DX11 D3D_FEATURE_LEVEL_9_3 and Win XP

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10 comments, last by Yours3!f 12 years, 9 months ago

[quote name='ryan20fun' timestamp='1310392460' post='4833727']thats possible ?
or does OpenGL 4.X support the same features as DX11 ?

Yes, and yes. Except Compute Shaders - but for that you can use OpenCL.
OpenGL 4.1 core has about the same features as Direct3D11. There's even no need for extensions.
[/quote]

wow, thats pretty good! :cool:
so if try out OpenGL 4.X, i wont need to worry about weather certain extenstions are present ?
is OpenGL 4 only supported on new Graphics Cards, or older ones as well(3-4 years) ?

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[quote name='MartinsM' timestamp='1310400255' post='4833789']
[quote name='ryan20fun' timestamp='1310392460' post='4833727']thats possible ?
or does OpenGL 4.X support the same features as DX11 ?

Yes, and yes. Except Compute Shaders - but for that you can use OpenCL.
OpenGL 4.1 core has about the same features as Direct3D11. There's even no need for extensions.
[/quote]

wow, thats pretty good! :cool:
so if try out OpenGL 4.X, i wont need to worry about weather certain extenstions are present ?
is OpenGL 4 only supported on new Graphics Cards, or older ones as well(3-4 years) ?
[/quote]

yes the opengl 4.1 core feature set contains the directx 11 feature set.
no, opengl 4 is only supported on nvidia 4xx and ati 5xxx or better. That is with a directx 10 capable video card you can't get directx 11 features (because of hardware limitations). To add directx 10 capable video cards are going to only support opengl 3.3

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