All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
40
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to Graphics and GPU Programming
ambient light
Graphics and GPU Programming
Programming
Started by
Zirco
August 20, 2001 08:26 PM
-1
comments, last by
Zirco
22 years, 8 months ago
Zirco
122
Author
August 20, 2001 08:26 PM
hi, i made a spinning pyramid with a bottem and added some ambient light, is there a way to use only a small amount of light so i can still see the color of the pyrimad?
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
How do you manage yourself and your time as years pass on?
GDNet Lounge
Too many managers?
General and Gameplay Programming
The promise of freedom in story games
Game Design and Theory
Facebook Ads for sales on steam, does it work?
Games Business and Law
New Generated Constructor & JIT Issue
AngelCode
Advertisement
Recommended Tutorials
Playing AVI Files with DirectX
Graphics and GPU Programming
Unity Scene Hierarchy: Catch that Performance Thief! (Part 2)
General and Gameplay Programming
Game Unified Process
General and Gameplay Programming
Towards a Simpler, Stiffer, and more Stable Spring
Math and Physics
Getting Into Game Development
Career Development
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top