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Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.
Posted 14 March 2011 - 11:30 PM
Posted 14 March 2011 - 11:45 PM
Posted 15 March 2011 - 06:02 AM
Exactly right! Yes, it is such as a virtual entity of derived attachment dimensionality reaization to a capable attachment window that in which produces the ability to force attachment connections during diction to a polygonH or Holygon producing as a Psychology. Therefore infinite visual natural ability to bend a space and produce Time As Attachments as Visual As Attachments As Visual such as a Small to Big reference of H psychology to a pathed projection of sizing, but as developing attachments during a natural polygonal Area Dependent Reference, therefore producing Diction Reference of Visual Area Dependence as !!!Separation!!! EVERY TIME instead of Diction of Area Dependent Psycological Function.
The basis thereof the project revolves around acquiring along the guidelines of binary probabilities, an attachment attention state that in which continues until a quadrant producing of a thirded separation is established as a psychological producing providance hierarchy of diction. Therefore CAPABLE OBJECTIVITY POLARIZATION EVEN DURING ATTENTION. Not the false statement of producing an attachment halt of psychology, yet the occuring differences of encounter as a divided quadrant of a during a divided quadrant producing as separation, ultimately producing attachments onas vector as ability diction during natural encountervism of a modulation of programming as access andas learning during a computational process HAS to be responsive along the guideline naturalism of a dictating input or output derived as interaction; therefore the computer responds to attachment dictions also as a developing natural learning occurence producing GDI+ not -GDI+ which is HGDI natural and natural GDI+. Therefore the presented modulation is a producing attachment diction of psychology, yet only produced as presentation not providances; therefore this post is considered just an H capable not a developing ability, to produce interactive output of research and developing along the guidelines of word of mouth and forums.
Would love to recieve input and information. Respond if you are interested or if you have any questions, would like to produce responses from society, and the gaming development industry; and even more so produce the learning evolution development of teachers and such; to produce along the guidelines of the developmentable mathematical output thereof.
Posted 16 March 2011 - 07:50 AM
Posted 20 March 2011 - 11:30 PM
First off, nothing "abstract" here. Just create some exact amount of tiles and load/unload tiles as player moves, in minecraft, tiles are handled as server anyway, so player does not need to know what is going on with tiles he cant see. And its NOT infinite tiles, i can bet my pants that there is limitation of map size. And my first bet is 4294967295^2*Max map height tiles.
Posted 21 March 2011 - 12:41 AM
Posted 21 March 2011 - 01:05 AM
The original poster has been banned. Going off his posting history (going off on tangents in the middle of technical discourse to discuss the different 'castes' of humans, including the 'female caste', or telling rambling anecdotes about having to climb out of fighter jet cockpits in flight to re-light the engine by hand, etc) he's also not mentally sound, in my completely non-medically trained opinion. After coming to this conclusion, I'm a bit embarrassed by my previous post in this thread, which was making fun of the fact that all his posts are rambling nonsense...
Otherwise, I can't tell if you (the original poster) are actually asking a question or not.
Posted 21 March 2011 - 01:31 AM
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