After you have created a GL engine, though, you should go back and write a software rasterizer since software rendering still is very important. Besides that, you'll learn a great deal from it.
*note* rasterizer = renderer
My 2C
--TheGoop
After you have created a GL engine, though, you should go back and write a software rasterizer since software rendering still is very important. Besides that, you'll learn a great deal from it.
*note* rasterizer = renderer
My 2C
--TheGoop
THANX,
Nomad
Anyway, I think what you need is a good book on 3D graphics. Look in the Game and Graphics section of our book reviews for some suggestions. I just got 3D Game Programming with C++ for review, and it may be a good place to start.
There are also a number of introductory 3D tutorials in our reference section, so check those out too.
- Dave