Jump to content

View more

Image of the Day

雑魚は多めにして、爽快感重視にしつつ・・・(´・ω・`)
早いとこ、ベースを作って、完成にもっていかないとね。
タイトルもまだ迷ってるだよなぁ。 
#indiedev  #indiegame #screenshotsaturday https://t.co/IwVbswGrhe
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now

Mystical error on KERNEL32.DLL

4: Adsense

Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
2 replies to this topic

#1 Gandalf   Members   

122
Like
Likes
Like

Posted 29 November 1999 - 02:50 AM

Sometimes, quiet often, I get error on KERNEL32.DLL when I quit my d3drm program.
Anyone have similar experience? The error disappear when I reboote the computer, but
frequently it shows up again.

------------------
Gandalf the White


#2 STG   Members   

122
Like
Likes
Like

Posted 29 November 1999 - 02:25 AM

It could be many things but the most likely cause of this in my experience is that you are forgetting to release an ActiveX object or releasing an ActiveX object that was never instantiated (The latter is most likely).

If you check that all you DX ActiveX objects are Released when you shut the program down and make sure you are not releasing any that aren't created (check if they != null) before releasing them it may fix the problem.

Then again it may not and it may have noting to do with this.



#3 Gandalf   Members   

122
Like
Likes
Like

Posted 29 November 1999 - 02:50 AM

Thanks STG !
It seems to have something to do with that!
I switched the release call and I have compiled the program 6 times, and... my computer does not crash anymore! Thanks, again.




Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.