Jump to content

View more

Image of the Day

Adding some finishing touches...
Follow us for more
#screenshotsaturday #indiedev... by #MakeGoodGames https://t.co/Otbwywbm3a
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now

Projective texturing & glTexGen

4: Adsense

Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
No replies to this topic

#1 Code Herder   Members   

157
Like
Likes
Like

Posted 13 September 2001 - 03:07 PM

I''ve been trying to implement projective texturing with glTexGen but I have to admit that I COMPLETLY fail to understand how glTexGen work. I''m looking at the redbook explanation and it sounds sketchy at best to me. I''m not even sure I understand what it''s really supposed to do. I would be really grateful if someone could point me to a website explaining glTexGen or give me an idea of how it works. You''d be my hero ^_^ -Regards, Dark Rain




Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.