Just wondering if there was anyway I can obtain this without buying MSVC 6, because I really don''t have the money for that and am planning to get MSVC 7 the coming year anyway''s.
I''ma begginner programmer with C++ (i''ve read 3 books/full C++ tuts, and I''m on my fourth) but I want to use it this time as I''ve been learning an re-learning it for 2 years now and all I do is (now finally) some Half-Life mod coding. I started using teh Game Genesis tutorials here because it seems to be the easiest way to get a working example of some DirectDraw (though it''s DX 7 I can''t find DX 8 2d tuts).
If someone could please help me obtain MSDN library (just something euivelent to the one that came with MSVC 5) or maybe some 2D DX 8 tutorials I would really be happy.
Notice my C++ skills are ok, but I''m really trying to re-learn pointers again as I always sucked with those and I''m trying to get a full understanding of multi dimensional arrays, not to mention recursion the chapter for which happens to start on page 666 of my book =/.....and my HDD is a bit low on space. But maybe it would be easier if I actaully installed DX 8a SDK and learned it off of that a bit? or should I get an MFC book and use it for reference with some 2D DX8/7 tuts. Can someone please help???
I want 2D first, then Direct3D and OpenGL, the ladder just for opportunity and as most people say "looks".
Pretty much the entire MSDN library is online at msdn.microsoft.com. It even has the advantage of being updated more often than the CDs. As for what Win32 is, this is pretty much the term for every windows related function that isn''t MFC.
msdn.microsoft.com has all of it, like jaxson said. The Win32 API is sort of an alternative to MFC. I like using the Win32 API better, but most everyone else agrees that MFC is easier. VC++ comes with everything you need to use the Win32 API (as do just about all compilers).