How much does it cost to copyright a game?

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11 comments, last by Obscure 13 years, 1 month ago

I know, but if I give the publisher my game to test out, can't they just publish it right off the bat with no deal if I don't get the copyright stuff out of the way?

I have known one or two developers over the last ten years who got ripped off by dodgy publishers but they were small crap publishers who were about to go bust and a bit of research would have shown that they weren't people to do business with. Apart from that publishers simply don't steal games - it isn't worth the hassle and the bad rep they would get would stop future devs working with them. Besides which they don't need to rip you off by breaking the law when they can do it legally by getting you to sign a complex contract that ends up giving them all the benefit from the sales of your game.

Publishers stealing your game isn't going to be a problem. Your first problem will be making a great game and then getting them to even look at it.
Dan Marchant - Business Development Consultant
www.obscure.co.uk
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[quote name='3DModelerMan' timestamp='1299018671' post='4780702']
I know, but if I give the publisher my game to test out, can't they just publish it right off the bat with no deal if I don't get the copyright stuff out of the way?

I have known one or two developers over the last ten years who got ripped off by dodgy publishers but they were small crap publishers who were about to go bust and a bit of research would have shown that they weren't people to do business with. Apart from that publishers simply don't steal games - it isn't worth the hassle and the bad rep they would get would stop future devs working with them. Besides which they don't need to rip you off by breaking the law when they can do it legally by getting you to sign a complex contract that ends up giving them all the benefit from the sales of your game.

Publishers stealing your game isn't going to be a problem. Your first problem will be making a great game and then getting them to even look at it.
[/quote]




I know my game isn't that good. But I was just confused how everything worked. Because I wanted to be able to show it around, but I didn't know what I had to do to be on the safe side. Thanks for the advice.



I know my game isn't that good. But I was just confused how everything worked. Because I wanted to be able to show it around, but I didn't know what I had to do to be on the safe side. Thanks for the advice.

If it isn't that good no one is going to steal it (or publish it) so you don't need to worry.
Dan Marchant - Business Development Consultant
www.obscure.co.uk

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