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Window Controls with OpenGL

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#1 ThomasHopf   Members   

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Posted 18 July 2001 - 07:46 PM

I am writing a level editor for a OpenGL 3d game and I don''t want to write a complete 2d gui system only for that one program (with menus, comboboxes and so on) But if i put windows controls into my openGl window with CreateWindow("button",...), I can''t see anything, also Message Boxes don''t appear. I reckon this is because of the double buffering. Does anybody know how to solve this? Thomas

#2 zedzeek   Members   

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Posted 19 July 2001 - 10:58 AM

have u looked into using fltk http://www.fltk.org/ nice support for opengl + is multiplatform

http://members.xoom.com/myBollux




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