So you want to break into the video game industry (you want a game biz job). First, you have to know which type of job you want -- if you don't know which you want, you need to read about the game industry and the types of jobs in it. Then you might need to make a decision. Third, you need to be qualified for the job. Fourth, you need to know how to find information and how to ask good questions (you need to not ask bad questions). Finally, we have tips for getting the job.
I'm about to graduate with a BS in aerospace engineering this semester. For a while now, I've really liked video games and have attempted to program one of my own (although I've been strapped for time and have been unable to finish it). Anyway, I was thinking of diverging from the NASA path and getting into game development instead, possibly working on physics engines or something to that effect. I'm not an expert programmer at the moment, but I do have C/C++/MATLAB/Python experience under my belt out of sheer necessity and I'm getting better.
So what I'm wondering is, what kind of credentials/education do companies expect? Do I need to go back to school? How much of an expert do I need to be in a given language? Can someone share any tidbits of advice or direction with me? I just want to know if there is a place for someone like me in the games industry.
I am also a freelance artist, considering the possibility of just doing character design. My concern, however, is that this may be more competitive of an area. I could be wrong though, so please offer me insights.
Thanks for reading :)