All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
48
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to 2D and 3D Art
Exported model from Max 2009 in .X format has no material
2D and 3D Art
Visual Arts
Started by
Extrakun
January 20, 2009 02:36 AM
-1
comments, last by
Extrakun
15 years, 3 months ago
Extrakun
150
Author
January 20, 2009 02:36 AM
Hi, I am exporting a model from Max 2009 into the .X format. It does not use any textures, just materials for colouring. However, the materials are not exported at all; i.e - the model is all white. What should I look out for?
Cancel
Save
GamesTopica.Net- http://www.gamestopica.net
This topic is closed to new replies.
Advertisement
Popular Topics
How do you manage yourself and your time as years pass on?
GDNet Lounge
Too many managers?
General and Gameplay Programming
The promise of freedom in story games
Game Design and Theory
Facebook Ads for sales on steam, does it work?
Games Business and Law
New Generated Constructor & JIT Issue
AngelCode
Advertisement
Recommended Tutorials
SXSW 2008 Session Picks
Event Coverage
BackBuffer
General and Gameplay Programming
How to Screw Up a Perfectly Good Game Company in Ten Easy Steps
Business and Law
Improving a Sprite-Based Rendering Procedure
Graphics and GPU Programming
Pre-Visualization Is Important!
General and Gameplay Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top