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Posted 29 June 2011 - 06:28 PM
Posted 29 June 2011 - 06:51 PM
Posted 29 June 2011 - 07:22 PM
With no work at all? None exist.
Is there an engine in the market that would allow to do this? And that could render that amount of objects without suffering? And of course that doesn't cost houndreds of thousands of dollars (although it would be interesting to know also).
Here I can help you.
Or maybe the most viable option would be to create the engine myself? I wouldn't need fancy state-of-the-art graphics, just a basic lighting and shadows. What i'm more worried about is performance.
Also, the idea i have in mind is an MMO not too centered in combat, rather a sandbox MMO where combat would be one option out of many. I would like to recreate a living world with a basic ecology and some other features not found in traditional comercial MMOs. For instance player freezing under extreme cold.
Posted 29 June 2011 - 07:57 PM
Posted 30 June 2011 - 03:59 AM
Posted 30 June 2011 - 06:06 AM
As someone said (Raundy Pausch), brick walls are there to separate the people that really want something from those that don't.
Posted 30 June 2011 - 10:48 AM
Posted 30 June 2011 - 03:46 PM
Depends on your own ability as a programmer, how quickly you can learn new APIs and solve problems, and the dependability of other developers you gather.
If nothing of the above works for me then I would have to build it, with something like Boost as you suggested, nfries88. How long would that take me, providing I can work lets say the average 40 hours a week in the project. 1 year? 5 years? 10 years? (I can't spend more time than that ).
Posted 01 July 2011 - 01:20 AM
Posted 01 July 2011 - 03:04 AM
Posted 01 July 2011 - 03:32 AM
Posted 01 July 2011 - 10:35 AM
No. I'll close it, but you did a bad thing deleting all your questions. Do not do that again on this forum.
delete this thread please