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Posted 09 July 2011 - 09:08 AM
Posted 09 July 2011 - 10:23 AM
I've been developing a game for a while now, but I'm finding it increasingly difficult to add new features, because I don't have a system for managing my objects.
Are there any good books I should read (or websites) that explain how to structure a game to manage objects at the same time as giving those objects access to information about events?
I know a game engine would probably help, but I don't know anything about how to choose one, and I'm looking for one that uses less memory, because I hope to add a lot of stuff to the game.
Posted 09 July 2011 - 04:12 PM
Posted 10 July 2011 - 06:25 AM