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double buffering question

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#1 flame_warrior   Members   

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Posted 28 August 2001 - 05:57 AM

Is it possible to use windows gdi and openGL with double buffering. It works with GLUT_SINGLE pretty ok. Specifically I am using TextOut. Thank you.

#2 outRider   Members   

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Posted 28 August 2001 - 08:32 AM

It won''t work. I tried it once and what I got wasnothing in fullscreen, and everything displaying in windowed until I cleared the color and depth buffers, then it just dissapeared.




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