array. Now, I want to render in Direct3D Immediate Mode (DX 6) and want to use Triangle strips. How can I convert my data to triangle strips in a fast way ??? I have tried to simple use the vertex-array, but that's not working, I have to reorder them.

Phillip





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