I'm a newbie, and I am really stuck.
I have a few questions regarding a game map.
1. What is an efficient method of implementing a "map" such that the locations of all objects and players on the map are kept track of.
2. When an event or a change on a part of the map changes, how will we determine which
players need to be sent data notifying them of the change?
3. Similarly, how should we send map data to a player when he or she moves to a new area?
This game implementation is not screen based, in other words, the screen moves with the character. The game will also be entirely on the server.
Thanks in advance.