Hey guys, I just wanted to know if it''s possible to use opengl in C#. I have plenty of experience in using it with C++, but am wanting to learn C#. If it is possible, do you have to do anything special, etc. To be honest, I know nothing about C# right now as far as actual coding.
Maybe they''ll make a lot of changes by the time they release Visual Studio.net in 2002. I hope they do, but right now it runs slowly if you don''t use built in functions, kinda like vb. I think the intercompile feature is cool, but not if it slows it down. I don''t know if c# will actually be used for game developement. I''m sticking with c++ untill it proves itself. I don''t think you want to use c# either since it''s unsupported. Joe