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Transparent text in OpenGL using Nehe's Code

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#1 DarkEliteHacker   Members   

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Posted 16 June 2001 - 06:43 AM

I implemented Nehe''s font class into my engine but it doesn''t do transparenies. What would I have to do?

#2 DarkEliteHacker   Members   

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Posted 16 June 2001 - 08:36 AM

I figured it out I had to do a glEnable(Blend); I forgot about that function.

"I can only show you the door, your the one who has to walk through it"




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