I am developing a RTS game that _currently_ uses a normal "flat" 2D map, but we at Shoran Software want to change to an isometric engine. I really know nothing about isometric programming... shame on me. So I need a little bit help to get started. We want to have different heights and all this stuff. So if there is anyone who wants to help me, mail me at email@example.com I only need a starting point... I am currently developing the editor of the game, because of several reasons, and one is that this is the best point for changing to an isometric engine (I think). Now please contact me, it is really very important!