Jump to content

View more

View more

Image of the Day

雑魚は多めにして、爽快感重視にしつつ・・・(´・ω・`)
早いとこ、ベースを作って、完成にもっていかないとね。
タイトルもまだ迷ってるだよなぁ。 
#indiedev  #indiegame #screenshotsaturday https://t.co/IwVbswGrhe
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now

Screen shot

4: Adsense

Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
3 replies to this topic

#1 Gf11speed   Members   

140
Like
Likes
Like

Posted 29 October 1999 - 09:22 PM

I was just wondering how you save the screen to a bmp file? Screen shot? Help would be greatly appreciated. Thanks.

#2 Anonymous Poster_Anonymous Poster_*   Guests   

Likes

Posted 28 October 1999 - 03:15 PM


See that little button that says print screen. Press it and then paste in your favorite image editing program.

#3 Spiff   Members   

122
Like
Likes
Like

Posted 29 October 1999 - 01:28 PM

...and I guess there isn't a smart/easy way of doing this from inside the game, i.e. create a bitmap file from screen surface?

#4 Starwynd   Members   

122
Like
Likes
Like

Posted 29 October 1999 - 09:22 PM

It's not particularly easy, but what you need to do for this is find into on the BMP format (wotsit.org should be able to help you here, if there aren't any MS functions to do it easily), and write the file yourself. I have a function which does this, but it saves a the 16 (or 15) bit back buffer from my program into a 24 bit Targa file. It's not very efficient, but it does the job. Converting from 16 to 24 bit is another matter, but maybe you're working with 256 colours, or BMPs can be saved in 16 bit? Anyway, it didn't take me very long to make this work, so see how you go. If you've got any further questions post them here.

Regards

Starwynd





Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.