XNA 4.0 - shimmering shadow maps

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11 comments, last by Garold 11 years, 9 months ago
Because I said I prototype in XNA first.
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Well excuse me for skimming... im an artist! no a coder! :P poo head! back on topic, lets find an answer so we can actually move on from shadows!
I would very much like to thank you for the explanation and code. I had shadows that would shimmer whenever I rotated or moved. Now they are rock solid. The difference is very satisfying :)

If you are interested here's a playlist that details my shadows development:

http://www.youtube.com/playlist?list=PL2E3759AF24FE2E9E&feature=plcp

Or have a look at this video:

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