I would like to have more control over my Milkshape Models. i cannot figure out how to access a center point on a model (x,y,z)
that i can change to change the position of my Model in OpenGL. The only thing i can figure out is to use Translatef() before my call to pModel->draw(). i believe that this will cause problems down the line, since it would be more difficult to determine collision and to move a possible 100 models in different directions simultaniosly. can anyone tell me how to find that center point and use it to move my models??